Commit graph

  • 06b26691ba
    soc: Pass accurate sockaddr length to socket functions. (#7426) Steveice10 2024-02-08 11:01:38 -0800
  • d41ce64f7b
    Add ipv6 socket support (#7418) PabloMK7 2024-02-08 04:22:44 +0100
  • 1165a708d5
    .tx/config: Use language mappings for android "tx pull" (#7422) Tobias 2024-02-07 14:41:29 +0100
  • 1d2f9bc7c6 3dsx: Minor cleanups and add argument support GPUCode 2024-02-06 02:08:51 +0200
  • 265ed7ec14 sw_rasterizer: don't include the bias in the barycentric coords Vitor Kiguchi 2024-02-05 17:13:56 -0300
  • 19784355f9
    build: Improve support for Windows cross-compilation. (#7389) Steveice10 2024-02-05 10:09:50 -0800
  • aa6a29d7e1
    AudioCore/HLE/source: Partially implement last_buffer_id (#7397) SachinVin 2024-02-05 23:24:13 +0530
  • 106364e01e
    video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) GPUCode 2024-02-05 19:53:54 +0200
  • d5a1bd07f3
    glsl_shader_gen: Increase z=0 epsillon (#7408) GPUCode 2024-02-05 19:53:41 +0200
  • 8afa27718c
    dumpkeys: Add seeddb.bin to output files. (#7417) Steveice10 2024-02-05 09:14:14 -0800
  • 63e4e1dc43 Update to latest master changes. v2.1 PabloMK7 2024-01-11 21:58:58 +0100
  • f2a08854cd Fix AM_U::GetDeviceID PabloMK7 2023-12-19 17:39:36 +0100
  • dedd48c7da Add CTCert and DeviceID support PabloMK7 2023-11-16 17:59:45 +0100
  • e39501556c Add console unique secure data PabloMK7 2023-10-07 20:04:19 +0200
  • 8e2415f455
    Update translations (2024-02-01) (#7409) zhaobot 2024-02-02 07:29:49 +0800
  • c978c074db
    build: Update and re-enable cubeb on macOS. (#7405) Steveice10 2024-02-01 15:29:14 -0800
  • cb92ec278e
    ci: Move non-x86_64 macOS jobs to M1 systems. (#7406) Steveice10 2024-02-01 06:39:29 -0800
  • 9f5d5c6ddd
    externals: Remove broken android-ifaddrs. (#7410) Steveice10 2024-02-01 06:39:13 -0800
  • 480604ec72
    glsl_shader_fs_gen: Apply shadow before ambient light (#7404) GPUCode 2024-01-31 23:29:39 +0200
  • 63feac6bb3
    externals: Update dynarmic to 6.6.1, Update oaknut to 2.0.1 (#7398) merry 2024-01-31 03:50:39 +0000
  • 469f76b075
    qt: Display OpenGL renderer name and add Mesa override to support Windows OpenGLOn12. (#7395) Steveice10 2024-01-29 12:24:41 -0800
  • 7a4854c519
    shader_setup.h: Initialise program_code (#7396) SachinVin 2024-01-28 19:32:40 +0530
  • d1e3dddf6a
    core: Fix invalid log formatting in ARM interpreter. (#7391) Steveice10 2024-01-27 00:39:27 -0800
  • 265e8193b9
    Merge pull request #7392 from amwatson/patch-1 Charles Lombardo 2024-01-26 22:43:04 -0500
  • e8c20fa782
    [SettingsFragmentPresenter.kt] set RESOLUTION_FACTOR preference with RESOLUTION_FACTOR setting instead of GRAPHICS_API Amanda Watson 2024-01-26 19:14:27 -0600
  • 95ae46f6a8
    SOC_U: Account for variable CTRSockAddr size (#7387) PabloMK7 2024-01-26 17:00:19 +0100
  • 41fe75acb7
    renderer_vulkan: Pass physical device API version to VMA instead of instance version. (#7390) Steveice10 2024-01-26 06:34:12 -0800
  • 1744537d85
    Small improvements to Citra translations (#7379) Tobias 2024-01-25 00:17:15 +0100
  • 20ef8e47e6 host_shaders: Remove dependency on shaderSampledImageArrayDynamicIndexing GPUCode 2024-01-25 00:50:16 +0200
  • bea863efff
    general: Fixes for Tales of the Abyss (#7381) GPUCode 2024-01-24 19:22:10 +0200
  • 89e13a85a7
    Implement NEWS service (#7377) Daniel López Guimaraes 2024-01-24 18:21:48 +0100
  • 549fdd0736
    pica_core: Propogate vertex uniforms to geometry setup when not in exclusive mode (#7367) GPUCode 2024-01-24 04:47:08 +0200
  • 5a9bb045d7 tests: fix shader_jit_compiler and add pica_float Vitor Kiguchi 2024-01-23 00:56:57 -0300
  • d2af98673a pica_types: float: truncate, flush to 0, and treat infinities for all values Vitor Kiguchi 2024-01-20 21:20:28 -0300
  • a19166ddec pica_types: minor cleanup Vitor Kiguchi 2024-01-20 19:51:18 -0300
  • eddc4a029c
    cam: Ensure camera implementation is not null before using it (#7368) GPUCode 2024-01-22 09:32:46 +0200
  • 82294425e3
    build: Add flags to toggle specific renderer backends. (#7375) Steveice10 2024-01-21 23:29:46 -0800
  • 77fce3cf82
    android: Sync translations (#7374) Charles Lombardo 2024-01-21 21:46:49 -0500
  • 8d82adb3d3
    glsl_shader_gen: Remove invariant qualifier (#7376) GPUCode 2024-01-21 13:39:35 +0200
  • 228f26d1e4
    tests: Port merry's audio tests (#7354) SachinVin 2024-01-21 09:46:00 +0530
  • 789654d7da
    core: Do not update framebuffer layout on android (#7330) GPUCode 2024-01-20 22:16:43 +0200
  • ca3b2306d5
    shader_unit: Intialize temporaries on shader invocation (#7366) GPUCode 2024-01-20 22:13:31 +0200
  • 8e87bd606c
    glsl_shader_gen: Use epsilon for both ends of NDC range (#7355) GPUCode 2024-01-20 22:13:16 +0200
  • f26044bb88
    frontend: Add setting for whether to use LLE applets. (#7345) Steveice10 2024-01-20 12:13:06 -0800
  • c59ef7d793
    cecd: Fixup GetCecInfoBuffer params order (#7361) Daniel López Guimaraes 2024-01-17 07:48:42 +0100
  • 6a7841d4b0
    fs: Update comment in Get[This]SaveDataSecureValue (#7359) PabloMK7 2024-01-15 20:42:28 +0100
  • a2d1c4a94c
    kernel: Move serialization code out of headers. (#7312) Steveice10 2024-01-14 16:18:31 -0800
  • 9c84721d84
    audio_core/hle/source.cpp: clear config.play_position_dirty regardless of config.play_position value. (#7349) SachinVin 2024-01-15 01:57:28 +0530
  • cca8c08a9a
    build: Fix non-PCH build on Linux and add non-PCH verification to CI. (#7351) Steveice10 2024-01-13 19:58:09 -0800
  • 0e465c6721 Update to latest master changes. v2.0 PabloMK7 2024-01-11 21:58:58 +0100
  • e3920ef43f Fix AM_U::GetDeviceID PabloMK7 2023-12-19 17:39:36 +0100
  • a00bb6a20b Add CTCert and DeviceID support PabloMK7 2023-11-16 17:59:45 +0100
  • f46d637332 Add console unique secure data PabloMK7 2023-10-07 20:04:19 +0200
  • 72c1075402
    Reorder error handling in extdata FS::CreateFile (#7346) PabloMK7 2024-01-13 21:37:06 +0100
  • 30c53c9509
    build: Disable _FORTIFY_SOURCE on Debug builds. (#7348) Steveice10 2024-01-12 20:24:23 -0800
  • da9f382d2c
    web_service: avoid undefined behavior assert of std::string::back (#7347) xperia64 2024-01-12 23:24:01 -0500
  • a177769c3b
    Add random sleep to game main thread on first boot when using LLE modules (#7199) PabloMK7 2024-01-12 21:48:00 +0100
  • f346949989
    fix(android): Fix issue where motion controls were being locked incorrectly due to mismatch of initialised swap screen code. (#7344) James Forward 2024-01-12 18:28:10 +0000
  • 37f0a7484f
    renderer_vulkan: Revert vkGetInstanceProcAddr symbol change for MoltenVK. (#7341) Steveice10 2024-01-12 09:16:04 -0800
  • 19d5695aa3
    Implement some missing/wrong AC functionality. (#7171) PabloMK7 2024-01-12 18:15:47 +0100
  • 6cbdc73f53
    boss: Fix debug assert when session is not initialized. (#7337) Steveice10 2024-01-10 13:00:03 -0800
  • 81ee7ad893
    boss: Add some missing result codes. (#7334) Steveice10 2024-01-09 19:32:52 -0800
  • 2ce0a9e899
    renderer_vulkan: Update to support MoltenVK 1.2.7 (#7335) Steveice10 2024-01-09 11:33:47 -0800
  • 015e42be05
    Port yuzu-emu/yuzu#7506 & yuzu-emu/yuzu#7861: "Fix yuzu-emu/yuzu#7502" & "yuzu: Mute audio when in background" (#7321) Steveice10 2024-01-09 09:56:39 -0800
  • 57696b2c11
    core: Persist plg:ldr state across resets without static state. (#7327) Steveice10 2024-01-08 09:20:14 -0800
  • c8c2beaeff
    misc: fix issues pointed out by msvc (#7316) Vitor K 2024-01-07 17:37:42 -0300
  • 6069fac76d
    video_core: Fix crash when no debug context is provided. (#7324) Steveice10 2024-01-07 10:29:43 -0800
  • 7bacb78ce3
    boss: Add some missing property IDs and fix file enumeration. (#7322) Steveice10 2024-01-07 09:38:41 -0800
  • 0165012ba4
    core_timing: Allow configuring a fixed or random initial system tick value. (#7309) Steveice10 2024-01-07 09:38:02 -0800
  • 96aa1b3a08
    memory: Fix order of checks in PhysicalToVirtualAddressForRasterizer. (#7328) Steveice10 2024-01-06 22:49:32 -0800
  • b2c740ee0e
    plg_ldr: Revert state back to static for now. (#7326) Steveice10 2024-01-06 15:21:42 -0800
  • bc352e8168
    applet_manager: Fix checking if HLE applet exists. (#7325) Steveice10 2024-01-06 15:21:35 -0800
  • 4f00eb20db
    add volume quicksetting with volume slider (#7307) Steveice10 2024-01-06 10:30:22 -0800
  • 8b6a9b0dd8
    dsp: Fix mask sizes in LoadComponent. (#7319) Steveice10 2024-01-06 08:46:19 -0800
  • 62409f8139
    kernel: Release thread resource limit in Thread::Stop (#7318) GPUCode 2024-01-06 02:12:00 +0200
  • 0df72f3873
    ir: Set ir:rst max sessions to 2. (#7317) Steveice10 2024-01-05 14:21:30 -0800
  • f2ee9baec7
    core: Eliminate more uses of Core::System::GetInstance(). (#7313) Steveice10 2024-01-05 12:07:28 -0800
  • 8e2037b3ff
    audio_core: Clean up AAC decoder infrastructure. (#7310) Steveice10 2024-01-04 11:00:03 -0800
  • c6bcbc02de
    frontend: Fix missing persistence for texture sampling setting. (#7305) Steveice10 2024-01-02 12:05:22 -0800
  • 36db566428
    qt: Add support for opening files directly on macOS. (#7304) Steveice10 2024-01-02 12:05:12 -0800
  • 9b147d3f9c
    framebuffer_layout.cpp mini refactor (#7300) SachinVin 2024-01-02 14:22:03 +0530
  • 7dd9174d31
    cheats: Use global cheat engine (#7291) Steveice10 2024-01-01 12:49:08 -0800
  • 5a7f615da1
    kernel: Update to use atmosphere macros and correct Result (#7242) GPUCode 2023-12-31 19:01:40 +0200
  • 811303ea54
    kernel: Fix freeing shared memory with wrong region. (#7301) Steveice10 2023-12-30 15:36:12 -0800
  • 5bcdcffd96
    kernel: Add some missing state to process serialization. (#7295) Steveice10 2023-12-28 08:25:46 -0800
  • 2bb7f89c30
    video_core: Refactor GPU interface (#7272) GPUCode 2023-12-28 12:46:57 +0200
  • 602f4f60d8
    boss: Implement some NsData header and read commands. (#7283) Steveice10 2023-12-26 09:01:32 -0800
  • 3113ae6616
    cfg: Only select preferred region once per instance. (#7284) Steveice10 2023-12-26 09:01:16 -0800
  • bd4ec251cd
    gsp_gpu: Implement TryAcquireRight and stub SetInternalPriorities. (#7285) Steveice10 2023-12-25 08:29:17 -0800
  • b6b98af105
    cecd: Stub GetCecInfoEventHandleSys (#7278) Daniel López Guimaraes 2023-12-23 04:52:27 +0100
  • 60a280af24
    feat(android-hotkeys): Introduce hotkey support for Android app and add missing hybrid layout (#7241) James Forward 2023-12-23 03:52:12 +0000
  • 178e602589
    misc: Improve defaults for macOS and handling of missing audio backends. (#7273) Steveice10 2023-12-22 11:38:06 -0800
  • dccb8f6b17
    gamemode: Fix compile issues (#7276) Daniel López Guimaraes 2023-12-22 14:59:44 +0100
  • f177433d41
    cfg: Set sound mode to stereo by default. (#7268) Steveice10 2023-12-21 02:34:22 -0800
  • 71b88c4c1f
    android: Disable focus color on input overlay (#7271) Charles Lombardo 2023-12-21 03:15:08 -0500
  • c7e9f8449e
    Port yuzu-emu/yuzu#11946: "Enable (Feral Interactive) Gamemode on Linux" (#7245) Tobias 2023-12-20 15:08:07 +0100
  • 2e369c03b8
    ci: Revert back to unzipped Android artifacts. (#7258) Steveice10 2023-12-19 18:51:47 -0800
  • a47d8a7b4d
    Fix incorrect service name in SOC_U::GetService (#7261) PabloMK7 2023-12-19 17:04:28 +0100
  • 02ba5c652b
    Add circle_pad_old_* to savestates. (#7250) CasualPokePlayer 2023-12-19 00:43:44 -0800
  • 762ddfd07b
    Android UI Overhaul Part 4/4 (#7235) Charles Lombardo 2023-12-17 20:32:30 -0500