mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	Fix MakeCurrent and shader issues with AMD 22.7 driver
This commit is contained in:
		
							parent
							
								
									6764264488
								
							
						
					
					
						commit
						ff81fb04b4
					
				
					 6 changed files with 35 additions and 2 deletions
				
			
		|  | @ -706,6 +706,8 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading, | |||
|     const std::size_t bucket_size{load_raws_size / num_workers}; | ||||
|     std::vector<std::unique_ptr<Frontend::GraphicsContext>> contexts(num_workers); | ||||
|     std::vector<std::thread> threads(num_workers); | ||||
| 
 | ||||
|     emu_window.SaveContext(); | ||||
|     for (std::size_t i = 0; i < num_workers; ++i) { | ||||
|         const bool is_last_worker = i + 1 == num_workers; | ||||
|         const std::size_t start{bucket_size * i}; | ||||
|  | @ -713,11 +715,14 @@ void ShaderProgramManager::LoadDiskCache(const std::atomic_bool& stop_loading, | |||
| 
 | ||||
|         // On some platforms the shared context has to be created from the GUI thread
 | ||||
|         contexts[i] = emu_window.CreateSharedContext(); | ||||
|         // Release the context, so it can be immediately used by the spawned thread
 | ||||
|         contexts[i]->DoneCurrent(); | ||||
|         threads[i] = std::thread(LoadRawSepareble, contexts[i].get(), start, end); | ||||
|     } | ||||
|     for (auto& thread : threads) { | ||||
|         thread.join(); | ||||
|     } | ||||
|     emu_window.RestoreContext(); | ||||
| 
 | ||||
|     if (compilation_failed) { | ||||
|         disk_cache.InvalidateAll(); | ||||
|  |  | |||
|  | @ -26,7 +26,7 @@ GLuint LoadShader(const char* source, GLenum type) { | |||
| #extension GL_EXT_clip_cull_distance : enable | ||||
| #endif // defined(GL_EXT_clip_cull_distance)
 | ||||
| )" | ||||
|                                      : "#version 330\n"; | ||||
|                                      : "#version 430\n"; | ||||
| 
 | ||||
|     const char* debug_type; | ||||
|     switch (type) { | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue