Commit graph

37 commits

Author SHA1 Message Date
Daniel Lim Wee Soong
730f8a4103 Fix formatting mistakes 2018-03-28 22:28:55 +08:00
Daniel Lim Wee Soong
20776b37be Fix wrongly converted specifiers
Sorry that was a lot in one go so some of them had some mistakes
2018-03-27 23:37:36 +08:00
Daniel Lim Wee Soong
968569aa61 Replace format specifiers for all usages of ASSERT_MSG 2018-03-27 23:28:42 +08:00
James Rowe
f61141e86a Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
wwylele
92f0064b47
APT/Applet: move applet managing into its own class 2018-01-25 22:20:08 +02:00
Subv
3652809408 HLE: Convert GSP_GPU to ServiceFramework.
The only functional change is the error handling of GSP_GPU::ReadHWRegs function. We previously didn't return error codes (not even for success). The new returns were found by reverse engineering the GSP module.
2017-12-21 10:30:22 -05:00
B3n30
e9a95b2e7d
CoreTiming: Reworked CoreTiming (#3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2017-11-25 14:56:57 +01:00
wwylele
499508389c core: clear format warnings 2017-11-01 12:35:32 +02:00
mailwl
11f2eff17d Remove _flag in var names 2017-09-04 12:15:15 +03:00
mailwl
589babbf74 Mii Selector Applet: update Mii structures 2017-09-04 12:04:12 +03:00
Subv
145a7293a3 HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects. 2017-08-21 08:34:27 -05:00
Yuri Kunde Schlesner
e91f2b7663 Remove some unnecessary inclusions of video_core.h 2017-05-27 18:41:24 -07:00
mailwl
d0bf7df5ba HLE/Applets: Stub Mint (eShop) Applet (#2463)
This allows Phoenix Wright - Dual Destinies to boot.
2017-01-31 01:16:58 -08:00
Lioncash
963aedd8cc Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
Lioncash
f1709b8b59 applet: Move common IsRunning underlying variable to the Applet class
Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
6f71fb2954 applet: Make virtual destructor defaulted 2016-12-07 17:04:14 -05:00
Lioncash
d3f4fd1777 applet: Make constructor protected
Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Subv
d7ab4fd53d APT/Applets: Renamed the members of the SignalType enum.
Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
mailwl
e06f2705f0 HLE/Applets: Implement ErrEula applet 2016-07-04 09:54:51 +03:00
MerryMage
fddd243b17 APT: Remove use of Memory::GetPointer 2016-05-21 11:14:12 -05:00
MerryMage
aa84cab4e9 Applets/swkdb: Remove use of Memory::GetPointer 2016-05-21 11:14:10 -05:00
Subv
ac2de12ed8 HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block. 2016-05-12 20:01:59 -05:00
Subv
1bd0cf542f Kernel/SharedMemory: Properly implemented shared memory support.
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.

Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
bunnei
8e9b33a34a Merge pull request #1761 from Subv/applets_fb
HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Subv
6970b7d3d5 HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets. 2016-05-07 10:01:40 -05:00
mailwl
e311398a22 Layout Mii parameters input/output, and return success as result of applet work 2016-05-05 22:31:33 +03:00
Subv
0f8be2d2cc HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
Subv
599744921d Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called. 2015-07-23 21:32:30 -05:00
Subv
ce31184557 Service/APT: Return proper parameters in GetLockHandle.
Documented some APT functions
This allows applets to boot.
2015-07-23 20:46:11 -05:00
Emmanuel Gil Peyrot
fe909b3b5a Core: Fix applet includes using iwyu. 2015-07-12 22:10:37 +01:00
Subv
725d5eea78 Applets: Reworked how the Applet update event is handled.
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-11 22:32:12 -05:00
Subv
621ee10eae Applets: Add infrastructure to allow custom drawing and input handling in Applets. 2015-07-11 21:47:23 -05:00
Subv
2a6ebadf66 HLE/APT: Initial HLE support for applets.
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-07-11 21:47:22 -05:00