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						commit
						ff560a9428
					
				
					 6 changed files with 279 additions and 1 deletions
				
			
		|  | @ -164,7 +164,7 @@ void GMainWindow::BootGame(std::string filename) | ||||||
| 
 | 
 | ||||||
| void GMainWindow::OnMenuLoadFile() | void GMainWindow::OnMenuLoadFile() | ||||||
| { | { | ||||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS executable (*.elf *.axf *.bin *.cci *.cxi)")); |     QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)")); | ||||||
|     if (filename.size()) |     if (filename.size()) | ||||||
|        BootGame(filename.toLatin1().data()); |        BootGame(filename.toLatin1().data()); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -63,6 +63,7 @@ set(SRCS | ||||||
|             loader/elf.cpp |             loader/elf.cpp | ||||||
|             loader/loader.cpp |             loader/loader.cpp | ||||||
|             loader/ncch.cpp |             loader/ncch.cpp | ||||||
|  |             loader/3dsx.cpp | ||||||
|             core.cpp |             core.cpp | ||||||
|             core_timing.cpp |             core_timing.cpp | ||||||
|             mem_map.cpp |             mem_map.cpp | ||||||
|  | @ -143,6 +144,7 @@ set(HEADERS | ||||||
|             loader/elf.h |             loader/elf.h | ||||||
|             loader/loader.h |             loader/loader.h | ||||||
|             loader/ncch.h |             loader/ncch.h | ||||||
|  |             loader/3dsx.h | ||||||
|             core.h |             core.h | ||||||
|             core_timing.h |             core_timing.h | ||||||
|             mem_map.h |             mem_map.h | ||||||
|  |  | ||||||
							
								
								
									
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								src/core/loader/3dsx.cpp
									
										
									
									
									
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								src/core/loader/3dsx.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,236 @@ | ||||||
|  | // Copyright 2014 Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2+
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #include <algorithm> | ||||||
|  | #include <vector> | ||||||
|  | 
 | ||||||
|  | #include "core/file_sys/archive_romfs.h" | ||||||
|  | #include "core/loader/elf.h" | ||||||
|  | #include "core/loader/ncch.h" | ||||||
|  | #include "core/hle/kernel/archive.h" | ||||||
|  | #include "core/mem_map.h" | ||||||
|  | 
 | ||||||
|  | #include "3dsx.h" | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | namespace Loader { | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | /** 
 | ||||||
|  |  * File layout: | ||||||
|  |  * - File header | ||||||
|  |  * - Code, rodata and data relocation table headers | ||||||
|  |  * - Code segment | ||||||
|  |  * - Rodata segment | ||||||
|  |  * - Loadable (non-BSS) part of the data segment | ||||||
|  |  * - Code relocation table | ||||||
|  |  * - Rodata relocation table | ||||||
|  |  * - Data relocation table | ||||||
|  |  * | ||||||
|  |  * Memory layout before relocations are applied: | ||||||
|  |  * [0..codeSegSize)             -> code segment | ||||||
|  |  * [codeSegSize..rodataSegSize) -> rodata segment | ||||||
|  |  * [rodataSegSize..dataSegSize) -> data segment | ||||||
|  |  * | ||||||
|  |  * Memory layout after relocations are applied: well, however the loader sets it up :) | ||||||
|  |  * The entrypoint is always the start of the code segment. | ||||||
|  |  * The BSS section must be cleared manually by the application. | ||||||
|  |  */ | ||||||
|  | enum THREEDSX_Error { | ||||||
|  |     ERROR_NONE = 0, | ||||||
|  |     ERROR_READ = 1, | ||||||
|  |     ERROR_FILE = 2, | ||||||
|  |     ERROR_ALLOC = 3 | ||||||
|  | }; | ||||||
|  | static const u32 RELOCBUFSIZE = 512; | ||||||
|  | 
 | ||||||
|  | // File header
 | ||||||
|  | static const u32 THREEDSX_MAGIC = 0x58534433; // '3DSX'
 | ||||||
|  | #pragma pack(1) | ||||||
|  | struct THREEDSX_Header | ||||||
|  | { | ||||||
|  |     u32 magic; | ||||||
|  |     u16 header_size, reloc_hdr_size; | ||||||
|  |     u32 format_ver; | ||||||
|  |     u32 flags; | ||||||
|  | 
 | ||||||
|  |     // Sizes of the code, rodata and data segments +
 | ||||||
|  |     // size of the BSS section (uninitialized latter half of the data segment)
 | ||||||
|  |     u32 code_seg_size, rodata_seg_size, data_seg_size, bss_size; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | // Relocation header: all fields (even extra unknown fields) are guaranteed to be relocation counts.
 | ||||||
|  | struct THREEDSX_RelocHdr | ||||||
|  | { | ||||||
|  |     // # of absolute relocations (that is, fix address to post-relocation memory layout)
 | ||||||
|  |     u32 cross_segment_absolute;  | ||||||
|  |     // # of cross-segment relative relocations (that is, 32bit signed offsets that need to be patched)
 | ||||||
|  |     u32 cross_segment_relative;  | ||||||
|  |     // more?
 | ||||||
|  | 
 | ||||||
|  |     // Relocations are written in this order:
 | ||||||
|  |     // - Absolute relocations
 | ||||||
|  |     // - Relative relocations
 | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | // Relocation entry: from the current pointer, skip X words and patch Y words
 | ||||||
|  | struct THREEDSX_Reloc | ||||||
|  | { | ||||||
|  |     u16 skip, patch; | ||||||
|  | }; | ||||||
|  | #pragma pack() | ||||||
|  | 
 | ||||||
|  | struct THREEloadinfo | ||||||
|  | { | ||||||
|  |     u8* seg_ptrs[3]; // code, rodata & data
 | ||||||
|  |     u32 seg_addrs[3]; | ||||||
|  |     u32 seg_sizes[3]; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | class THREEDSXReader { | ||||||
|  | public: | ||||||
|  |      static int Load3DSXFile(const std::string& filename, u32 base_addr); | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | static u32 TranslateAddr(u32 addr, THREEloadinfo *loadinfo, u32* offsets) | ||||||
|  | { | ||||||
|  |     if (addr < offsets[0]) | ||||||
|  |         return loadinfo->seg_addrs[0] + addr; | ||||||
|  |     if (addr < offsets[1]) | ||||||
|  |         return loadinfo->seg_addrs[1] + addr - offsets[0]; | ||||||
|  |     return loadinfo->seg_addrs[2] + addr - offsets[1]; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr) | ||||||
|  | { | ||||||
|  |     FileUtil::IOFile file(filename, "rb"); | ||||||
|  |     if (!file.IsOpen()) { | ||||||
|  |         return ERROR_FILE; | ||||||
|  |     } | ||||||
|  |     THREEDSX_Header hdr; | ||||||
|  |     if (file.ReadBytes(&hdr, sizeof(hdr)) != sizeof(hdr)) | ||||||
|  |         return ERROR_READ; | ||||||
|  | 
 | ||||||
|  |     THREEloadinfo loadinfo; | ||||||
|  |     //loadinfo segments must be a multiple of 0x1000
 | ||||||
|  |     loadinfo.seg_sizes[0] = (hdr.code_seg_size + 0xFFF) &~0xFFF; | ||||||
|  |     loadinfo.seg_sizes[1] = (hdr.rodata_seg_size + 0xFFF) &~0xFFF; | ||||||
|  |     loadinfo.seg_sizes[2] = (hdr.data_seg_size + 0xFFF) &~0xFFF; | ||||||
|  |     u32 offsets[2] = { loadinfo.seg_sizes[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] }; | ||||||
|  |     u32 data_load_size = (hdr.data_seg_size - hdr.bss_size + 0xFFF) &~0xFFF; | ||||||
|  |     u32 bss_load_size = loadinfo.seg_sizes[2] - data_load_size; | ||||||
|  |     u32 n_reloc_tables = hdr.reloc_hdr_size / 4; | ||||||
|  |     std::vector<u8> all_mem(loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2] + 3 * n_reloc_tables); | ||||||
|  | 
 | ||||||
|  |     loadinfo.seg_addrs[0] = base_addr; | ||||||
|  |     loadinfo.seg_addrs[1] = loadinfo.seg_addrs[0] + loadinfo.seg_sizes[0]; | ||||||
|  |     loadinfo.seg_addrs[2] = loadinfo.seg_addrs[1] + loadinfo.seg_sizes[1]; | ||||||
|  |     loadinfo.seg_ptrs[0] = &all_mem[0]; | ||||||
|  |     loadinfo.seg_ptrs[1] = loadinfo.seg_ptrs[0] + loadinfo.seg_sizes[0]; | ||||||
|  |     loadinfo.seg_ptrs[2] = loadinfo.seg_ptrs[1] + loadinfo.seg_sizes[1]; | ||||||
|  | 
 | ||||||
|  |     // Skip header for future compatibility
 | ||||||
|  |     file.Seek(hdr.header_size, SEEK_SET); | ||||||
|  | 
 | ||||||
|  |     // Read the relocation headers
 | ||||||
|  |     u32* relocs = (u32*)(loadinfo.seg_ptrs[2] + hdr.data_seg_size); | ||||||
|  | 
 | ||||||
|  |     for (u32 current_segment = 0; current_segment < 3; current_segment++) { | ||||||
|  |         if (file.ReadBytes(&relocs[current_segment*n_reloc_tables], n_reloc_tables * 4) != n_reloc_tables * 4) | ||||||
|  |             return ERROR_READ; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // Read the segments
 | ||||||
|  |     if (file.ReadBytes(loadinfo.seg_ptrs[0], hdr.code_seg_size) != hdr.code_seg_size) | ||||||
|  |         return ERROR_READ; | ||||||
|  |     if (file.ReadBytes(loadinfo.seg_ptrs[1], hdr.rodata_seg_size) != hdr.rodata_seg_size) | ||||||
|  |         return ERROR_READ; | ||||||
|  |     if (file.ReadBytes(loadinfo.seg_ptrs[2], hdr.data_seg_size - hdr.bss_size) != hdr.data_seg_size - hdr.bss_size) | ||||||
|  |         return ERROR_READ; | ||||||
|  | 
 | ||||||
|  |     // BSS clear
 | ||||||
|  |     memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size); | ||||||
|  | 
 | ||||||
|  |     // Relocate the segments
 | ||||||
|  |     for (u32 current_segment = 0; current_segment < 3; current_segment++) { | ||||||
|  |         for (u32 current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) { | ||||||
|  |             u32 n_relocs = relocs[current_segment*n_reloc_tables + current_segment_reloc_table]; | ||||||
|  |             if (current_segment_reloc_table >= 2) { | ||||||
|  |                 // We are not using this table - ignore it because we don't know what it dose
 | ||||||
|  |                 file.Seek(n_relocs*sizeof(THREEDSX_Reloc), SEEK_CUR); | ||||||
|  |                 continue; | ||||||
|  |             } | ||||||
|  |             static THREEDSX_Reloc reloc_table[RELOCBUFSIZE]; | ||||||
|  | 
 | ||||||
|  |             u32* pos = (u32*)loadinfo.seg_ptrs[current_segment]; | ||||||
|  |             u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4); | ||||||
|  | 
 | ||||||
|  |             while (n_relocs) { | ||||||
|  |                 u32 remaining = std::min(RELOCBUFSIZE, n_relocs); | ||||||
|  |                 n_relocs -= remaining; | ||||||
|  | 
 | ||||||
|  |                 if (file.ReadBytes(reloc_table, remaining*sizeof(THREEDSX_Reloc)) != remaining*sizeof(THREEDSX_Reloc)) | ||||||
|  |                     return ERROR_READ; | ||||||
|  | 
 | ||||||
|  |                 for (u32 current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) { | ||||||
|  |                     DEBUG_LOG(LOADER, "(t=%d,skip=%u,patch=%u)\n", | ||||||
|  |                         current_segment_reloc_table, (u32)reloc_table[current_inprogress].skip, (u32)reloc_table[current_inprogress].patch); | ||||||
|  |                     pos += reloc_table[current_inprogress].skip; | ||||||
|  |                     s32 num_patches = reloc_table[current_inprogress].patch; | ||||||
|  |                     while (0 < num_patches && pos < end_pos) { | ||||||
|  |                         u32 in_addr = (char*)pos - (char*)&all_mem[0]; | ||||||
|  |                         u32 addr = TranslateAddr(*pos, &loadinfo, offsets); | ||||||
|  |                         DEBUG_LOG(LOADER, "Patching %08X <-- rel(%08X,%d) (%08X)\n", | ||||||
|  |                             base_addr + in_addr, addr, current_segment_reloc_table, *pos); | ||||||
|  |                         switch (current_segment_reloc_table) { | ||||||
|  |                         case 0: *pos = (addr); break; | ||||||
|  |                         case 1: *pos = (addr - in_addr); break; | ||||||
|  |                         default: break; //this should never happen
 | ||||||
|  |                         } | ||||||
|  |                         pos++; | ||||||
|  |                         num_patches--; | ||||||
|  |                     } | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // Write the data
 | ||||||
|  |     memcpy(Memory::GetPointer(base_addr), &all_mem[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2]); | ||||||
|  | 
 | ||||||
|  |     DEBUG_LOG(LOADER, "CODE:   %u pages\n", loadinfo.seg_sizes[0] / 0x1000); | ||||||
|  |     DEBUG_LOG(LOADER, "RODATA: %u pages\n", loadinfo.seg_sizes[1] / 0x1000); | ||||||
|  |     DEBUG_LOG(LOADER, "DATA:   %u pages\n", data_load_size / 0x1000); | ||||||
|  |     DEBUG_LOG(LOADER, "BSS:    %u pages\n", bss_load_size / 0x1000); | ||||||
|  | 
 | ||||||
|  |     return ERROR_NONE; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  |     /// AppLoader_DSX constructor
 | ||||||
|  |     AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) { | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /// AppLoader_DSX destructor
 | ||||||
|  |     AppLoader_THREEDSX::~AppLoader_THREEDSX() { | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |     * Loads a 3DSX file | ||||||
|  |     * @return Success on success, otherwise Error | ||||||
|  |     */ | ||||||
|  |     ResultStatus AppLoader_THREEDSX::Load() { | ||||||
|  |         INFO_LOG(LOADER, "Loading 3DSX file %s...", filename.c_str()); | ||||||
|  |         FileUtil::IOFile file(filename, "rb"); | ||||||
|  |         if (file.IsOpen()) { | ||||||
|  | 
 | ||||||
|  |             THREEDSXReader reader; | ||||||
|  |             reader.Load3DSXFile(filename, 0x00100000); | ||||||
|  |             Kernel::LoadExec(0x00100000); | ||||||
|  |         } else { | ||||||
|  |             return ResultStatus::Error; | ||||||
|  |         } | ||||||
|  |         return ResultStatus::Success; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | } // namespace Loader
 | ||||||
							
								
								
									
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								src/core/loader/3dsx.h
									
										
									
									
									
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								src/core/loader/3dsx.h
									
										
									
									
									
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							|  | @ -0,0 +1,32 @@ | ||||||
|  | // Copyright 2014 Dolphin Emulator Project / Citra Emulator Project
 | ||||||
|  | // Licensed under GPLv2+
 | ||||||
|  | // Refer to the license.txt file included.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include "common/common_types.h" | ||||||
|  | #include "core/loader/loader.h" | ||||||
|  | 
 | ||||||
|  | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
|  | // Loader namespace
 | ||||||
|  | 
 | ||||||
|  | namespace Loader { | ||||||
|  | 
 | ||||||
|  | /// Loads an 3DSX file
 | ||||||
|  | class AppLoader_THREEDSX final : public AppLoader { | ||||||
|  | public: | ||||||
|  |     AppLoader_THREEDSX(const std::string& filename); | ||||||
|  |     ~AppLoader_THREEDSX() override; | ||||||
|  | 
 | ||||||
|  |     /**
 | ||||||
|  |      * Load the bootable file | ||||||
|  |      * @return ResultStatus result of function | ||||||
|  |      */ | ||||||
|  |     ResultStatus Load() override; | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     std::string filename; | ||||||
|  |     bool        is_loaded; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | } // namespace Loader
 | ||||||
|  | @ -5,6 +5,7 @@ | ||||||
| #include <memory> | #include <memory> | ||||||
| 
 | 
 | ||||||
| #include "core/file_sys/archive_romfs.h" | #include "core/file_sys/archive_romfs.h" | ||||||
|  | #include "core/loader/3dsx.h" | ||||||
| #include "core/loader/elf.h" | #include "core/loader/elf.h" | ||||||
| #include "core/loader/ncch.h" | #include "core/loader/ncch.h" | ||||||
| #include "core/hle/kernel/archive.h" | #include "core/hle/kernel/archive.h" | ||||||
|  | @ -42,6 +43,8 @@ FileType IdentifyFile(const std::string &filename) { | ||||||
|         return FileType::CCI; |         return FileType::CCI; | ||||||
|     } else if (extension == ".bin") { |     } else if (extension == ".bin") { | ||||||
|         return FileType::BIN; |         return FileType::BIN; | ||||||
|  |     } else if (extension == ".3dsx") { | ||||||
|  |         return FileType::THREEDSX; | ||||||
|     } |     } | ||||||
|     return FileType::Unknown; |     return FileType::Unknown; | ||||||
| } | } | ||||||
|  | @ -56,6 +59,10 @@ ResultStatus LoadFile(const std::string& filename) { | ||||||
| 
 | 
 | ||||||
|     switch (IdentifyFile(filename)) { |     switch (IdentifyFile(filename)) { | ||||||
| 
 | 
 | ||||||
|  |     //3DSX file format...
 | ||||||
|  |     case FileType::THREEDSX: | ||||||
|  |         return AppLoader_THREEDSX(filename).Load(); | ||||||
|  | 
 | ||||||
|     // Standard ELF file format...
 |     // Standard ELF file format...
 | ||||||
|     case FileType::ELF: |     case FileType::ELF: | ||||||
|         return AppLoader_ELF(filename).Load(); |         return AppLoader_ELF(filename).Load(); | ||||||
|  |  | ||||||
|  | @ -22,6 +22,7 @@ enum class FileType { | ||||||
|     CIA, |     CIA, | ||||||
|     ELF, |     ELF, | ||||||
|     BIN, |     BIN, | ||||||
|  |     THREEDSX, //3DSX
 | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| /// Return type for functions in Loader namespace
 | /// Return type for functions in Loader namespace
 | ||||||
|  |  | ||||||
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