// Copyright 2018 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "audio_core/dsp_interface.h" namespace AudioCore { class DspLle final : public DspInterface { public: explicit DspLle(Memory::MemorySystem& memory, bool multithread); ~DspLle() override; u16 RecvData(u32 register_number) override; bool RecvDataIsReady(u32 register_number) const override; void SetSemaphore(u16 semaphore_value) override; std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override; std::size_t GetPipeReadableSize(DspPipe pipe_number) const override; void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override; std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override; void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override; void LoadComponent(const std::vector<u8>& buffer) override; void UnloadComponent() override; private: struct Impl; std::unique_ptr<Impl> impl; }; } // namespace AudioCore