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	Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
This is necessary for loading multiple processes at the same time. The main thread will be automatically scheduled when necessary once the scheduler runs.
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					 1 changed files with 1 additions and 5 deletions
				
			
		|  | @ -478,8 +478,6 @@ void Thread::BoostPriority(s32 priority) { | |||
| } | ||||
| 
 | ||||
| SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) { | ||||
|     DEBUG_ASSERT(!GetCurrentThread()); | ||||
| 
 | ||||
|     // Initialize new "main" thread
 | ||||
|     auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0, | ||||
|                                      Memory::HEAP_VADDR_END); | ||||
|  | @ -489,9 +487,7 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) { | |||
|     thread->context.fpscr = | ||||
|         FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
 | ||||
| 
 | ||||
|     // Run new "main" thread
 | ||||
|     SwitchContext(thread.get()); | ||||
| 
 | ||||
|     // Note: The newly created thread will be run when the scheduler fires.
 | ||||
|     return thread; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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