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	shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
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		|  | @ -222,7 +222,7 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe | |||
|             movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]); | ||||
|             break; | ||||
|         case 3: // address offset 3
 | ||||
|             movaps(dest, xword[src_ptr + LOOPCOUNT_REG + src_offset_disp]); | ||||
|             movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]); | ||||
|             break; | ||||
|         default: | ||||
|             UNREACHABLE(); | ||||
|  |  | |||
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