Commit graph

65 commits

Author SHA1 Message Date
Weiyi Wang
6ee908dc84 kernel: silence -Wreorder 2019-07-14 14:44:17 -04:00
Tobias
623b0621ab
Port various minor changes from yuzu PRs (#4725)
* common/thread: Remove unused functions

Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.

* input_common/sdl: Use a type alias to shorten declaration of GetPollers

Just makes the definitions a little bit more tidy.

* input_common/sdl: Correct return values within implementations of GetPollers()

In both cases, we weren't actually returning anything, which is
undefined behavior.

* yuzu/debugger/graphics_surface: Fill in missing surface format listings

Fills in the missing surface types that were marked as unknown. The
order corresponds with the TextureFormat enum within
video_core/texture.h.

We also don't need to all of these strings as translatable (only the
first string, as it's an English word).

* yuzu/debugger/graphics_surface: Clean up connection overload deduction

We can utilize qOverload with the signal connections to make the
function deducing a little less ugly.

* yuzu/debugger/graphics_surface: Tidy up SaveSurface

- Use QStringLiteral where applicable.

- Use const where applicable

- Remove unnecessary precondition check (we already assert the pixbuf
  being non null)

* yuzu/debugger/graphics_surface: Display error messages for file I/O errors

* core: Add missing override specifiers where applicable

Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.

* kernel/thread: Make parameter of GetWaitObjectIndex() const qualified

The pointed to member is never actually modified, so it can be made
const.

* kernel/thread: Avoid sign conversion within GetCommandBufferAddress()

Previously this was performing a u64 + int sign conversion. When dealing
with addresses, we should generally be keeping the arithmetic in the
same signedness type.

This also gets rid of the static lifetime of the constant, as there's no
need to make a trivial type like this potentially live for the entire
duration of the program.

* kernel/codeset: Make CodeSet's memory data member a regular std::vector

The use of a shared_ptr is an implementation detail of the VMManager
itself when mapping memory. Because of that, we shouldn't require all
users of the CodeSet to have to allocate the shared_ptr ahead of time.
It's intended that CodeSet simply pass in the required direct data, and
that the memory manager takes care of it from that point on.

This means we just do the shared pointer allocation in a single place,
when loading modules, as opposed to in each loader.

* kernel/wait_object: Make ShouldWait() take thread members by pointer-to-const

Given this is intended as a querying function, it doesn't make sense to
allow the implementer to modify the state of the given thread.
2019-05-01 14:28:49 +02:00
Weiyi Wang
5f11c5f733 Kernel: replace boost::intrusive_ptr with std::shared_ptr 2019-03-24 14:32:11 -04:00
Weiyi Wang
3a7a686fa9 Kernel/SharedMemory: make owner_process a raw pointer
To break a circular reference formed by process->handle_table->shared_memory->process. Since SharedMemory uses its owner process in the destructor, which is not kept alive by SharedMemory any more, we need to make sure that the lifetime of process is longer than the shared memory. To partially resolve this, Process now explicitly releases shared memory first in its destructor. This is with the assumtion that there is no inter-process reference to shared memory on exit, which is not true when we introduce more multi-process emulation. A TODO is left there for this, as more RE needs to be done on how 3DS handles this situation
2019-01-29 11:18:51 -05:00
Weiyi Wang
88161b8ac6 Memory: register page tables into a list for rasterizer cache marking 2018-12-10 22:13:10 -05:00
Weiyi Wang
643b7d4dcb Memory: move memory setup into MemorySystem 2018-12-10 22:01:09 -05:00
Weiyi Wang
7e8ba6ed8e Memory: move memory chunk into pImpl and make them dynamically allocated
Otherwise MSVC would give out-of-memory error on compile time
2018-12-06 13:30:47 -05:00
Weiyi Wang
42edab01d9 Memory: move states into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
2582d64fb3 Memory: move block operations into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
b199b7ada9 Memory: move GetFCRAMOffset into MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
29ade3e610 Process: check source/target overlap for Map/Unmap 2018-11-11 12:39:05 -05:00
Weiyi Wang
617b388354 Kernel/Process: implement prvileged Map/Unmap
This is used by svcControlProcessMemory and maps memory as Locked/AliasCode pair.

Also fixed a bug where map didn't apply specified permissions to the alias memory
2018-11-11 12:39:05 -05:00
Weiyi Wang
2067946f59
Kernel: reimplement memory management on physical FCRAM (#4392)
* Kernel: reimplement memory management on physical FCRAM

* Kernel/Process: Unmap does not care the source memory permission

What game usually does is after mapping the memory, they reprotect the source memory as no permission to avoid modification there

* Kernel/SharedMemory: zero initialize new-allocated memory

* Process/Thread: zero new TLS entry

* Kernel: fix a bug where code segments memory usage are accumulated twice

It is added to both misc and heap (done inside HeapAlloc), which results a doubled number reported by svcGetProcessInfo. While we are on it, we just merge the three number misc, heap and linear heap usage together, as there is no where they are distinguished.

Question: is TLS page also added to this number?

* Kernel/SharedMemory: add more object info on mapping error

* Process: lower log level; SharedMemory: store phys offset

* VMManager: add helper function to retrieve backing block list for a range
2018-11-06 15:00:47 -05:00
Weiyi Wang
ece96807c4 Kernel: move memory_regions into Kernel instance 2018-11-01 12:56:40 -04:00
Weiyi Wang
773ec47629 Kernel: make config_mem and MapSharedPages members of KernelSystem 2018-11-01 12:56:40 -04:00
Weiyi Wang
eb285c33fd kernel: make handle table per-process 2018-10-22 21:32:34 -04:00
Weiyi Wang
8fb3d8ff38 kernel/process: move current process to kernel instance
Two functional change:
QueryProcessMemory uses the process passed from handle instead current_process
Thread::Stop() uses TLS from owner_process instead of current_process
2018-10-22 21:32:34 -04:00
Weiyi Wang
d9342622b0 kennel/process: move process list to kernel instance 2018-10-22 21:32:34 -04:00
Weiyi Wang
4238754d8c kernel/process: move next_process_id to kernel instance 2018-10-22 09:30:48 -04:00
Weiyi Wang
751ebe55e9 Kernel: pass ref down to Object and wrap ID counter into kernel state 2018-10-18 21:41:36 -04:00
Weiyi Wang
d940293d32 Kernel: pass ref to thread 2018-10-18 21:41:36 -04:00
Weiyi Wang
9565091fc2 kernel: pass ref in Process 2018-10-18 21:41:36 -04:00
Weiyi Wang
213b259cf1 kernel: pass ref in CodeSet 2018-10-18 21:41:36 -04:00
Weiyi Wang
7d8f115185 Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
Lioncash
37e78de206 kernel/process: Use accessors instead of class members for referencing segment array
Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-23 18:08:03 +02:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
NarcolepticK
a8110cfd3f hle/kernel: Migrate logging macros 2018-06-22 18:54:50 -04:00
Subv
1856aa7b32 Kernel/SVC: Partially implemented svcExitProcess.
Terminating processes with ready threads is not currently implemented and will assert. It is currently unknown how the 3DS kernel stops ready threads or threads running in another core.
2017-12-15 15:47:33 -05:00
Subv
7d038b9bd8 HLE/FS: Implemented FS::GetProgramLaunchInfo.
This function is used by the DLP system module during the DLPSRVR initialization.
2017-12-09 18:46:34 -05:00
Subv
3165466b66 Kernel/Thread: Allow specifying which process a thread belongs to when creating it.
Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-26 17:40:49 -05:00
Yuri Kunde Schlesner
90b8d4dd36 Kernel: Add comment about the extended linear heap area 2017-06-18 18:38:40 -07:00
Yuri Kunde Schlesner
2cdb40d709 Kernel: Centralize error definitions in errors.h 2017-05-24 21:06:00 -07:00
Yuri Kunde Schlesner
f18d454eb6 Kernel: Map special regions according to ExHeader
This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Subv
42a50da76b Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
R0 is used as the last parameter instead of R4.
2016-05-12 20:00:29 -05:00
MerryMage
a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
Yuri Kunde Schlesner
6aa90e13f9 Memory: Do correct Phys->Virt address translation for non-APP linheap 2016-03-05 22:09:59 -08:00
MerryMage
6c71858c5c BitField: Make trivially copyable and remove assignment operator 2016-02-12 19:51:16 +00:00
Yuri Kunde Schlesner
84a22cb594 Kernel: Implement svcGetSystemInfo
This makes smealum/ctrulib@b96dd51d33 work
with Citra.
2015-11-30 19:49:44 -08:00
Yuri Kunde Schlesner
0ee3e2c25e Kernel: Fix wrong linear heap base on titles using newer kernels
Typo which sneaked in through review on #1025
2015-08-27 23:52:40 -03:00
Yuri Kunde Schlesner
12390eb155 Kernel: Fix assertion failure when ControlMemory is called with size=0 2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
a12a30c9e0 Process: Store kernel compatibility version during loading 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
cdeeecf080 Kernel: Properly implement ControlMemory FREE and COMMIT 2015-08-16 01:03:45 -03:00