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This reduces the boilerplate that services have to write out the current thread explicitly. Using current thread instead of client thread is also semantically incorrect, and will be a problem when we implement multicore (at which time there will be multiple current threads) |
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| .. | ||
| audio_core | ||
| common | ||
| core | ||
| video_core/shader | ||
| CMakeLists.txt | ||
| tests.cpp | ||