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* citra-qt config: small misc changes Remove unused ReadSettingGlobal Remove unused WriteSetting overload ReadGlobalSetting: rename default value variable * qt config: fix u16 values being written as QMetaType * qt config: rework post processing shader setting handles post processing setting properly when per-game settings are used. the anaglyph shader is given its own setting, separate from the post processing name. * qt config: use u32 instead of unsigned int when casting |
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app | ||
gradle/wrapper | ||
.gitignore | ||
build.gradle | ||
code-style-java.xml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
settings.gradle |