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	Fixed clang whitespace
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					 1 changed files with 1 additions and 1 deletions
				
			
		|  | @ -974,7 +974,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det | |||
|     } else { | ||||
|         // Only show the message if the game is still running.
 | ||||
|         if (emu_thread) { | ||||
|             emu_thread->SetRunning(true);             | ||||
|             emu_thread->SetRunning(true); | ||||
|             message_label->setText(status_message); | ||||
|             message_label->setVisible(true); | ||||
|         } | ||||
|  |  | |||
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