<?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureGraphics</class> <widget class="QWidget" name="ConfigureGraphics"> <property name="geometry"> <rect> <x>0</x> <y>0</y> <width>400</width> <height>603</height> </rect> </property> <property name="windowTitle"> <string>Form</string> </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> <widget class="QGroupBox" name="rendererBox"> <property name="title"> <string>Renderer</string> </property> <layout class="QVBoxLayout" name="verticalLayout_6"> <item> <widget class="QCheckBox" name="toggle_hw_renderer"> <property name="toolTip"> <string><html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html></string> </property> <property name="text"> <string>Enable Hardware Renderer</string> </property> </widget> </item> <item> <widget class="QWidget" name="hw_renderer_group" native="true"> <layout class="QVBoxLayout" name="verticalLayout_5"> <property name="leftMargin"> <number>16</number> </property> <property name="topMargin"> <number>0</number> </property> <property name="rightMargin"> <number>0</number> </property> <property name="bottomMargin"> <number>0</number> </property> <item> <layout class="QHBoxLayout" name="horizontalLayout"> <item> <widget class="QLabel" name="label"> <property name="text"> <string>Internal Resolution</string> </property> </widget> </item> <item> <widget class="QComboBox" name="resolution_factor_combobox"> <item> <property name="text"> <string>Auto (Window Size)</string> </property> </item> <item> <property name="text"> <string>Native (400x240)</string> </property> </item> <item> <property name="text"> <string>2x Native (800x480)</string> </property> </item> <item> <property name="text"> <string>3x Native (1200x720)</string> </property> </item> <item> <property name="text"> <string>4x Native (1600x960)</string> </property> </item> <item> <property name="text"> <string>5x Native (2000x1200)</string> </property> </item> <item> <property name="text"> <string>6x Native (2400x1440)</string> </property> </item> <item> <property name="text"> <string>7x Native (2800x1680)</string> </property> </item> <item> <property name="text"> <string>8x Native (3200x1920)</string> </property> </item> <item> <property name="text"> <string>9x Native (3600x2160)</string> </property> </item> <item> <property name="text"> <string>10x Native (4000x2400)</string> </property> </item> </widget> </item> </layout> </item> <item> <widget class="QCheckBox" name="toggle_hw_shader"> <property name="toolTip"> <string><html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html></string> </property> <property name="text"> <string>Enable Hardware Shader</string> </property> </widget> </item> <item> <widget class="QWidget" name="hw_shader_group" native="true"> <layout class="QVBoxLayout" name="verticalLayout_7"> <property name="leftMargin"> <number>16</number> </property> <property name="topMargin"> <number>0</number> </property> <property name="rightMargin"> <number>0</number> </property> <property name="bottomMargin"> <number>0</number> </property> <item> <widget class="QCheckBox" name="toggle_accurate_mul"> <property name="toolTip"> <string><html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html></string> </property> <property name="text"> <string>Accurate Multiplication</string> </property> </widget> </item> <item> <widget class="QCheckBox" name="toggle_accurate_gs"> <property name="toolTip"> <string><html><head/><body><p>Force to fall back to software shader emulation when geometry shaders are used. </p><p>Some games require this to be enabled for the hardware shader to render properly.</p><p>However this might reduce performance in some games</p></body></html></string> </property> <property name="text"> <string>Accurate Geometry Shader</string> </property> </widget> </item> </layout> </widget> </item> </layout> </widget> </item> <item> <widget class="QCheckBox" name="toggle_shader_jit"> <property name="toolTip"> <string><html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html></string> </property> <property name="text"> <string>Enable Shader JIT</string> </property> </widget> </item> <item> <widget class="QCheckBox" name="toggle_linear_filter"> <property name="text"> <string>Enable Linear Filtering</string> </property> </widget> </item> <item> <layout class="QHBoxLayout" name="horizontalLayout_11"> <item> <widget class="QLabel" name="label_2"> <property name="text"> <string>Post-Processing Shader</string> </property> </widget> </item> <item> <widget class="QComboBox" name="shader_combobox"/> </item> </layout> </item> </layout> </widget> </item> <item> <widget class="QGroupBox" name="groupBox"> <property name="title"> <string>Stereoscopy</string> </property> <layout class="QVBoxLayout" name="verticalLayout_4"> <item> <layout class="QHBoxLayout" name="horizontalLayout_5"> <item> <widget class="QLabel" name="label_4"> <property name="text"> <string>Stereoscopic 3D Mode</string> </property> </widget> </item> <item> <widget class="QComboBox" name="render_3d_combobox"> <item> <property name="text"> <string>Off</string> </property> </item> <item> <property name="text"> <string>Side by Side</string> </property> </item> <item> <property name="text"> <string>Anaglyph</string> </property> </item> </widget> </item> </layout> </item> <item> <layout class="QHBoxLayout" name="horizontalLayout_7"> <item> <widget class="QLabel" name="label_3"> <property name="text"> <string>Depth</string> </property> </widget> </item> <item> <widget class="QSpinBox" name="factor_3d"> <property name="suffix"> <string>%</string> </property> <property name="minimum"> <number>0</number> </property> <property name="maximum"> <number>100</number> </property> <property name="value"> <number>0</number> </property> </widget> </item> </layout> </item> </layout> </widget> </item> <item> <widget class="QGroupBox" name="layoutBox"> <property name="title"> <string>Layout</string> </property> <layout class="QVBoxLayout" name="verticalLayout_3"> <item> <layout class="QHBoxLayout" name="horizontalLayout_4"> <item> <widget class="QLabel" name="label1"> <property name="text"> <string>Screen Layout:</string> </property> </widget> </item> <item> <widget class="QComboBox" name="layout_combobox"> <item> <property name="text"> <string>Default</string> </property> </item> <item> <property name="text"> <string>Single Screen</string> </property> </item> <item> <property name="text"> <string>Large Screen</string> </property> </item> <item> <property name="text"> <string>Side by Side</string> </property> </item> </widget> </item> </layout> </item> <item> <widget class="QCheckBox" name="swap_screen"> <property name="text"> <string>Swap Screens</string> </property> </widget> </item> <item> <layout class="QHBoxLayout" name="horizontalLayout_6"> <item> <widget class="QLabel" name="bg_label"> <property name="text"> <string>Background Color:</string> </property> </widget> </item> <item> <widget class="QPushButton" name="bg_button"> <property name="maximumSize"> <size> <width>40</width> <height>16777215</height> </size> </property> </widget> </item> </layout> </item> </layout> </widget> </item> <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> </property> <property name="sizeHint" stdset="0"> <size> <width>20</width> <height>40</height> </size> </property> </spacer> </item> </layout> </widget> <resources/> <connections/> </ui>