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33 lines
847 B
C++
33 lines
847 B
C++
#pragma once
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#include "common/common_types.h"
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// Contains the information required to create a graphics context in a window.
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struct WindowInfo {
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enum class Type {
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Surfaceless,
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Win32,
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X11,
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Wayland,
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MacOS,
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Android,
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Display,
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};
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enum class SurfaceFormat { None, Auto, RGB8, RGBA8, RGB565, Count };
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Type type = Type::Surfaceless;
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void* display_connection = nullptr;
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void* window_handle = nullptr;
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citra::u32 surface_width = 0;
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citra::u32 surface_height = 0;
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float surface_refresh_rate = 0.0f;
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float surface_scale = 1.0f;
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SurfaceFormat surface_format = SurfaceFormat::RGB8;
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// Needed for macOS.
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#ifdef __APPLE__
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void* surface_handle = nullptr;
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#endif
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static bool QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate);
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};
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