Castor215 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ec55807669 
								
							 
						 
						
							
							
								
								build: fix build failure when not using precompiled headers ( #7087 )  
							
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							Co-authored-by: vitor-k <vitor-kiguchi@hotmail.com> 
							
						 
						
							2023-10-23 17:21:35 -03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Wunk 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								597297ffb4 
								
							 
						 
						
							
							
								
								tests: Fix out-of-bounds access ( #7085 )  
							
							
							
						 
						
							2023-10-22 11:07:06 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									GPUCode 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ef43776c7b 
								
							 
						 
						
							
							
								
								shader: Fix address register offset behavior in x64 Jit ( #6942 )  
							
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							* shader: Fix address register offset behavior in x64 Jit
* shader: Remove redundant jump
* tests: Add address register tests
* shader: Remove additional pre-multiplications by 16
* tests: Add catch-stringifier for vec4f
* tests: Format 
							
						 
						
							2023-10-18 19:41:36 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Wunk 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0b37c1da57 
								
							 
						 
						
							
							
								
								shader_jit/tests: Add additional shader-jit tests ( #6648 )  
							
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							* shader_jit/tests: Add support for multiple inputs
Allows for multiple `Vec4f` inputs for each run
* shader_jit/tests: Add additional shader-jit tests
Add some more expansive tests for each of the shader-instructions for
regression-testing.  `MAD`/`MADI` is not added due to an upstream bug in
nihstro:
https://github.com/neobrain/nihstro/issues/68  
							
						 
						
							2023-07-03 02:44:56 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									GPUCode 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9b82de6b24 
								
							 
						 
						
							
							
								
								Refactor software renderer ( #6621 )  
							
							
							
						 
						
							2023-06-24 00:59:18 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Steveice10 
								
							 
						 
						
							
							
							
							
								
							
							
								a8848cce43 
								
							 
						 
						
							
							
								
								build: Update to support multi-arch builds.  
							
							
							
						 
						
							2023-01-07 01:09:32 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									GPUCode 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cbd5d1c15c 
								
							 
						 
						
							
							
								
								Upgrade codebase to C++ 20 + fix warnings + update submodules ( #6115 )  
							
							
							
						 
						
							2022-09-21 18:36:12 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SachinVin 
								
							 
						 
						
							
							
							
							
								
							
							
								65611e5b51 
								
							 
						 
						
							
							
								
								Shader jit: Save and restore LOOPCOUNT_REG for nested loops,  
							
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							also add the assert back for nested loops
update test 
							
						 
						
							2022-05-21 11:24:32 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									SachinVin 
								
							 
						 
						
							
							
							
							
								
							
							
								047e238d09 
								
							 
						 
						
							
							
								
								shader_jit: Compile nested loops  
							
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							and use `T_NEAR` instead of the default in Compile_BREAKC 
							
						 
						
							2022-04-24 23:12:53 +05:30 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									zhaowenlan1779 
								
							 
						 
						
							
							
							
							
								
							
							
								3b37818e5e 
								
							 
						 
						
							
							
								
								Port "externals: Update catch to 2.3.0" from yuzu ( #4060 )  
							
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							* externals: Update catch to 2.3.0
Updates the library from 2.2.3 to 2.3.0
* fix catch2/catch.hpp includes 
							
						 
						
							2018-08-24 19:45:57 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								235a251d3c 
								
							 
						 
						
							
							
								
								tests: Add tests for x64 shader jit  
							
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							Tests LG2 and EX2 instructions 
							
						 
						
							2017-11-30 18:17:35 +00:00