wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								ea51a3af26 
								
							 
						 
						
							
							
								
								SwRasterizer: implement custom clip plane  
							
							
							
						 
						
							2017-08-24 15:34:27 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								63b6e802cd 
								
							 
						 
						
							
							
								
								swrasterizer: remove invalid TODO  
							
							... 
							
							
							
							This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction. 
							
						 
						
							2017-08-21 08:03:07 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								72b26ac32f 
								
							 
						 
						
							
							
								
								swrasterizer/clipper: remove tested TODO  
							
							... 
							
							
							
							hwtested. Current implementation is the correct behavior 
							
						 
						
							2017-08-21 08:03:07 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								5a4af616c6 
								
							 
						 
						
							
							
								
								gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader  
							
							
							
						 
						
							2017-08-21 08:03:07 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								1eca380886 
								
							 
						 
						
							
							
								
								gl_rasterizer: add clipping plane z<=0 defined in PICA  
							
							
							
						 
						
							2017-08-21 08:03:07 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								46d1ca768d 
								
							 
						 
						
							
							
								
								Merge pull request  #2872  from wwylele/sw-geo-factor  
							
							... 
							
							
							
							SwRasterizer/Lighting: implement geometric factor 
							
						 
						
							2017-08-20 17:49:42 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								8afa81ac1b 
								
							 
						 
						
							
							
								
								Merge pull request  #2871  from wwylele/sw-spotlight  
							
							... 
							
							
							
							SwRasterizer/Lighting: implement spot light 
							
						 
						
							2017-08-19 20:10:24 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								686fb3e78c 
								
							 
						 
						
							
							
								
								gl_shader_gen: don't call SampleTexture when bump map is not used  
							
							
							
						 
						
							2017-08-11 18:35:00 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								945f9a1b04 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: implement spot light  
							
							
							
						 
						
							2017-08-11 01:19:10 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								14ee32c46a 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: implement geometric factor  
							
							
							
						 
						
							2017-08-11 01:18:43 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								5d9d42f0d0 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: use make_tuple instead of constructor  
							
							... 
							
							
							
							implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now 
							
						 
						
							2017-08-10 12:19:58 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Weiyi Wang 
								
							 
						 
						
							
							
							
							
								
							
							
								792dee47a7 
								
							 
						 
						
							
							
								
								Merge pull request  #2822  from wwylele/sw_lighting-2  
							
							... 
							
							
							
							Implement fragment lighting in the sw renderer (take 2) 
							
						 
						
							2017-08-09 18:54:29 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								baa24f4ea9 
								
							 
						 
						
							
							
								
								pica: upload shared shader code to both unit  
							
							
							
						 
						
							2017-08-07 10:30:05 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								2252a63f80 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: shorten file name  
							
							
							
						 
						
							2017-08-03 13:51:22 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								eda28266fb 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: move to its own file  
							
							
							
						 
						
							2017-08-02 22:20:40 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								48b4105871 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: reduce confusion  
							
							
							
						 
						
							2017-08-02 22:07:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								c59ed47608 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: move quaternion normalization to the caller  
							
							
							
						 
						
							2017-08-02 22:05:53 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								c89f804a01 
								
							 
						 
						
							
							
								
								pica/shader_interpreter: fix off-by-one in LOOP  
							
							
							
						 
						
							2017-07-27 13:48:27 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Valle 
								
							 
						 
						
							
							
							
							
								
							
							
								c6a2e519ef 
								
							 
						 
						
							
							
								
								Merge pull request  #2816  from wwylele/proctex-lutlutlut  
							
							... 
							
							
							
							gl_rasterizer: use texture buffer for proctex LUT 
							
						 
						
							2017-07-22 23:03:48 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Valle 
								
							 
						 
						
							
							
							
							
								
							
							
								e646bd902d 
								
							 
						 
						
							
							
								
								Merge pull request  #2834  from wwylele/depth-enable-fix  
							
							... 
							
							
							
							gl_rasterizer_cache: fix using_depth_fb 
							
						 
						
							2017-07-22 23:02:59 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								df8b9863f9 
								
							 
						 
						
							
							
								
								telemetry: Log performance, configuration, and system data.  
							
							
							
						 
						
							2017-07-17 21:32:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								4feff63ffa 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: dist atten lut input need to be clamp  
							
							
							
						 
						
							2017-07-11 22:19:00 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								56e5425e59 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: unify float suffix  
							
							
							
						 
						
							2017-07-11 22:15:35 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								e415558a4f 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: get rid of nested return  
							
							
							
						 
						
							2017-07-11 22:15:35 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								c6d1472513 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: refactor GetLutValue into a function.  
							
							... 
							
							
							
							merging similar pattern. Also makes the code more similar to the gl one 
							
						 
						
							2017-07-11 22:15:35 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								f13cf506e0 
								
							 
						 
						
							
							
								
								SwRasterizer: only interpolate quat and view when lighting is enabled  
							
							
							
						 
						
							2017-07-11 21:35:57 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								efc655aec0 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: pass lighting state as parameter  
							
							
							
						 
						
							2017-07-11 20:06:26 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								9906feefbd 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								7526af5e52 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								b8229a7684 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								7bc467e872 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: Do not use global state in LookupLightingLut.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								37ac2b6657 
								
							 
						 
						
							
							
								
								SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								6250f52e93 
								
							 
						 
						
							
							
								
								SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								2d69a9b8bf 
								
							 
						 
						
							
							
								
								SwRasterizer: Run clang-format  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								73566ff7a9 
								
							 
						 
						
							
							
								
								SwRasterizer: Flip the vertex quaternions before clipping (if necessary).  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								2a75837bc3 
								
							 
						 
						
							
							
								
								SwRasterizer: Corrected the light LUT lookups.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								f2d4d5c219 
								
							 
						 
						
							
							
								
								SwRasterizer: Corrected the light LUT lookups.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								80b6fc592e 
								
							 
						 
						
							
							
								
								SwRasterizer: Fixed the lighting lut lookup function.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								10b0bea060 
								
							 
						 
						
							
							
								
								SwRasterizer: Calculate fresnel for fragment lighting.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								46b8c8e1da 
								
							 
						 
						
							
							
								
								SwRasterizer: Calculate specular_1 for fragment lighting.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								be25e78b07 
								
							 
						 
						
							
							
								
								SwRasterizer: Calculate specular_0 for fragment lighting.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								b2f472a2b1 
								
							 
						 
						
							
							
								
								SwRasterizer: Implement primary fragment color.  
							
							
							
						 
						
							2017-07-11 19:39:15 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								8482933db8 
								
							 
						 
						
							
							
								
								gl_rasterizer: use texture buffer for proctex LUT  
							
							
							
						 
						
							2017-07-01 11:02:48 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								8978ecb09c 
								
							 
						 
						
							
							
								
								gl_rasterizer: use texture buffer for fog LUT  
							
							
							
						 
						
							2017-06-22 20:41:00 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								f1e377f57e 
								
							 
						 
						
							
							
								
								gl_rasterizer: create the texture before applying the state  
							
							... 
							
							
							
							this is a rebasing error from #2792 . It doesn't affect much though, because the later more Apply() call fixes/hides it 
							
						 
						
							2017-06-22 17:47:46 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								457659fe01 
								
							 
						 
						
							
							
								
								gl_state: reset 1d textures  
							
							
							
						 
						
							2017-06-21 23:13:06 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								42f7ca7412 
								
							 
						 
						
							
							
								
								gl_rasterizer: fix glGetUniformLocation type  
							
							
							
						 
						
							2017-06-21 23:13:06 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								be9e952bdc 
								
							 
						 
						
							
							
								
								gl_rasterizer: manage texture ids in one place  
							
							
							
						 
						
							2017-06-21 23:13:06 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								ab60414122 
								
							 
						 
						
							
							
								
								gl_rasterizer/lighting: fix LUT interpolation  
							
							
							
						 
						
							2017-06-21 23:13:06 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d0888f8548 
								
							 
						 
						
							
							
								
								Merge pull request  #2776  from wwylele/geo-factor  
							
							... 
							
							
							
							Fragment lighting: implement geometric factor 
							
						 
						
							2017-06-18 14:18:48 -07:00