citra/src/core/memory.h
Weiyi Wang 2654a679b3 Memory: replace PhysicalToVirtualAddress with a more dedicated function
There is no external use of PhysicalToVirtualAddress any more, so it there is no need to have a generic function that handles all physical regions. Also, the previous APT change makes it possible that linear heap has some regions mapped to old and new VAddr regions at the same time, so we need to check both region and mark cached for the mapped one. RasterizerMarkRegionCached would skip the unmapped one in its loop
2018-11-08 00:19:57 -05:00

274 lines
9.4 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstddef>
#include <optional>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/mmio.h"
namespace Kernel {
class Process;
}
namespace Memory {
/**
* Page size used by the ARM architecture. This is the smallest granularity with which memory can
* be mapped.
*/
const u32 PAGE_SIZE = 0x1000;
const u32 PAGE_MASK = PAGE_SIZE - 1;
const int PAGE_BITS = 12;
const std::size_t PAGE_TABLE_NUM_ENTRIES = 1 << (32 - PAGE_BITS);
enum class PageType {
/// Page is unmapped and should cause an access error.
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
};
struct SpecialRegion {
VAddr base;
u32 size;
MMIORegionPointer handler;
};
/**
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
* mimics the way a real CPU page table works, but instead is optimized for minimal decoding and
* fetching requirements when accessing. In the usual case of an access to regular memory, it only
* requires an indexed fetch and a check for NULL.
*/
struct PageTable {
/**
* Array of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` array is of type `Memory`.
*/
std::array<u8*, PAGE_TABLE_NUM_ENTRIES> pointers;
/**
* Contains MMIO handlers that back memory regions whose entries in the `attribute` array is of
* type `Special`.
*/
std::vector<SpecialRegion> special_regions;
/**
* Array of fine grained page attributes. If it is set to any value other than `Memory`, then
* the corresponding entry in `pointers` MUST be set to null.
*/
std::array<PageType, PAGE_TABLE_NUM_ENTRIES> attributes;
};
/// Physical memory regions as seen from the ARM11
enum : PAddr {
/// IO register area
IO_AREA_PADDR = 0x10100000,
IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
/// MPCore internal memory region
MPCORE_RAM_PADDR = 0x17E00000,
MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
/// Video memory
VRAM_PADDR = 0x18000000,
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
/// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
/// applications and system modules if mapped via the ExHeader.
N3DS_EXTRA_RAM_PADDR = 0x1F000000,
N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
/// AXI WRAM
AXI_WRAM_PADDR = 0x1FF80000,
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
/// Main FCRAM
FCRAM_PADDR = 0x20000000,
FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE,
};
/// Virtual user-space memory regions
enum : VAddr {
/// Where the application text, data and bss reside.
PROCESS_IMAGE_VADDR = 0x00100000,
PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
/// Area where IPC buffers are mapped onto.
IPC_MAPPING_VADDR = 0x04000000,
IPC_MAPPING_SIZE = 0x04000000,
IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
/// Application heap (includes stack).
HEAP_VADDR = 0x08000000,
HEAP_SIZE = 0x08000000,
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
/// Area where shared memory buffers are mapped onto.
SHARED_MEMORY_VADDR = 0x10000000,
SHARED_MEMORY_SIZE = 0x04000000,
SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical
/// memory.
LINEAR_HEAP_VADDR = 0x14000000,
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
/// Maps 1:1 to New 3DS additional memory
N3DS_EXTRA_RAM_VADDR = 0x1E800000,
N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
/// Maps 1:1 to VRAM.
VRAM_VADDR = 0x1F000000,
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
/// Maps 1:1 to DSP memory.
DSP_RAM_VADDR = 0x1FF00000,
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
/// Read-only page containing kernel and system configuration values.
CONFIG_MEMORY_VADDR = 0x1FF80000,
CONFIG_MEMORY_SIZE = 0x00001000,
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
/// Usually read-only page containing mostly values read from hardware.
SHARED_PAGE_VADDR = 0x1FF81000,
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_ENTRY_SIZE = 0x200,
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
NEW_LINEAR_HEAP_VADDR = 0x30000000,
NEW_LINEAR_HEAP_SIZE = 0x10000000,
NEW_LINEAR_HEAP_VADDR_END = NEW_LINEAR_HEAP_VADDR + NEW_LINEAR_HEAP_SIZE,
};
extern std::array<u8, Memory::FCRAM_N3DS_SIZE> fcram;
/// Currently active page table
void SetCurrentPageTable(PageTable* page_table);
PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
bool IsValidVirtualAddress(VAddr vaddr);
bool IsValidPhysicalAddress(PAddr paddr);
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
u32 Read32(VAddr addr);
u64 Read64(VAddr addr);
void Write8(VAddr addr, u8 data);
void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer, std::size_t size);
void ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size);
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
std::size_t size);
void WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size);
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, const std::size_t size);
void ZeroBlock(VAddr dest_addr, const std::size_t size);
void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr, std::size_t size);
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
void CopyBlock(const Kernel::Process& src_process, const Kernel::Process& dest_process,
VAddr src_addr, VAddr dest_addr, std::size_t size);
u8* GetPointer(VAddr vaddr);
std::string ReadCString(VAddr vaddr, std::size_t max_length);
/**
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
* address. This should be used by services to translate addresses for use by the hardware.
*/
std::optional<PAddr> TryVirtualToPhysicalAddress(VAddr addr);
/**
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
* address. This should be used by services to translate addresses for use by the hardware.
*
* @deprecated Use TryVirtualToPhysicalAddress(), which reports failure.
*/
PAddr VirtualToPhysicalAddress(VAddr addr);
/**
* Gets a pointer to the memory region beginning at the specified physical address.
*/
u8* GetPhysicalPointer(PAddr address);
/**
* Mark each page touching the region as cached.
*/
void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached);
/**
* Flushes any externally cached rasterizer resources touching the given region.
*/
void RasterizerFlushRegion(PAddr start, u32 size);
/**
* Invalidates any externally cached rasterizer resources touching the given region.
*/
void RasterizerInvalidateRegion(PAddr start, u32 size);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given region.
*/
void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size);
enum class FlushMode {
/// Write back modified surfaces to RAM
Flush,
/// Remove region from the cache
Invalidate,
/// Write back modified surfaces to RAM, and also remove them from the cache
FlushAndInvalidate,
};
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
* address region.
*/
void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode);
/// Gets offset in FCRAM from a pointer inside FCRAM range
u32 GetFCRAMOffset(u8* pointer);
} // namespace Memory