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This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. |
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| .. | ||
| generated | ||
| gl_shader_util.cpp | ||
| gl_shader_util.h | ||
| gl_shaders.h | ||
| renderer_opengl.cpp | ||
| renderer_opengl.h | ||