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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded. |
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| .. | ||
| arm | ||
| file_sys | ||
| hle | ||
| hw | ||
| loader | ||
| CMakeLists.txt | ||
| core.cpp | ||
| core.h | ||
| core_timing.cpp | ||
| core_timing.h | ||
| mem_map.cpp | ||
| mem_map.h | ||
| mem_map_funcs.cpp | ||
| settings.cpp | ||
| settings.h | ||
| system.cpp | ||
| system.h | ||