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	Merge pull request #3958 from lioncash/func
game_list: Make containsAllWords() a non-member function
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						f40ce71f76
					
				
					 2 changed files with 6 additions and 5 deletions
				
			
		|  | @ -166,10 +166,12 @@ GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} { | ||||||
|  * @param String containing all words getting checked |  * @param String containing all words getting checked | ||||||
|  * @return true if the haystack contains all words of userinput |  * @return true if the haystack contains all words of userinput | ||||||
|  */ |  */ | ||||||
| bool GameList::containsAllWords(QString haystack, QString userinput) { | static bool ContainsAllWords(const QString& haystack, const QString& userinput) { | ||||||
|     QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts); |     const QStringList userinput_split = | ||||||
|  |         userinput.split(' ', QString::SplitBehavior::SkipEmptyParts); | ||||||
|  | 
 | ||||||
|     return std::all_of(userinput_split.begin(), userinput_split.end(), |     return std::all_of(userinput_split.begin(), userinput_split.end(), | ||||||
|                        [haystack](QString s) { return haystack.contains(s); }); |                        [&haystack](const QString& s) { return haystack.contains(s); }); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // Syncs the expanded state of Game Directories with settings to persist across sessions
 | // Syncs the expanded state of Game Directories with settings to persist across sessions
 | ||||||
|  | @ -223,7 +225,7 @@ void GameList::onTextChanged(const QString& newText) { | ||||||
|                 // The search is case insensitive because of toLower()
 |                 // The search is case insensitive because of toLower()
 | ||||||
|                 // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
 |                 // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
 | ||||||
|                 // multiple conversions of edit_filter_text for each game in the gamelist
 |                 // multiple conversions of edit_filter_text for each game in the gamelist
 | ||||||
|                 if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) || |                 if (ContainsAllWords(file_name.append(' ').append(file_title), edit_filter_text) || | ||||||
|                     (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) { |                     (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) { | ||||||
|                     tree_view->setRowHidden(j, folder_index, false); |                     tree_view->setRowHidden(j, folder_index, false); | ||||||
|                     ++result_count; |                     ++result_count; | ||||||
|  |  | ||||||
|  | @ -115,7 +115,6 @@ private: | ||||||
|     void DonePopulating(QStringList watch_list); |     void DonePopulating(QStringList watch_list); | ||||||
| 
 | 
 | ||||||
|     void RefreshGameDirectory(); |     void RefreshGameDirectory(); | ||||||
|     bool containsAllWords(QString haystack, QString userinput); |  | ||||||
| 
 | 
 | ||||||
|     void PopupContextMenu(const QPoint& menu_location); |     void PopupContextMenu(const QPoint& menu_location); | ||||||
|     void AddGamePopup(QMenu& context_menu, u64 program_id); |     void AddGamePopup(QMenu& context_menu, u64 program_id); | ||||||
|  |  | ||||||
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