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	frontend: Add setting for whether to use LLE applets. (#7345)
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					 15 changed files with 88 additions and 40 deletions
				
			
		|  | @ -138,6 +138,7 @@ void LogSettings() { | |||
|         log_setting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); | ||||
|     } | ||||
|     log_setting("System_IsNew3ds", values.is_new_3ds.GetValue()); | ||||
|     log_setting("System_LLEApplets", values.lle_applets.GetValue()); | ||||
|     log_setting("System_RegionValue", values.region_value.GetValue()); | ||||
|     log_setting("System_PluginLoader", values.plugin_loader_enabled.GetValue()); | ||||
|     log_setting("System_PluginLoaderAllowed", values.allow_plugin_loader.GetValue()); | ||||
|  | @ -175,6 +176,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
|     // Core
 | ||||
|     values.cpu_clock_percentage.SetGlobal(true); | ||||
|     values.is_new_3ds.SetGlobal(true); | ||||
|     values.lle_applets.SetGlobal(true); | ||||
| 
 | ||||
|     // Renderer
 | ||||
|     values.graphics_api.SetGlobal(true); | ||||
|  |  | |||
|  | @ -432,6 +432,7 @@ struct Values { | |||
|     Setting<bool> use_cpu_jit{true, "use_cpu_jit"}; | ||||
|     SwitchableSetting<s32, true> cpu_clock_percentage{100, 5, 400, "cpu_clock_percentage"}; | ||||
|     SwitchableSetting<bool> is_new_3ds{true, "is_new_3ds"}; | ||||
|     SwitchableSetting<bool> lle_applets{false, "lle_applets"}; | ||||
| 
 | ||||
|     // Data Storage
 | ||||
|     Setting<bool> use_virtual_sd{true, "use_virtual_sd"}; | ||||
|  |  | |||
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