Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								0838c87dac 
								
							 
						 
						
							
							
								
								gl_stream_buffer: Only flush the host buffer if anything was written.  
							
							 
							
							... 
							
							
							
							This might happen in the new TBO upload path. 
							
						 
						
							2018-06-22 17:20:55 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								831d4f9aeb 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use the shared texture buffer for the proctex lut.  
							
							 
							
							
							
						 
						
							2018-06-22 17:20:55 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								1ca6d2ea8d 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use the shared texture buffer for the noise, color and alpha map.  
							
							 
							
							
							
						 
						
							2018-06-22 17:20:55 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								63fb7dcc1b 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use the shared texture buffer for the fog lut.  
							
							 
							
							
							
						 
						
							2018-06-22 17:20:55 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								4679487640 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use the shared texture buffer for the lighting lut.  
							
							 
							
							
							
						 
						
							2018-06-22 17:20:54 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								5a9cde138d 
								
							 
						 
						
							
							
								
								gl_rasterizer: Add a new dirty flag for any lighting lut.  
							
							 
							
							
							
						 
						
							2018-06-22 17:17:48 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								a8396cdbed 
								
							 
						 
						
							
							
								
								renderer_opengl: Create shared texture buffer.  
							
							 
							
							
							
						 
						
							2018-06-22 17:05:40 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								298ebe3752 
								
							 
						 
						
							
							
								
								gl_rasterizer: Inline texture buffer uploads.  
							
							 
							
							
							
						 
						
							2018-06-22 17:04:47 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								8a8c6f059f 
								
							 
						 
						
							
							
								
								gl_rasterizer: Move TBO syncing helper to one function.  
							
							 
							
							
							
						 
						
							2018-06-22 17:04:47 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								10fba63b94 
								
							 
						 
						
							
							
								
								gl_rasterizer: Provide texture buffer offsets.  
							
							 
							
							... 
							
							
							
							This allows us to move all data into one TBO. 
							
						 
						
							2018-06-22 17:03:38 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Weiyi Wang 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f50e505a5a 
								
							 
						 
						
							
							
								
								Merge pull request  #3778  from wwylele/shadow-hw-image-load-store  
							
							 
							
							... 
							
							
							
							gl_rasterizer: implement shadow map 2D/Cube - Image load/store version 
							
						 
						
							2018-06-22 17:47:09 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								2f9b7bdfa9 
								
							 
						 
						
							
							
								
								gl_shader_gen: lower log level of using disabled proctex  
							
							 
							
							
							
						 
						
							2018-06-20 18:34:01 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								574824a26c 
								
							 
						 
						
							
							
								
								Merge pull request  #3632  from N00byKing/3dtv_botenable  
							
							 
							
							... 
							
							
							
							Add Support for Stereoscopic 3D 
							
						 
						
							2018-06-17 21:05:15 -06:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cf9bfe0690 
								
							 
						 
						
							
							
								
								Merge pull request  #3787  from wwylele/shader-jit-state  
							
							 
							
							... 
							
							
							
							shader/jit: preserve integer & condition register across invocation 
							
						 
						
							2018-06-09 18:38:05 -06:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2dac1a9590 
								
							 
						 
						
							
							
								
								Merge pull request  #3788  from wwylele/shader-jit-breakc  
							
							 
							
							... 
							
							
							
							shader/jit: implement breakc 
							
						 
						
							2018-06-09 18:36:46 -06:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									N00byKing 
								
							 
						 
						
							
							
							
							
								
							
							
								523c52c708 
								
							 
						 
						
							
							
								
								renderer_opengl: Add Universal 3D Layout Adaption  
							
							 
							
							
							
						 
						
							2018-06-01 18:24:26 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									jmorriz124 
								
							 
						 
						
							
							
							
							
								
							
							
								8c0ede544f 
								
							 
						 
						
							
							
								
								3dtv botenable improved ( #1 )  
							
							 
							
							... 
							
							
							
							* Fixed crash when right eye isn't available
* Enabled swap screens in stereo views.  Fixed window alignment in stereo
views to handle all screen aspect ratios.
* Minor code cleanup and clang fomat updates.
* Minor cleanup of swapped and aspect ratio code 
							
						 
						
							2018-06-01 17:05:29 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									N00byKing 
								
							 
						 
						
							
							
							
							
								
							
							
								2814bbc3da 
								
							 
						 
						
							
							
								
								renderer_opengl: Allow usage of Stereoscopic 3D  
							
							 
							
							
							
						 
						
							2018-06-01 17:01:06 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								781912e854 
								
							 
						 
						
							
							
								
								gl_rasterize: implement shadow mapping using image load/store  
							
							 
							
							
							
						 
						
							2018-06-01 14:26:44 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Weiyi Wang 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								08b119153d 
								
							 
						 
						
							
							
								
								Merge pull request  #3799  from wwylele/sigh  
							
							 
							
							... 
							
							
							
							gl_rasterizer: reset texture state context after every draw 
							
						 
						
							2018-06-01 14:24:28 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								9060e08e49 
								
							 
						 
						
							
							
								
								shader/jit: implement breakc  
							
							 
							
							
							
						 
						
							2018-06-01 13:04:39 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								f0ee4c0595 
								
							 
						 
						
							
							
								
								gl_rasterizer: reset texture state context after every draw  
							
							 
							
							
							
						 
						
							2018-06-01 12:05:30 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7715fd2c19 
								
							 
						 
						
							
							
								
								Merge pull request  #3750  from wwylele/cube-watcher-fix  
							
							 
							
							... 
							
							
							
							gl_rasterizer_cache: add missing watcher invalidation 
							
						 
						
							2018-05-31 23:11:39 -06:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f7f5a54bc3 
								
							 
						 
						
							
							
								
								Merge pull request  #3751  from wwylele/shader-warning-shutup  
							
							 
							
							... 
							
							
							
							gl_shader_gen: rearrange function definition to avoid suprious warnings 
							
						 
						
							2018-05-31 23:10:42 -06:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e63c374ff0 
								
							 
						 
						
							
							
								
								Merge pull request  #3714  from wwylele/primitive-restart-guard  
							
							 
							
							... 
							
							
							
							video_core/command_processor: correctly handles 0xFFFF index as a normal index 
							
						 
						
							2018-05-29 23:22:00 -06:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								caba02d42a 
								
							 
						 
						
							
							
								
								gl_rasterizer: Don't flip the texture bindings.  
							
							 
							
							... 
							
							
							
							The state object isn't used anywhere else, so there
is no need to revert the state.
And the comment is just wrong: It doesn't matter
which textures are bound on framebuffer binding, it
only matters at draw time. And we reset all bindings
before the draw call. So let's use gl_state as it is
designed to avoid flipping states. 
							
						 
						
							2018-05-28 21:04:59 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								874cb42e70 
								
							 
						 
						
							
							
								
								shader/jit: preserve integer & condition register across invocation  
							
							 
							
							
							
						 
						
							2018-05-28 14:41:47 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								92a1252835 
								
							 
						 
						
							
							
								
								gl_shader_gen: rearrange function definition to avoid suprious warnings  
							
							 
							
							
							
						 
						
							2018-05-19 00:36:33 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								8b4e832c5f 
								
							 
						 
						
							
							
								
								gl_rasterizer_cache: add missing watcher invalidation  
							
							 
							
							
							
						 
						
							2018-05-18 23:58:43 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								8e1e52cad9 
								
							 
						 
						
							
							
								
								gl_rasterizer_cache: Use clean state for glBlitFramebuffer.  
							
							 
							
							... 
							
							
							
							Framebuffer blits depends on pixel tests:
Ownership (is fine)
Scissor (is broken on the last commit)
Masking (is broken on master for a while)
So let's be honest and start with a clean state in
those helper functions. 
							
						 
						
							2018-05-18 21:13:56 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								301073334a 
								
							 
						 
						
							
							
								
								gl_rasterizer: Remove redundant scissor state change.  
							
							 
							
							... 
							
							
							
							There is no need to disable this state after the draw call,
gl_state will handle this for us if needed. This kind of
redundant state changes are bad for the driver overhead,
as flipping bits will invalidate the driver state. 
							
						 
						
							2018-05-18 21:13:56 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								129b893509 
								
							 
						 
						
							
							
								
								gl_stream_buffer: update the information about the AMD hack  
							
							 
							
							
							
						 
						
							2018-05-18 14:08:12 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								dd6252a676 
								
							 
						 
						
							
							
								
								gl_rasterizer: fallback to software shader path if buffer overflow happens on hardware shader path  
							
							 
							
							
							
						 
						
							2018-05-18 13:55:19 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								6985b13439 
								
							 
						 
						
							
							
								
								[HACK] AMD workaround  
							
							 
							
							
							
						 
						
							2018-05-14 10:17:36 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								ede0d15fec 
								
							 
						 
						
							
							
								
								video_core/command_processor: attempt accelerate draw in draw trigger  
							
							 
							
							
							
						 
						
							2018-05-14 10:17:36 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								9b448a0739 
								
							 
						 
						
							
							
								
								gl_rasterizer: implement AccelerateDrawBatch to emulate PICA shader on hardware  
							
							 
							
							
							
						 
						
							2018-05-14 10:17:36 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								15d14be3cc 
								
							 
						 
						
							
							
								
								primitive_assembly: Add getters for internal state  
							
							 
							
							
							
						 
						
							2018-05-14 10:17:35 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								06815ec905 
								
							 
						 
						
							
							
								
								video_core: receive hardware shader settings  
							
							 
							
							
							
						 
						
							2018-05-14 10:17:35 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								68b0a3e19e 
								
							 
						 
						
							
							
								
								regs_pipeline: use proper unsigned type where applicable  
							
							 
							
							
							
						 
						
							2018-05-06 15:57:48 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Weiyi Wang 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f85e71c37c 
								
							 
						 
						
							
							
								
								Merge pull request  #3715  from wwylele/hardware-vertex-vector  
							
							 
							
							... 
							
							
							
							gl_rasterizer: Use GLvec* instead of C arrays 
							
						 
						
							2018-05-06 07:19:06 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Weiyi Wang 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0da3b75c9e 
								
							 
						 
						
							
							
								
								Merge pull request  #3700  from wwylele/texcache-watcher  
							
							 
							
							... 
							
							
							
							gl_rasterizer_cache: cache texture cube 
							
						 
						
							2018-05-05 16:30:39 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								5960282303 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use buffer_storage for uniform data.  
							
							 
							
							... 
							
							
							
							This replaces the glBufferData logic with the shared stream buffer code.
The new code doesn't need a temporary staging buffer any more, so the
performance should imrpove quite a bit. 
							
						 
						
							2018-05-05 09:22:02 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								d6cd1a8712 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use GLvec* instead of C arrays  
							
							 
							
							
							
						 
						
							2018-05-05 04:37:04 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								08a38370b0 
								
							 
						 
						
							
							
								
								video_core/command_processor: correctly handles 0xFFFF index as a normal index  
							
							 
							
							
							
						 
						
							2018-05-05 04:24:31 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Weiyi Wang 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								be5777f3de 
								
							 
						 
						
							
							
								
								Merge pull request  #3686  from wwylele/glvtx-shader-gen  
							
							 
							
							... 
							
							
							
							gl_shader_gen: generate programmable vs/gs and fixed gs 
							
						 
						
							2018-05-01 21:27:48 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								1762ad2dcc 
								
							 
						 
						
							
							
								
								gl_rasterizer_cache: cache texture cube  
							
							 
							
							
							
						 
						
							2018-05-01 21:26:43 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed42b4b0d2 
								
							 
						 
						
							
							
								
								Merge pull request  #3678  from wwylele/b15-fallback  
							
							 
							
							... 
							
							
							
							gl_shader_decompiler: fallback to CPU shader on GS b15 access 
							
						 
						
							2018-04-25 00:03:11 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								191b29e402 
								
							 
						 
						
							
							
								
								gl_shader_gen: generate programmable vs/gs and fixed gs  
							
							 
							
							
							
						 
						
							2018-04-24 20:39:10 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								8186820d16 
								
							 
						 
						
							
							
								
								pica_to_gl: Add GLuvec{2,3,4} aliases  
							
							 
							
							... 
							
							
							
							To allow for transfer for integers into shaders. 
							
						 
						
							2018-04-23 20:21:24 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								e56128683c 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: fallback to CPU shader on GS b15 access  
							
							 
							
							
							
						 
						
							2018-04-23 12:45:56 +03:00