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	Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function.
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					 1 changed files with 4 additions and 4 deletions
				
			
		|  | @ -35,7 +35,7 @@ static NodeInfo node_info; | |||
| // Mapping of bind node ids to their respective events.
 | ||||
| static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events; | ||||
| 
 | ||||
| // The wifi network channel that the network is currently on.
 | ||||
| // The WiFi network channel that the network is currently on.
 | ||||
| // Since we're not actually interacting with physical radio waves, this is just a dummy value.
 | ||||
| static u8 network_channel = DefaultNetworkChannel; | ||||
| 
 | ||||
|  | @ -320,10 +320,10 @@ static void GetChannel(Interface* self) { | |||
|     IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0); | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); | ||||
| 
 | ||||
|     u8 channel = network_channel; | ||||
|     bool is_connected = connection_status.status != | ||||
|         static_cast<u32>(NetworkStatus::NotConnected); | ||||
| 
 | ||||
|     if (connection_status.status == static_cast<u32>(NetworkStatus::NotConnected)) | ||||
|         channel = 0; | ||||
|     u8 channel = is_connected ? network_channel : 0; | ||||
| 
 | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
|     rb.PushRaw(channel); | ||||
|  |  | |||
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