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	audio_core: Dump audio frames and samples
This is tested to work with all three current methods - HLE, LLE and multithread LLE.
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		|  | @ -7,6 +7,8 @@ | |||
| #include "audio_core/sink.h" | ||||
| #include "audio_core/sink_details.h" | ||||
| #include "common/assert.h" | ||||
| #include "core/core.h" | ||||
| #include "core/dumping/backend.h" | ||||
| #include "core/settings.h" | ||||
| 
 | ||||
| namespace AudioCore { | ||||
|  | @ -41,6 +43,10 @@ void DspInterface::OutputFrame(StereoFrame16& frame) { | |||
|         return; | ||||
| 
 | ||||
|     fifo.Push(frame.data(), frame.size()); | ||||
| 
 | ||||
|     if (Core::System::GetInstance().VideoDumper().IsDumping()) { | ||||
|         Core::System::GetInstance().VideoDumper().AddAudioFrame(frame); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void DspInterface::OutputSample(std::array<s16, 2> sample) { | ||||
|  | @ -48,6 +54,10 @@ void DspInterface::OutputSample(std::array<s16, 2> sample) { | |||
|         return; | ||||
| 
 | ||||
|     fifo.Push(&sample, 1); | ||||
| 
 | ||||
|     if (Core::System::GetInstance().VideoDumper().IsDumping()) { | ||||
|         Core::System::GetInstance().VideoDumper().AddAudioSample(sample); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void DspInterface::OutputCallback(s16* buffer, std::size_t num_frames) { | ||||
|  |  | |||
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