bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								15d0e98267 
								
							 
						 
						
							
							
								
								Merge pull request  #1741  from linkmauve/iwyu-video_core  
							
							 
							
							... 
							
							
							
							Fix video_core includes (and dependencies) using include-what-you-use 
							
						 
						
							2016-05-01 17:44:57 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								7e0d6903ff 
								
							 
						 
						
							
							
								
								OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied  
							
							 
							
							
							
						 
						
							2016-05-01 16:35:54 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								aab41604f7 
								
							 
						 
						
							
							
								
								OpenGL: border_color was never set. Fixed. ( #1740 )  
							
							 
							
							
							
						 
						
							2016-04-30 12:20:23 -07:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Emmanuel Gil Peyrot 
								
							 
						 
						
							
							
							
							
								
							
							
								691a42fe98 
								
							 
						 
						
							
							
								
								VideoCore: Run include-what-you-use and fix most includes.  
							
							 
							
							
							
						 
						
							2016-04-30 17:02:41 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								49bfe9bf91 
								
							 
						 
						
							
							
								
								Remove TGA dumper  
							
							 
							
							
							
						 
						
							2016-04-30 09:43:59 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								90243c56fb 
								
							 
						 
						
							
							
								
								Merge pull request  #1730  from hrydgard/vertex-loader  
							
							 
							
							... 
							
							
							
							* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker. 
							
						 
						
							2016-04-29 09:42:47 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								e3a8292495 
								
							 
						 
						
							
							
								
								Common: Remove section measurement from profiler ( #1731 )  
							
							 
							
							... 
							
							
							
							This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI. 
							
						 
						
							2016-04-29 00:07:10 -07:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								a86d7cacc1 
								
							 
						 
						
							
							
								
								Move and rename the MemoryAccesses class to MemoryAccessTracker.  
							
							 
							
							
							
						 
						
							2016-04-29 08:50:21 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								a442ee07f4 
								
							 
						 
						
							
							
								
								Debugger fix  
							
							 
							
							
							
						 
						
							2016-04-28 22:30:01 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								251f29dd7f 
								
							 
						 
						
							
							
								
								Optimize the vertex loader, nearly doubling its speed.  
							
							 
							
							
							
						 
						
							2016-04-28 22:21:39 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								2403e86cbb 
								
							 
						 
						
							
							
								
								Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).  
							
							 
							
							
							
						 
						
							2016-04-28 20:17:35 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								d00e2340c6 
								
							 
						 
						
							
							
								
								Move "&" to their proper place, add missing includes and make some properly relative.  
							
							 
							
							
							
						 
						
							2016-04-28 19:40:11 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								47ff008817 
								
							 
						 
						
							
							
								
								Refactor: Extract VertexLoader from command_processor.cpp.  
							
							 
							
							... 
							
							
							
							Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached. 
							
						 
						
							2016-04-28 19:05:55 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								0cf15f64ef 
								
							 
						 
						
							
							
								
								Remove late accesses to attribute_config  
							
							 
							
							
							
						 
						
							2016-04-28 18:07:34 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								15c907317c 
								
							 
						 
						
							
							
								
								Merge pull request  #1710  from hrydgard/optimize-event-breakpoints  
							
							 
							
							... 
							
							
							
							Replace std::map with std::array for graphics event breakpoints 
							
						 
						
							2016-04-25 21:37:43 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								656a442433 
								
							 
						 
						
							
							
								
								shader: Shader size is long uint, not uint.  
							
							 
							
							
							
						 
						
							2016-04-25 00:40:03 +08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								c6709d97bc 
								
							 
						 
						
							
							
								
								shader: Handle non-CALL opcodes with a break  
							
							 
							
							
							
						 
						
							2016-04-25 00:39:54 +08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								bbffa6ad69 
								
							 
						 
						
							
							
								
								shader: Format string must be provided inline and not as a variable  
							
							 
							
							
							
						 
						
							2016-04-24 23:40:52 +08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Henrik Rydgard 
								
							 
						 
						
							
							
							
							
								
							
							
								01a1555b5d 
								
							 
						 
						
							
							
								
								Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.  
							
							 
							
							
							
						 
						
							2016-04-24 14:19:49 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Sam Spilsbury 
								
							 
						 
						
							
							
							
							
								
							
							
								39d4994c15 
								
							 
						 
						
							
							
								
								pica: Handle default lighting case  
							
							 
							
							
							
						 
						
							2016-04-23 11:54:02 +08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								562f36a144 
								
							 
						 
						
							
							
								
								HWRasterizer: reorder declarations to match defs  
							
							 
							
							
							
						 
						
							2016-04-22 10:52:02 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								3268cab26b 
								
							 
						 
						
							
							
								
								HWRasterizer: sync specular uniform for new shaders  
							
							 
							
							
							
						 
						
							2016-04-22 10:48:00 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bab30bcd6e 
								
							 
						 
						
							
							
								
								Merge pull request  #1436  from tfarley/hw-tex-forwarding  
							
							 
							
							... 
							
							
							
							Hardware Renderer Texture Forwarding 
							
						 
						
							2016-04-22 08:15:51 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								22f3a7e94c 
								
							 
						 
						
							
							
								
								HWRasterizer: Texture forwarding  
							
							 
							
							
							
						 
						
							2016-04-21 17:27:56 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								e46d086189 
								
							 
						 
						
							
							
								
								Config: Add scaled resolution option  
							
							 
							
							
							
						 
						
							2016-04-21 17:27:48 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								14cc1ed911 
								
							 
						 
						
							
							
								
								Merge pull request  #1655  from JayFoxRox/hw-dot3  
							
							 
							
							... 
							
							
							
							OpenGL: Implement color combiner Operation::Dot3_RGB 
							
						 
						
							2016-04-21 16:39:36 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								142a5dc3f5 
								
							 
						 
						
							
							
								
								Merge pull request  #1625  from JayFoxRox/sw-blend-func  
							
							 
							
							... 
							
							
							
							Rasterizer: Allow all blend factors for alpha blend-func 
							
						 
						
							2016-04-17 20:20:15 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								e2b63a2dd7 
								
							 
						 
						
							
							
								
								Rasterizer: Allow all blend factors for alpha blend-func  
							
							 
							
							
							
						 
						
							2016-04-17 22:44:24 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								4501a9eb50 
								
							 
						 
						
							
							
								
								debug_utils: use std::make_unique for initializing PicaTrace  
							
							 
							
							
							
						 
						
							2016-04-14 22:05:28 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								aff35d3e58 
								
							 
						 
						
							
							
								
								Merge pull request  #1665  from lioncash/file  
							
							 
							
							... 
							
							
							
							IOFile: Minor API changes 
							
						 
						
							2016-04-14 16:28:15 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d7fe2784cc 
								
							 
						 
						
							
							
								
								shader_jit_x64: Rename RuntimeAssert to Compile_Assert.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:53 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3f623b2561 
								
							 
						 
						
							
							
								
								shader_jit_x64.cpp: Rename JitCompiler to JitShader.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:53 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								847fb951e2 
								
							 
						 
						
							
							
								
								shader_jit_x64: Free memory that's no longer needed after compilation.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:52 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								60aa72e117 
								
							 
						 
						
							
							
								
								shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:52 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								60749f2cda 
								
							 
						 
						
							
							
								
								shader_jit_x64: Use CALL/RET instead of JMP for subroutines.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:52 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								1d45b57939 
								
							 
						 
						
							
							
								
								shader_jit_x64: Separate initialization and code generation for readability.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:50 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								6e0319eec9 
								
							 
						 
						
							
							
								
								shader_jit_x64: Get rid of unnecessary last_program_counter variable.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:49 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f3afe24594 
								
							 
						 
						
							
							
								
								shader_jit_x64: Execute certain asserts at runtime.  
							
							 
							
							... 
							
							
							
							- This is because we compile the full shader code space, and therefore its common to compile malformed instructions. 
							
						 
						
							2016-04-13 23:04:49 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								ffcf7ecee9 
								
							 
						 
						
							
							
								
								shader: Remove unused 'state' argument from 'Setup' function.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:48 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a5a74eb121 
								
							 
						 
						
							
							
								
								shader_jit_x64: Specify shader main offset at runtime.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:47 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c9d10de644 
								
							 
						 
						
							
							
								
								shader_jit_x64: Allocate each program independently and persist for emu session.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:47 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4632791a40 
								
							 
						 
						
							
							
								
								shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instructions.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:44 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								135aec7bea 
								
							 
						 
						
							
							
								
								shader_jit_x64: Fix strict memory aliasing issues.  
							
							 
							
							
							
						 
						
							2016-04-13 23:04:43 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								a4120ca66c 
								
							 
						 
						
							
							
								
								file_util: Don't expose IOFile internals through the API  
							
							 
							
							
							
						 
						
							2016-04-13 20:17:17 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								ff7c798d86 
								
							 
						 
						
							
							
								
								Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)  
							
							 
							
							
							
						 
						
							2016-04-10 22:07:06 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								0ad050f85d 
								
							 
						 
						
							
							
								
								OpenGL: Implement color combiner Operation::Dot3_RGB  
							
							 
							
							
							
						 
						
							2016-04-10 15:31:24 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								35a92b4097 
								
							 
						 
						
							
							
								
								OpenGL: Respect buffer-write allow registers  
							
							 
							
							
							
						 
						
							2016-04-08 22:57:11 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								c6bbc41984 
								
							 
						 
						
							
							
								
								OpenGL: Split buffer-write mask sync into seperate functions  
							
							 
							
							
							
						 
						
							2016-04-08 22:42:44 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								fa24df7340 
								
							 
						 
						
							
							
								
								Rasterizer: Respect buffer-write allow registers  
							
							 
							
							
							
						 
						
							2016-04-08 22:35:22 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								d47605b2ed 
								
							 
						 
						
							
							
								
								OpenGL: Keep stencil-test and framebuffer.depth_format in sync  
							
							 
							
							
							
						 
						
							2016-04-08 22:35:17 +02:00