wwylele
								
							 
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								686fb3e78c
								
							
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								gl_shader_gen: don't call SampleTexture when bump map is not used
							
							
							
							
							
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							2017-08-11 18:35:00 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								945f9a1b04
								
							
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								SwRasterizer/Lighting: implement spot light
							
							
							
							
							
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							2017-08-11 01:19:10 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								14ee32c46a
								
							
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								SwRasterizer/Lighting: implement geometric factor
							
							
							
							
							
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							2017-08-11 01:18:43 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								5d9d42f0d0
								
							
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								SwRasterizer/Lighting: use make_tuple instead of constructor
							
							
							
							
							
							
							
							implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now 
							
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							2017-08-10 12:19:58 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								db309b2423
								
							
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								pica/regs: layout geometry shader configuration regs
							
							
							
							
							
							
							
							All the register meanings are derived from ctrulib (3dbrew is outdated for most of them) 
							
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							2017-08-10 01:53:08 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Weiyi Wang
								
							 
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								792dee47a7
								
							
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								Merge pull request #2822 from wwylele/sw_lighting-2
							
							
							
							
							
							
							
							Implement fragment lighting in the sw renderer (take 2) 
							
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							2017-08-09 18:54:29 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								baa24f4ea9
								
							
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								pica: upload shared shader code to both unit
							
							
							
							
							
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							2017-08-07 10:30:05 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								2252a63f80
								
							
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								SwRasterizer/Lighting: shorten file name
							
							
							
							
							
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							2017-08-03 13:51:22 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								eda28266fb
								
							
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								SwRasterizer/Lighting: move to its own file
							
							
							
							
							
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							2017-08-02 22:20:40 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								48b4105871
								
							
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								SwRasterizer/Lighting: reduce confusion
							
							
							
							
							
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							2017-08-02 22:07:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								c59ed47608
								
							
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								SwRasterizer/Lighting: move quaternion normalization to the caller
							
							
							
							
							
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							2017-08-02 22:05:53 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								c89f804a01
								
							
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								pica/shader_interpreter: fix off-by-one in LOOP
							
							
							
							
							
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							2017-07-27 13:48:27 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Sebastian Valle
								
							 
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								c6a2e519ef
								
							
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								Merge pull request #2816 from wwylele/proctex-lutlutlut
							
							
							
							
							
							
							
							gl_rasterizer: use texture buffer for proctex LUT 
							
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							2017-07-22 23:03:48 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Sebastian Valle
								
							 
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								e646bd902d
								
							
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								Merge pull request #2834 from wwylele/depth-enable-fix
							
							
							
							
							
							
							
							gl_rasterizer_cache: fix using_depth_fb 
							
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							2017-07-22 23:02:59 -05:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									bunnei
								
							 
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								df8b9863f9
								
							
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								telemetry: Log performance, configuration, and system data.
							
							
							
							
							
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							2017-07-17 21:32:28 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								4feff63ffa
								
							
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								SwRasterizer/Lighting: dist atten lut input need to be clamp
							
							
							
							
							
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							2017-07-11 22:19:00 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								56e5425e59
								
							
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								SwRasterizer/Lighting: unify float suffix
							
							
							
							
							
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							2017-07-11 22:15:35 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								e415558a4f
								
							
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								SwRasterizer/Lighting: get rid of nested return
							
							
							
							
							
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							2017-07-11 22:15:35 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								c6d1472513
								
							
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								SwRasterizer/Lighting: refactor GetLutValue into a function.
							
							
							
							
							
							
							
							merging similar pattern. Also makes the code more similar to the gl one 
							
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							2017-07-11 22:15:35 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								f13cf506e0
								
							
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								SwRasterizer: only interpolate quat and view when lighting is enabled
							
							
							
							
							
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							2017-07-11 21:35:57 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								efc655aec0
								
							
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								SwRasterizer/Lighting: pass lighting state as parameter
							
							
							
							
							
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							2017-07-11 20:06:26 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								9906feefbd
								
							
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								SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								7526af5e52
								
							
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								SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								b8229a7684
								
							
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								SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								7bc467e872
								
							
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								SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								37ac2b6657
								
							
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								SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								6250f52e93
								
							
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								SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								2d69a9b8bf
								
							
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								SwRasterizer: Run clang-format
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								73566ff7a9
								
							
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								SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								2a75837bc3
								
							
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								SwRasterizer: Corrected the light LUT lookups.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								f2d4d5c219
								
							
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								SwRasterizer: Corrected the light LUT lookups.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								80b6fc592e
								
							
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								SwRasterizer: Fixed the lighting lut lookup function.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								10b0bea060
								
							
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								SwRasterizer: Calculate fresnel for fragment lighting.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								46b8c8e1da
								
							
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								SwRasterizer: Calculate specular_1 for fragment lighting.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								be25e78b07
								
							
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								SwRasterizer: Calculate specular_0 for fragment lighting.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Subv
								
							 
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								b2f472a2b1
								
							
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								SwRasterizer: Implement primary fragment color.
							
							
							
							
							
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							2017-07-11 19:39:15 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								8482933db8
								
							
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								gl_rasterizer: use texture buffer for proctex LUT
							
							
							
							
							
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							2017-07-01 11:02:48 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								8978ecb09c
								
							
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								gl_rasterizer: use texture buffer for fog LUT
							
							
							
							
							
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							2017-06-22 20:41:00 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								f1e377f57e
								
							
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								gl_rasterizer: create the texture before applying the state
							
							
							
							
							
							
							
							this is a rebasing error from #2792. It doesn't affect much though, because the later more Apply() call fixes/hides it 
							
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							2017-06-22 17:47:46 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								457659fe01
								
							
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								gl_state: reset 1d textures
							
							
							
							
							
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							2017-06-21 23:13:06 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								42f7ca7412
								
							
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								gl_rasterizer: fix glGetUniformLocation type
							
							
							
							
							
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							2017-06-21 23:13:06 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								be9e952bdc
								
							
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								gl_rasterizer: manage texture ids in one place
							
							
							
							
							
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							2017-06-21 23:13:06 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								ab60414122
								
							
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								gl_rasterizer/lighting: fix LUT interpolation
							
							
							
							
							
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							2017-06-21 23:13:06 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Yuri Kunde Schlesner
								
							 
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								d0888f8548
								
							
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								Merge pull request #2776 from wwylele/geo-factor
							
							
							
							
							
							
							
							Fragment lighting: implement geometric factor 
							
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							2017-06-18 14:18:48 -07:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								5a454173a8
								
							
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								gl_rasterizer/lighting: use the formula from the paper for germetic factor
							
							
							
							
							
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							2017-06-18 10:29:02 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Yuri Kunde Schlesner
								
							 
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								f6715f98f5
								
							
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								Stop using reserved operator names (and/or/xor) with Xbyak
							
							
							
							
							
							
							
							Also has the Dynarmic upgrade with the same change 
							
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							2017-06-17 12:20:22 -07:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									wwylele
								
							 
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								7052d43a67
								
							
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								gl_rasterizer/lighting: implement geometric factor
							
							
							
							
							
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							2017-06-15 14:59:01 +03:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Yuri Kunde Schlesner
								
							 
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								da1bec121a
								
							
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								Merge pull request #2762 from wwylele/light-cp-tangent
							
							
							
							
							
							
							
							Fragment lighting: implement lut input 5 (CP) and tangent mapping 
							
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							2017-06-14 20:08:26 -07:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Yuri Kunde Schlesner
								
							 
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								5fe5ccac42
								
							
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								Merge pull request #2743 from wwylele/wrap-fix
							
							
							
							
							
							
							
							pica/rasterizer: implement/stub texture wrap mode 4-7 
							
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							2017-06-13 21:28:12 -07:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Yuri Kunde Schlesner
								
							 
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								791cd14c8d
								
							
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								Merge pull request #2767 from yuriks/quaternion-flip-comment
							
							
							
							
							
							
							
							OpenGL: Update comment on AreQuaternionsOpposite with new information 
							
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							2017-06-12 16:31:55 -07:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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