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						ff560a9428
					
				
					 6 changed files with 279 additions and 1 deletions
				
			
		|  | @ -164,7 +164,7 @@ void GMainWindow::BootGame(std::string filename) | |||
| 
 | ||||
| void GMainWindow::OnMenuLoadFile() | ||||
| { | ||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS executable (*.elf *.axf *.bin *.cci *.cxi)")); | ||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)")); | ||||
|     if (filename.size()) | ||||
|        BootGame(filename.toLatin1().data()); | ||||
| } | ||||
|  |  | |||
|  | @ -63,6 +63,7 @@ set(SRCS | |||
|             loader/elf.cpp | ||||
|             loader/loader.cpp | ||||
|             loader/ncch.cpp | ||||
|             loader/3dsx.cpp | ||||
|             core.cpp | ||||
|             core_timing.cpp | ||||
|             mem_map.cpp | ||||
|  | @ -143,6 +144,7 @@ set(HEADERS | |||
|             loader/elf.h | ||||
|             loader/loader.h | ||||
|             loader/ncch.h | ||||
|             loader/3dsx.h | ||||
|             core.h | ||||
|             core_timing.h | ||||
|             mem_map.h | ||||
|  |  | |||
							
								
								
									
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								src/core/loader/3dsx.cpp
									
										
									
									
									
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								src/core/loader/3dsx.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,236 @@ | |||
| // Copyright 2014 Citra Emulator Project
 | ||||
| // Licensed under GPLv2+
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <algorithm> | ||||
| #include <vector> | ||||
| 
 | ||||
| #include "core/file_sys/archive_romfs.h" | ||||
| #include "core/loader/elf.h" | ||||
| #include "core/loader/ncch.h" | ||||
| #include "core/hle/kernel/archive.h" | ||||
| #include "core/mem_map.h" | ||||
| 
 | ||||
| #include "3dsx.h" | ||||
| 
 | ||||
| 
 | ||||
| namespace Loader { | ||||
| 
 | ||||
| 
 | ||||
| /** 
 | ||||
|  * File layout: | ||||
|  * - File header | ||||
|  * - Code, rodata and data relocation table headers | ||||
|  * - Code segment | ||||
|  * - Rodata segment | ||||
|  * - Loadable (non-BSS) part of the data segment | ||||
|  * - Code relocation table | ||||
|  * - Rodata relocation table | ||||
|  * - Data relocation table | ||||
|  * | ||||
|  * Memory layout before relocations are applied: | ||||
|  * [0..codeSegSize)             -> code segment | ||||
|  * [codeSegSize..rodataSegSize) -> rodata segment | ||||
|  * [rodataSegSize..dataSegSize) -> data segment | ||||
|  * | ||||
|  * Memory layout after relocations are applied: well, however the loader sets it up :) | ||||
|  * The entrypoint is always the start of the code segment. | ||||
|  * The BSS section must be cleared manually by the application. | ||||
|  */ | ||||
| enum THREEDSX_Error { | ||||
|     ERROR_NONE = 0, | ||||
|     ERROR_READ = 1, | ||||
|     ERROR_FILE = 2, | ||||
|     ERROR_ALLOC = 3 | ||||
| }; | ||||
| static const u32 RELOCBUFSIZE = 512; | ||||
| 
 | ||||
| // File header
 | ||||
| static const u32 THREEDSX_MAGIC = 0x58534433; // '3DSX'
 | ||||
| #pragma pack(1) | ||||
| struct THREEDSX_Header | ||||
| { | ||||
|     u32 magic; | ||||
|     u16 header_size, reloc_hdr_size; | ||||
|     u32 format_ver; | ||||
|     u32 flags; | ||||
| 
 | ||||
|     // Sizes of the code, rodata and data segments +
 | ||||
|     // size of the BSS section (uninitialized latter half of the data segment)
 | ||||
|     u32 code_seg_size, rodata_seg_size, data_seg_size, bss_size; | ||||
| }; | ||||
| 
 | ||||
| // Relocation header: all fields (even extra unknown fields) are guaranteed to be relocation counts.
 | ||||
| struct THREEDSX_RelocHdr | ||||
| { | ||||
|     // # of absolute relocations (that is, fix address to post-relocation memory layout)
 | ||||
|     u32 cross_segment_absolute;  | ||||
|     // # of cross-segment relative relocations (that is, 32bit signed offsets that need to be patched)
 | ||||
|     u32 cross_segment_relative;  | ||||
|     // more?
 | ||||
| 
 | ||||
|     // Relocations are written in this order:
 | ||||
|     // - Absolute relocations
 | ||||
|     // - Relative relocations
 | ||||
| }; | ||||
| 
 | ||||
| // Relocation entry: from the current pointer, skip X words and patch Y words
 | ||||
| struct THREEDSX_Reloc | ||||
| { | ||||
|     u16 skip, patch; | ||||
| }; | ||||
| #pragma pack() | ||||
| 
 | ||||
| struct THREEloadinfo | ||||
| { | ||||
|     u8* seg_ptrs[3]; // code, rodata & data
 | ||||
|     u32 seg_addrs[3]; | ||||
|     u32 seg_sizes[3]; | ||||
| }; | ||||
| 
 | ||||
| class THREEDSXReader { | ||||
| public: | ||||
|      static int Load3DSXFile(const std::string& filename, u32 base_addr); | ||||
| }; | ||||
| 
 | ||||
| static u32 TranslateAddr(u32 addr, THREEloadinfo *loadinfo, u32* offsets) | ||||
| { | ||||
|     if (addr < offsets[0]) | ||||
|         return loadinfo->seg_addrs[0] + addr; | ||||
|     if (addr < offsets[1]) | ||||
|         return loadinfo->seg_addrs[1] + addr - offsets[0]; | ||||
|     return loadinfo->seg_addrs[2] + addr - offsets[1]; | ||||
| } | ||||
| 
 | ||||
| int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr) | ||||
| { | ||||
|     FileUtil::IOFile file(filename, "rb"); | ||||
|     if (!file.IsOpen()) { | ||||
|         return ERROR_FILE; | ||||
|     } | ||||
|     THREEDSX_Header hdr; | ||||
|     if (file.ReadBytes(&hdr, sizeof(hdr)) != sizeof(hdr)) | ||||
|         return ERROR_READ; | ||||
| 
 | ||||
|     THREEloadinfo loadinfo; | ||||
|     //loadinfo segments must be a multiple of 0x1000
 | ||||
|     loadinfo.seg_sizes[0] = (hdr.code_seg_size + 0xFFF) &~0xFFF; | ||||
|     loadinfo.seg_sizes[1] = (hdr.rodata_seg_size + 0xFFF) &~0xFFF; | ||||
|     loadinfo.seg_sizes[2] = (hdr.data_seg_size + 0xFFF) &~0xFFF; | ||||
|     u32 offsets[2] = { loadinfo.seg_sizes[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] }; | ||||
|     u32 data_load_size = (hdr.data_seg_size - hdr.bss_size + 0xFFF) &~0xFFF; | ||||
|     u32 bss_load_size = loadinfo.seg_sizes[2] - data_load_size; | ||||
|     u32 n_reloc_tables = hdr.reloc_hdr_size / 4; | ||||
|     std::vector<u8> all_mem(loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2] + 3 * n_reloc_tables); | ||||
| 
 | ||||
|     loadinfo.seg_addrs[0] = base_addr; | ||||
|     loadinfo.seg_addrs[1] = loadinfo.seg_addrs[0] + loadinfo.seg_sizes[0]; | ||||
|     loadinfo.seg_addrs[2] = loadinfo.seg_addrs[1] + loadinfo.seg_sizes[1]; | ||||
|     loadinfo.seg_ptrs[0] = &all_mem[0]; | ||||
|     loadinfo.seg_ptrs[1] = loadinfo.seg_ptrs[0] + loadinfo.seg_sizes[0]; | ||||
|     loadinfo.seg_ptrs[2] = loadinfo.seg_ptrs[1] + loadinfo.seg_sizes[1]; | ||||
| 
 | ||||
|     // Skip header for future compatibility
 | ||||
|     file.Seek(hdr.header_size, SEEK_SET); | ||||
| 
 | ||||
|     // Read the relocation headers
 | ||||
|     u32* relocs = (u32*)(loadinfo.seg_ptrs[2] + hdr.data_seg_size); | ||||
| 
 | ||||
|     for (u32 current_segment = 0; current_segment < 3; current_segment++) { | ||||
|         if (file.ReadBytes(&relocs[current_segment*n_reloc_tables], n_reloc_tables * 4) != n_reloc_tables * 4) | ||||
|             return ERROR_READ; | ||||
|     } | ||||
| 
 | ||||
|     // Read the segments
 | ||||
|     if (file.ReadBytes(loadinfo.seg_ptrs[0], hdr.code_seg_size) != hdr.code_seg_size) | ||||
|         return ERROR_READ; | ||||
|     if (file.ReadBytes(loadinfo.seg_ptrs[1], hdr.rodata_seg_size) != hdr.rodata_seg_size) | ||||
|         return ERROR_READ; | ||||
|     if (file.ReadBytes(loadinfo.seg_ptrs[2], hdr.data_seg_size - hdr.bss_size) != hdr.data_seg_size - hdr.bss_size) | ||||
|         return ERROR_READ; | ||||
| 
 | ||||
|     // BSS clear
 | ||||
|     memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size); | ||||
| 
 | ||||
|     // Relocate the segments
 | ||||
|     for (u32 current_segment = 0; current_segment < 3; current_segment++) { | ||||
|         for (u32 current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) { | ||||
|             u32 n_relocs = relocs[current_segment*n_reloc_tables + current_segment_reloc_table]; | ||||
|             if (current_segment_reloc_table >= 2) { | ||||
|                 // We are not using this table - ignore it because we don't know what it dose
 | ||||
|                 file.Seek(n_relocs*sizeof(THREEDSX_Reloc), SEEK_CUR); | ||||
|                 continue; | ||||
|             } | ||||
|             static THREEDSX_Reloc reloc_table[RELOCBUFSIZE]; | ||||
| 
 | ||||
|             u32* pos = (u32*)loadinfo.seg_ptrs[current_segment]; | ||||
|             u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4); | ||||
| 
 | ||||
|             while (n_relocs) { | ||||
|                 u32 remaining = std::min(RELOCBUFSIZE, n_relocs); | ||||
|                 n_relocs -= remaining; | ||||
| 
 | ||||
|                 if (file.ReadBytes(reloc_table, remaining*sizeof(THREEDSX_Reloc)) != remaining*sizeof(THREEDSX_Reloc)) | ||||
|                     return ERROR_READ; | ||||
| 
 | ||||
|                 for (u32 current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) { | ||||
|                     DEBUG_LOG(LOADER, "(t=%d,skip=%u,patch=%u)\n", | ||||
|                         current_segment_reloc_table, (u32)reloc_table[current_inprogress].skip, (u32)reloc_table[current_inprogress].patch); | ||||
|                     pos += reloc_table[current_inprogress].skip; | ||||
|                     s32 num_patches = reloc_table[current_inprogress].patch; | ||||
|                     while (0 < num_patches && pos < end_pos) { | ||||
|                         u32 in_addr = (char*)pos - (char*)&all_mem[0]; | ||||
|                         u32 addr = TranslateAddr(*pos, &loadinfo, offsets); | ||||
|                         DEBUG_LOG(LOADER, "Patching %08X <-- rel(%08X,%d) (%08X)\n", | ||||
|                             base_addr + in_addr, addr, current_segment_reloc_table, *pos); | ||||
|                         switch (current_segment_reloc_table) { | ||||
|                         case 0: *pos = (addr); break; | ||||
|                         case 1: *pos = (addr - in_addr); break; | ||||
|                         default: break; //this should never happen
 | ||||
|                         } | ||||
|                         pos++; | ||||
|                         num_patches--; | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     // Write the data
 | ||||
|     memcpy(Memory::GetPointer(base_addr), &all_mem[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] + loadinfo.seg_sizes[2]); | ||||
| 
 | ||||
|     DEBUG_LOG(LOADER, "CODE:   %u pages\n", loadinfo.seg_sizes[0] / 0x1000); | ||||
|     DEBUG_LOG(LOADER, "RODATA: %u pages\n", loadinfo.seg_sizes[1] / 0x1000); | ||||
|     DEBUG_LOG(LOADER, "DATA:   %u pages\n", data_load_size / 0x1000); | ||||
|     DEBUG_LOG(LOADER, "BSS:    %u pages\n", bss_load_size / 0x1000); | ||||
| 
 | ||||
|     return ERROR_NONE; | ||||
| } | ||||
| 
 | ||||
|     /// AppLoader_DSX constructor
 | ||||
|     AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) { | ||||
|     } | ||||
| 
 | ||||
|     /// AppLoader_DSX destructor
 | ||||
|     AppLoader_THREEDSX::~AppLoader_THREEDSX() { | ||||
|     } | ||||
| 
 | ||||
|     /**
 | ||||
|     * Loads a 3DSX file | ||||
|     * @return Success on success, otherwise Error | ||||
|     */ | ||||
|     ResultStatus AppLoader_THREEDSX::Load() { | ||||
|         INFO_LOG(LOADER, "Loading 3DSX file %s...", filename.c_str()); | ||||
|         FileUtil::IOFile file(filename, "rb"); | ||||
|         if (file.IsOpen()) { | ||||
| 
 | ||||
|             THREEDSXReader reader; | ||||
|             reader.Load3DSXFile(filename, 0x00100000); | ||||
|             Kernel::LoadExec(0x00100000); | ||||
|         } else { | ||||
|             return ResultStatus::Error; | ||||
|         } | ||||
|         return ResultStatus::Success; | ||||
|     } | ||||
| 
 | ||||
| } // namespace Loader
 | ||||
							
								
								
									
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								src/core/loader/3dsx.h
									
										
									
									
									
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								src/core/loader/3dsx.h
									
										
									
									
									
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							|  | @ -0,0 +1,32 @@ | |||
| // Copyright 2014 Dolphin Emulator Project / Citra Emulator Project
 | ||||
| // Licensed under GPLv2+
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| #include "core/loader/loader.h" | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
| // Loader namespace
 | ||||
| 
 | ||||
| namespace Loader { | ||||
| 
 | ||||
| /// Loads an 3DSX file
 | ||||
| class AppLoader_THREEDSX final : public AppLoader { | ||||
| public: | ||||
|     AppLoader_THREEDSX(const std::string& filename); | ||||
|     ~AppLoader_THREEDSX() override; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Load the bootable file | ||||
|      * @return ResultStatus result of function | ||||
|      */ | ||||
|     ResultStatus Load() override; | ||||
| 
 | ||||
| private: | ||||
|     std::string filename; | ||||
|     bool        is_loaded; | ||||
| }; | ||||
| 
 | ||||
| } // namespace Loader
 | ||||
|  | @ -5,6 +5,7 @@ | |||
| #include <memory> | ||||
| 
 | ||||
| #include "core/file_sys/archive_romfs.h" | ||||
| #include "core/loader/3dsx.h" | ||||
| #include "core/loader/elf.h" | ||||
| #include "core/loader/ncch.h" | ||||
| #include "core/hle/kernel/archive.h" | ||||
|  | @ -42,6 +43,8 @@ FileType IdentifyFile(const std::string &filename) { | |||
|         return FileType::CCI; | ||||
|     } else if (extension == ".bin") { | ||||
|         return FileType::BIN; | ||||
|     } else if (extension == ".3dsx") { | ||||
|         return FileType::THREEDSX; | ||||
|     } | ||||
|     return FileType::Unknown; | ||||
| } | ||||
|  | @ -56,6 +59,10 @@ ResultStatus LoadFile(const std::string& filename) { | |||
| 
 | ||||
|     switch (IdentifyFile(filename)) { | ||||
| 
 | ||||
|     //3DSX file format...
 | ||||
|     case FileType::THREEDSX: | ||||
|         return AppLoader_THREEDSX(filename).Load(); | ||||
| 
 | ||||
|     // Standard ELF file format...
 | ||||
|     case FileType::ELF: | ||||
|         return AppLoader_ELF(filename).Load(); | ||||
|  |  | |||
|  | @ -22,6 +22,7 @@ enum class FileType { | |||
|     CIA, | ||||
|     ELF, | ||||
|     BIN, | ||||
|     THREEDSX, //3DSX
 | ||||
| }; | ||||
| 
 | ||||
| /// Return type for functions in Loader namespace
 | ||||
|  |  | |||
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