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	shader_jit_x64: Don't read program from global state
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					 3 changed files with 22 additions and 22 deletions
				
			
		|  | @ -29,7 +29,7 @@ void JitX64Engine::SetupBatch(const ShaderSetup* setup_) { | |||
|         cached_shader = iter->second.get(); | ||||
|     } else { | ||||
|         auto shader = std::make_unique<JitShader>(); | ||||
|         shader->Compile(); | ||||
|         shader->Compile(&setup->program_code, &setup->swizzle_data); | ||||
|         cached_shader = shader.get(); | ||||
|         cache.emplace_hint(iter, cache_key, std::move(shader)); | ||||
|     } | ||||
|  |  | |||
|  | @ -151,15 +151,6 @@ static const u8 NO_SRC_REG_SWIZZLE = 0x1b; | |||
| /// Raw constant for the destination register enable mask that indicates all components are enabled
 | ||||
| static const u8 NO_DEST_REG_MASK = 0xf; | ||||
| 
 | ||||
| /**
 | ||||
|  * Get the vertex shader instruction for a given offset in the current shader program | ||||
|  * @param offset Offset in the current shader program of the instruction | ||||
|  * @return Instruction at the specified offset | ||||
|  */ | ||||
| static Instruction GetVertexShaderInstruction(size_t offset) { | ||||
|     return {g_state.vs.program_code[offset]}; | ||||
| } | ||||
| 
 | ||||
| static void LogCritical(const char* msg) { | ||||
|     LOG_CRITICAL(HW_GPU, "%s", msg); | ||||
| } | ||||
|  | @ -233,7 +224,7 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe | |||
|         movaps(dest, xword[src_ptr + src_offset_disp]); | ||||
|     } | ||||
| 
 | ||||
|     SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]}; | ||||
|     SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]}; | ||||
| 
 | ||||
|     // Generate instructions for source register swizzling as needed
 | ||||
|     u8 sel = swiz.GetRawSelector(src_num); | ||||
|  | @ -264,7 +255,7 @@ void JitShader::Compile_DestEnable(Instruction instr, Xmm src) { | |||
|         dest = instr.common.dest.Value(); | ||||
|     } | ||||
| 
 | ||||
|     SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]}; | ||||
|     SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]}; | ||||
| 
 | ||||
|     size_t dest_offset_disp = UnitState::OutputOffset(dest); | ||||
| 
 | ||||
|  | @ -522,7 +513,7 @@ void JitShader::Compile_MIN(Instruction instr) { | |||
| } | ||||
| 
 | ||||
| void JitShader::Compile_MOVA(Instruction instr) { | ||||
|     SwizzlePattern swiz = {g_state.vs.swizzle_data[instr.common.operand_desc_id]}; | ||||
|     SwizzlePattern swiz = {(*swizzle_data)[instr.common.operand_desc_id]}; | ||||
| 
 | ||||
|     if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) { | ||||
|         return; // NoOp
 | ||||
|  | @ -796,7 +787,7 @@ void JitShader::Compile_NextInstr() { | |||
| 
 | ||||
|     L(instruction_labels[program_counter]); | ||||
| 
 | ||||
|     Instruction instr = GetVertexShaderInstruction(program_counter++); | ||||
|     Instruction instr = {(*program_code)[program_counter++]}; | ||||
| 
 | ||||
|     OpCode::Id opcode = instr.opcode.Value(); | ||||
|     auto instr_func = instr_table[static_cast<unsigned>(opcode)]; | ||||
|  | @ -814,8 +805,8 @@ void JitShader::Compile_NextInstr() { | |||
| void JitShader::FindReturnOffsets() { | ||||
|     return_offsets.clear(); | ||||
| 
 | ||||
|     for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) { | ||||
|         Instruction instr = GetVertexShaderInstruction(offset); | ||||
|     for (size_t offset = 0; offset < program_code->size(); ++offset) { | ||||
|         Instruction instr = {(*program_code)[offset]}; | ||||
| 
 | ||||
|         switch (instr.opcode.Value()) { | ||||
|         case OpCode::Id::CALL: | ||||
|  | @ -833,7 +824,11 @@ void JitShader::FindReturnOffsets() { | |||
|     std::sort(return_offsets.begin(), return_offsets.end()); | ||||
| } | ||||
| 
 | ||||
| void JitShader::Compile() { | ||||
| void JitShader::Compile(const std::array<u32, 1024>* program_code_, | ||||
|                         const std::array<u32, 1024>* swizzle_data_) { | ||||
|     program_code = program_code_; | ||||
|     swizzle_data = swizzle_data_; | ||||
| 
 | ||||
|     // Reset flow control state
 | ||||
|     program = (CompiledShader*)getCurr(); | ||||
|     program_counter = 0; | ||||
|  | @ -868,17 +863,18 @@ void JitShader::Compile() { | |||
|     jmp(ABI_PARAM3); | ||||
| 
 | ||||
|     // Compile entire program
 | ||||
|     Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size())); | ||||
|     Compile_Block(static_cast<unsigned>(program_code->size())); | ||||
| 
 | ||||
|     // Free memory that's no longer needed
 | ||||
|     program_code = nullptr; | ||||
|     swizzle_data = nullptr; | ||||
|     return_offsets.clear(); | ||||
|     return_offsets.shrink_to_fit(); | ||||
| 
 | ||||
|     ready(); | ||||
| 
 | ||||
|     uintptr_t size = reinterpret_cast<uintptr_t>(getCurr()) - reinterpret_cast<uintptr_t>(program); | ||||
|     ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!"); | ||||
|     LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", size); | ||||
|     ASSERT_MSG(getSize() <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!"); | ||||
|     LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize()); | ||||
| } | ||||
| 
 | ||||
| JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {} | ||||
|  |  | |||
|  | @ -38,7 +38,8 @@ public: | |||
|         program(&setup, &state, instruction_labels[offset].getAddress()); | ||||
|     } | ||||
| 
 | ||||
|     void Compile(); | ||||
|     void Compile(const std::array<u32, 1024>* program_code, | ||||
|                  const std::array<u32, 1024>* swizzle_data); | ||||
| 
 | ||||
|     void Compile_ADD(Instruction instr); | ||||
|     void Compile_DP3(Instruction instr); | ||||
|  | @ -103,6 +104,9 @@ private: | |||
|      */ | ||||
|     void FindReturnOffsets(); | ||||
| 
 | ||||
|     const std::array<u32, 1024>* program_code = nullptr; | ||||
|     const std::array<u32, 1024>* swizzle_data = nullptr; | ||||
| 
 | ||||
|     /// Mapping of Pica VS instructions to pointers in the emitted code
 | ||||
|     std::array<Xbyak::Label, 1024> instruction_labels; | ||||
| 
 | ||||
|  |  | |||
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