mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 05:40:04 +00:00 
			
		
		
		
	gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
This commit is contained in:
		
							parent
							
								
									f1ad4332ad
								
							
						
					
					
						commit
						f3cef178e3
					
				
					 3 changed files with 18 additions and 8 deletions
				
			
		|  | @ -231,8 +231,8 @@ void RasterizerOpenGL::DrawTriangles() { | |||
|     u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format) | ||||
|                             * regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight(); | ||||
| 
 | ||||
|     res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size); | ||||
|     res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size); | ||||
|     res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size, true); | ||||
|     res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size, true); | ||||
| } | ||||
| 
 | ||||
| void RasterizerOpenGL::CommitFramebuffer() { | ||||
|  |  | |||
|  | @ -2,6 +2,7 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "common/hash.h" | ||||
| #include "common/make_unique.h" | ||||
| #include "common/math_util.h" | ||||
| #include "common/microprofile.h" | ||||
|  | @ -21,7 +22,6 @@ MICROPROFILE_DEFINE(OpenGL_TextureUpload, "OpenGL", "Texture Upload", MP_RGB(128 | |||
| 
 | ||||
| void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned texture_unit, const Pica::Regs::FullTextureConfig& config) { | ||||
|     PAddr texture_addr = config.config.GetPhysicalAddress(); | ||||
| 
 | ||||
|     const auto cached_texture = texture_cache.find(texture_addr); | ||||
| 
 | ||||
|     if (cached_texture != texture_cache.end()) { | ||||
|  | @ -51,12 +51,14 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text | |||
|         } | ||||
| 
 | ||||
|         const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format); | ||||
|         u8* texture_src_data = Memory::GetPhysicalPointer(texture_addr); | ||||
| 
 | ||||
|         new_texture->width = info.width; | ||||
|         new_texture->height = info.height; | ||||
|         new_texture->size = info.width * info.height * Pica::Regs::NibblesPerPixel(info.format); | ||||
|         new_texture->size = info.stride * info.height; | ||||
|         new_texture->addr = texture_addr; | ||||
|         new_texture->hash = Common::ComputeHash64(texture_src_data, new_texture->size); | ||||
| 
 | ||||
|         u8* texture_src_data = Memory::GetPhysicalPointer(texture_addr); | ||||
|         std::unique_ptr<Math::Vec4<u8>[]> temp_texture_buffer_rgba(new Math::Vec4<u8>[info.width * info.height]); | ||||
| 
 | ||||
|         for (int y = 0; y < info.height; ++y) { | ||||
|  | @ -71,12 +73,18 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size) { | ||||
| void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) { | ||||
|     // Flush any texture that falls in the flushed region
 | ||||
|     // TODO: Optimize by also inserting upper bound (addr + size) of each texture into the same map and also narrow using lower_bound
 | ||||
|     auto cache_upper_bound = texture_cache.upper_bound(addr + size); | ||||
| 
 | ||||
|     for (auto it = texture_cache.begin(); it != cache_upper_bound;) { | ||||
|         if (MathUtil::IntervalsIntersect(addr, size, it->first, it->second->size)) { | ||||
|         const auto& info = *it->second; | ||||
| 
 | ||||
|         // Flush the texture only if the memory region intersects and a change is detected
 | ||||
|         if (MathUtil::IntervalsIntersect(addr, size, info.addr, info.size) && | ||||
|             (ignore_hash || info.hash != Common::ComputeHash64(Memory::GetPhysicalPointer(info.addr), info.size))) { | ||||
| 
 | ||||
|             it = texture_cache.erase(it); | ||||
|         } else { | ||||
|             ++it; | ||||
|  |  | |||
|  | @ -19,7 +19,7 @@ public: | |||
|     void LoadAndBindTexture(OpenGLState &state, unsigned texture_unit, const Pica::Regs::FullTextureConfig& config); | ||||
| 
 | ||||
|     /// Flush any cached resource that touches the flushed region
 | ||||
|     void NotifyFlush(PAddr addr, u32 size); | ||||
|     void NotifyFlush(PAddr addr, u32 size, bool ignore_hash = false); | ||||
| 
 | ||||
|     /// Flush all cached OpenGL resources tracked by this cache manager
 | ||||
|     void FullFlush(); | ||||
|  | @ -30,6 +30,8 @@ private: | |||
|         GLuint width; | ||||
|         GLuint height; | ||||
|         u32 size; | ||||
|         u64 hash; | ||||
|         PAddr addr; | ||||
|     }; | ||||
| 
 | ||||
|     std::map<PAddr, std::unique_ptr<CachedTexture>> texture_cache; | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue