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	Merge pull request #4224 from FearlessTobi/port-1310
Port #734 and #1310 from yuzu: Changes to Thread-related enums
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						commit
						f05740a5fd
					
				
					 13 changed files with 126 additions and 124 deletions
				
			
		|  | @ -17,7 +17,7 @@ namespace Kernel { | |||
| 
 | ||||
| void AddressArbiter::WaitThread(SharedPtr<Thread> thread, VAddr wait_address) { | ||||
|     thread->wait_address = wait_address; | ||||
|     thread->status = THREADSTATUS_WAIT_ARB; | ||||
|     thread->status = ThreadStatus::WaitArb; | ||||
|     waiting_threads.emplace_back(std::move(thread)); | ||||
| } | ||||
| 
 | ||||
|  | @ -25,7 +25,7 @@ void AddressArbiter::ResumeAllThreads(VAddr address) { | |||
|     // Determine which threads are waiting on this address, those should be woken up.
 | ||||
|     auto itr = std::stable_partition(waiting_threads.begin(), waiting_threads.end(), | ||||
|                                      [address](const auto& thread) { | ||||
|                                          ASSERT_MSG(thread->status == THREADSTATUS_WAIT_ARB, | ||||
|                                          ASSERT_MSG(thread->status == ThreadStatus::WaitArb, | ||||
|                                                     "Inconsistent AddressArbiter state"); | ||||
|                                          return thread->wait_address != address; | ||||
|                                      }); | ||||
|  | @ -41,7 +41,7 @@ SharedPtr<Thread> AddressArbiter::ResumeHighestPriorityThread(VAddr address) { | |||
|     // Determine which threads are waiting on this address, those should be considered for wakeup.
 | ||||
|     auto matches_start = std::stable_partition( | ||||
|         waiting_threads.begin(), waiting_threads.end(), [address](const auto& thread) { | ||||
|             ASSERT_MSG(thread->status == THREADSTATUS_WAIT_ARB, | ||||
|             ASSERT_MSG(thread->status == ThreadStatus::WaitArb, | ||||
|                        "Inconsistent AddressArbiter state"); | ||||
|             return thread->wait_address != address; | ||||
|         }); | ||||
|  |  | |||
|  | @ -39,7 +39,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, | |||
|     thread->wakeup_callback = [context = *this, callback](ThreadWakeupReason reason, | ||||
|                                                           SharedPtr<Thread> thread, | ||||
|                                                           SharedPtr<WaitObject> object) mutable { | ||||
|         ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT); | ||||
|         ASSERT(thread->status == ThreadStatus::WaitHleEvent); | ||||
|         callback(thread, context, reason); | ||||
| 
 | ||||
|         auto& process = thread->owner_process; | ||||
|  | @ -56,7 +56,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, | |||
|     }; | ||||
| 
 | ||||
|     auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason); | ||||
|     thread->status = THREADSTATUS_WAIT_HLE_EVENT; | ||||
|     thread->status = ThreadStatus::WaitHleEvent; | ||||
|     thread->wait_objects = {event}; | ||||
|     event->AddWaitingThread(thread); | ||||
| 
 | ||||
|  |  | |||
|  | @ -109,7 +109,7 @@ void Mutex::UpdatePriority() { | |||
|     if (!holding_thread) | ||||
|         return; | ||||
| 
 | ||||
|     u32 best_priority = THREADPRIO_LOWEST; | ||||
|     u32 best_priority = ThreadPrioLowest; | ||||
|     for (auto& waiter : GetWaitingThreads()) { | ||||
|         if (waiter->current_priority < best_priority) | ||||
|             best_priority = waiter->current_priority; | ||||
|  |  | |||
|  | @ -69,10 +69,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) { | |||
|         hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this)); | ||||
|     } | ||||
| 
 | ||||
|     if (thread->status == THREADSTATUS_RUNNING) { | ||||
|     if (thread->status == ThreadStatus::Running) { | ||||
|         // Put the thread to sleep until the server replies, it will be awoken in
 | ||||
|         // svcReplyAndReceive for LLE servers.
 | ||||
|         thread->status = THREADSTATUS_WAIT_IPC; | ||||
|         thread->status = ThreadStatus::WaitIPC; | ||||
| 
 | ||||
|         if (hle_handler != nullptr) { | ||||
|             // For HLE services, we put the request threads to sleep for a short duration to
 | ||||
|  |  | |||
|  | @ -161,8 +161,8 @@ static void ExitProcess() { | |||
|             continue; | ||||
| 
 | ||||
|         // TODO(Subv): When are the other running/ready threads terminated?
 | ||||
|         ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY || | ||||
|                        thread->status == THREADSTATUS_WAIT_SYNCH_ALL, | ||||
|         ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny || | ||||
|                        thread->status == ThreadStatus::WaitSynchAll, | ||||
|                    "Exiting processes with non-waiting threads is currently unimplemented"); | ||||
| 
 | ||||
|         thread->Stop(); | ||||
|  | @ -283,14 +283,14 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { | |||
| 
 | ||||
|         thread->wait_objects = {object}; | ||||
|         object->AddWaitingThread(thread); | ||||
|         thread->status = THREADSTATUS_WAIT_SYNCH_ANY; | ||||
|         thread->status = ThreadStatus::WaitSynchAny; | ||||
| 
 | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed
 | ||||
|         thread->WakeAfterDelay(nano_seconds); | ||||
| 
 | ||||
|         thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread, | ||||
|                                      SharedPtr<WaitObject> object) { | ||||
|             ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY); | ||||
|             ASSERT(thread->status == ThreadStatus::WaitSynchAny); | ||||
| 
 | ||||
|             if (reason == ThreadWakeupReason::Timeout) { | ||||
|                 thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); | ||||
|  | @ -365,7 +365,7 @@ static ResultCode WaitSynchronizationN(s32* out, VAddr handles_address, s32 hand | |||
|             return RESULT_TIMEOUT; | ||||
| 
 | ||||
|         // Put the thread to sleep
 | ||||
|         thread->status = THREADSTATUS_WAIT_SYNCH_ALL; | ||||
|         thread->status = ThreadStatus::WaitSynchAll; | ||||
| 
 | ||||
|         // Add the thread to each of the objects' waiting threads.
 | ||||
|         for (auto& object : objects) { | ||||
|  | @ -379,7 +379,7 @@ static ResultCode WaitSynchronizationN(s32* out, VAddr handles_address, s32 hand | |||
| 
 | ||||
|         thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread, | ||||
|                                      SharedPtr<WaitObject> object) { | ||||
|             ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ALL); | ||||
|             ASSERT(thread->status == ThreadStatus::WaitSynchAll); | ||||
| 
 | ||||
|             if (reason == ThreadWakeupReason::Timeout) { | ||||
|                 thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); | ||||
|  | @ -421,7 +421,7 @@ static ResultCode WaitSynchronizationN(s32* out, VAddr handles_address, s32 hand | |||
|             return RESULT_TIMEOUT; | ||||
| 
 | ||||
|         // Put the thread to sleep
 | ||||
|         thread->status = THREADSTATUS_WAIT_SYNCH_ANY; | ||||
|         thread->status = ThreadStatus::WaitSynchAny; | ||||
| 
 | ||||
|         // Add the thread to each of the objects' waiting threads.
 | ||||
|         for (std::size_t i = 0; i < objects.size(); ++i) { | ||||
|  | @ -439,7 +439,7 @@ static ResultCode WaitSynchronizationN(s32* out, VAddr handles_address, s32 hand | |||
| 
 | ||||
|         thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread, | ||||
|                                      SharedPtr<WaitObject> object) { | ||||
|             ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY); | ||||
|             ASSERT(thread->status == ThreadStatus::WaitSynchAny); | ||||
| 
 | ||||
|             if (reason == ThreadWakeupReason::Timeout) { | ||||
|                 thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); | ||||
|  | @ -578,7 +578,7 @@ static ResultCode ReplyAndReceive(s32* index, VAddr handles_address, s32 handle_ | |||
|     // No objects were ready to be acquired, prepare to suspend the thread.
 | ||||
| 
 | ||||
|     // Put the thread to sleep
 | ||||
|     thread->status = THREADSTATUS_WAIT_SYNCH_ANY; | ||||
|     thread->status = ThreadStatus::WaitSynchAny; | ||||
| 
 | ||||
|     // Add the thread to each of the objects' waiting threads.
 | ||||
|     for (std::size_t i = 0; i < objects.size(); ++i) { | ||||
|  | @ -590,7 +590,7 @@ static ResultCode ReplyAndReceive(s32* index, VAddr handles_address, s32 handle_ | |||
| 
 | ||||
|     thread->wakeup_callback = [](ThreadWakeupReason reason, SharedPtr<Thread> thread, | ||||
|                                  SharedPtr<WaitObject> object) { | ||||
|         ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY); | ||||
|         ASSERT(thread->status == ThreadStatus::WaitSynchAny); | ||||
|         ASSERT(reason == ThreadWakeupReason::Signal); | ||||
| 
 | ||||
|         ResultCode result = RESULT_SUCCESS; | ||||
|  | @ -729,7 +729,7 @@ static ResultCode CreateThread(Handle* out_handle, u32 priority, u32 entry_point | |||
|                                u32 stack_top, s32 processor_id) { | ||||
|     std::string name = fmt::format("thread-{:08X}", entry_point); | ||||
| 
 | ||||
|     if (priority > THREADPRIO_LOWEST) { | ||||
|     if (priority > ThreadPrioLowest) { | ||||
|         return ERR_OUT_OF_RANGE; | ||||
|     } | ||||
| 
 | ||||
|  | @ -738,20 +738,20 @@ static ResultCode CreateThread(Handle* out_handle, u32 priority, u32 entry_point | |||
|         return ERR_NOT_AUTHORIZED; | ||||
|     } | ||||
| 
 | ||||
|     if (processor_id == THREADPROCESSORID_DEFAULT) { | ||||
|     if (processor_id == ThreadProcessorIdDefault) { | ||||
|         // Set the target CPU to the one specified in the process' exheader.
 | ||||
|         processor_id = g_current_process->ideal_processor; | ||||
|         ASSERT(processor_id != THREADPROCESSORID_DEFAULT); | ||||
|         ASSERT(processor_id != ThreadProcessorIdDefault); | ||||
|     } | ||||
| 
 | ||||
|     switch (processor_id) { | ||||
|     case THREADPROCESSORID_0: | ||||
|     case ThreadProcessorId0: | ||||
|         break; | ||||
|     case THREADPROCESSORID_ALL: | ||||
|     case ThreadProcessorIdAll: | ||||
|         LOG_INFO(Kernel_SVC, | ||||
|                  "Newly created thread is allowed to be run in any Core, unimplemented."); | ||||
|         break; | ||||
|     case THREADPROCESSORID_1: | ||||
|     case ThreadProcessorId1: | ||||
|         LOG_ERROR(Kernel_SVC, | ||||
|                   "Newly created thread must run in the SysCore (Core1), unimplemented."); | ||||
|         break; | ||||
|  | @ -800,7 +800,7 @@ static ResultCode GetThreadPriority(u32* priority, Handle handle) { | |||
| 
 | ||||
| /// Sets the priority for the specified thread
 | ||||
| static ResultCode SetThreadPriority(Handle handle, u32 priority) { | ||||
|     if (priority > THREADPRIO_LOWEST) { | ||||
|     if (priority > ThreadPrioLowest) { | ||||
|         return ERR_OUT_OF_RANGE; | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
|  | @ -30,7 +30,7 @@ namespace Kernel { | |||
| static CoreTiming::EventType* ThreadWakeupEventType = nullptr; | ||||
| 
 | ||||
| bool Thread::ShouldWait(Thread* thread) const { | ||||
|     return status != THREADSTATUS_DEAD; | ||||
|     return status != ThreadStatus::Dead; | ||||
| } | ||||
| 
 | ||||
| void Thread::Acquire(Thread* thread) { | ||||
|  | @ -45,7 +45,7 @@ static Kernel::HandleTable wakeup_callback_handle_table; | |||
| static std::vector<SharedPtr<Thread>> thread_list; | ||||
| 
 | ||||
| // Lists only ready thread ids.
 | ||||
| static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue; | ||||
| static Common::ThreadQueueList<Thread*, ThreadPrioLowest + 1> ready_queue; | ||||
| 
 | ||||
| static SharedPtr<Thread> current_thread; | ||||
| 
 | ||||
|  | @ -75,11 +75,11 @@ void Thread::Stop() { | |||
| 
 | ||||
|     // Clean up thread from ready queue
 | ||||
|     // This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
 | ||||
|     if (status == THREADSTATUS_READY) { | ||||
|     if (status == ThreadStatus::Ready) { | ||||
|         ready_queue.remove(current_priority, this); | ||||
|     } | ||||
| 
 | ||||
|     status = THREADSTATUS_DEAD; | ||||
|     status = ThreadStatus::Dead; | ||||
| 
 | ||||
|     WakeupAllWaitingThreads(); | ||||
| 
 | ||||
|  | @ -111,17 +111,17 @@ static void SwitchContext(Thread* new_thread) { | |||
|         previous_thread->last_running_ticks = CoreTiming::GetTicks(); | ||||
|         Core::CPU().SaveContext(previous_thread->context); | ||||
| 
 | ||||
|         if (previous_thread->status == THREADSTATUS_RUNNING) { | ||||
|         if (previous_thread->status == ThreadStatus::Running) { | ||||
|             // This is only the case when a reschedule is triggered without the current thread
 | ||||
|             // yielding execution (i.e. an event triggered, system core time-sliced, etc)
 | ||||
|             ready_queue.push_front(previous_thread->current_priority, previous_thread); | ||||
|             previous_thread->status = THREADSTATUS_READY; | ||||
|             previous_thread->status = ThreadStatus::Ready; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     // Load context of new thread
 | ||||
|     if (new_thread) { | ||||
|         ASSERT_MSG(new_thread->status == THREADSTATUS_READY, | ||||
|         ASSERT_MSG(new_thread->status == ThreadStatus::Ready, | ||||
|                    "Thread must be ready to become running."); | ||||
| 
 | ||||
|         // Cancel any outstanding wakeup events for this thread
 | ||||
|  | @ -132,7 +132,7 @@ static void SwitchContext(Thread* new_thread) { | |||
|         current_thread = new_thread; | ||||
| 
 | ||||
|         ready_queue.remove(new_thread->current_priority, new_thread); | ||||
|         new_thread->status = THREADSTATUS_RUNNING; | ||||
|         new_thread->status = ThreadStatus::Running; | ||||
| 
 | ||||
|         if (previous_process != current_thread->owner_process) { | ||||
|             Kernel::g_current_process = current_thread->owner_process; | ||||
|  | @ -156,7 +156,7 @@ static Thread* PopNextReadyThread() { | |||
|     Thread* next; | ||||
|     Thread* thread = GetCurrentThread(); | ||||
| 
 | ||||
|     if (thread && thread->status == THREADSTATUS_RUNNING) { | ||||
|     if (thread && thread->status == ThreadStatus::Running) { | ||||
|         // We have to do better than the current thread.
 | ||||
|         // This call returns null when that's not possible.
 | ||||
|         next = ready_queue.pop_first_better(thread->current_priority); | ||||
|  | @ -173,7 +173,7 @@ static Thread* PopNextReadyThread() { | |||
| 
 | ||||
| void WaitCurrentThread_Sleep() { | ||||
|     Thread* thread = GetCurrentThread(); | ||||
|     thread->status = THREADSTATUS_WAIT_SLEEP; | ||||
|     thread->status = ThreadStatus::WaitSleep; | ||||
| } | ||||
| 
 | ||||
| void ExitCurrentThread() { | ||||
|  | @ -195,9 +195,9 @@ static void ThreadWakeupCallback(u64 thread_handle, s64 cycles_late) { | |||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY || | ||||
|         thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB || | ||||
|         thread->status == THREADSTATUS_WAIT_HLE_EVENT) { | ||||
|     if (thread->status == ThreadStatus::WaitSynchAny || | ||||
|         thread->status == ThreadStatus::WaitSynchAll || thread->status == ThreadStatus::WaitArb || | ||||
|         thread->status == ThreadStatus::WaitHleEvent) { | ||||
| 
 | ||||
|         // Invoke the wakeup callback before clearing the wait objects
 | ||||
|         if (thread->wakeup_callback) | ||||
|  | @ -224,27 +224,27 @@ void Thread::ResumeFromWait() { | |||
|     ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects"); | ||||
| 
 | ||||
|     switch (status) { | ||||
|     case THREADSTATUS_WAIT_SYNCH_ALL: | ||||
|     case THREADSTATUS_WAIT_SYNCH_ANY: | ||||
|     case THREADSTATUS_WAIT_HLE_EVENT: | ||||
|     case THREADSTATUS_WAIT_ARB: | ||||
|     case THREADSTATUS_WAIT_SLEEP: | ||||
|     case THREADSTATUS_WAIT_IPC: | ||||
|     case ThreadStatus::WaitSynchAll: | ||||
|     case ThreadStatus::WaitSynchAny: | ||||
|     case ThreadStatus::WaitHleEvent: | ||||
|     case ThreadStatus::WaitArb: | ||||
|     case ThreadStatus::WaitSleep: | ||||
|     case ThreadStatus::WaitIPC: | ||||
|         break; | ||||
| 
 | ||||
|     case THREADSTATUS_READY: | ||||
|     case ThreadStatus::Ready: | ||||
|         // The thread's wakeup callback must have already been cleared when the thread was first
 | ||||
|         // awoken.
 | ||||
|         ASSERT(wakeup_callback == nullptr); | ||||
|         // If the thread is waiting on multiple wait objects, it might be awoken more than once
 | ||||
|         // before actually resuming. We can ignore subsequent wakeups if the thread status has
 | ||||
|         // already been set to THREADSTATUS_READY.
 | ||||
|         // already been set to ThreadStatus::Ready.
 | ||||
|         return; | ||||
| 
 | ||||
|     case THREADSTATUS_RUNNING: | ||||
|     case ThreadStatus::Running: | ||||
|         DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId()); | ||||
|         return; | ||||
|     case THREADSTATUS_DEAD: | ||||
|     case ThreadStatus::Dead: | ||||
|         // This should never happen, as threads must complete before being stopped.
 | ||||
|         DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.", | ||||
|                          GetObjectId()); | ||||
|  | @ -254,7 +254,7 @@ void Thread::ResumeFromWait() { | |||
|     wakeup_callback = nullptr; | ||||
| 
 | ||||
|     ready_queue.push_back(current_priority, this); | ||||
|     status = THREADSTATUS_READY; | ||||
|     status = ThreadStatus::Ready; | ||||
|     Core::System::GetInstance().PrepareReschedule(); | ||||
| } | ||||
| 
 | ||||
|  | @ -324,12 +324,12 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, | |||
|                                             u32 arg, s32 processor_id, VAddr stack_top, | ||||
|                                             SharedPtr<Process> owner_process) { | ||||
|     // Check if priority is in ranged. Lowest priority -> highest priority id.
 | ||||
|     if (priority > THREADPRIO_LOWEST) { | ||||
|     if (priority > ThreadPrioLowest) { | ||||
|         LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority); | ||||
|         return ERR_OUT_OF_RANGE; | ||||
|     } | ||||
| 
 | ||||
|     if (processor_id > THREADPROCESSORID_MAX) { | ||||
|     if (processor_id > ThreadProcessorIdMax) { | ||||
|         LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id); | ||||
|         return ERR_OUT_OF_RANGE_KERNEL; | ||||
|     } | ||||
|  | @ -349,7 +349,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, | |||
|     ready_queue.prepare(priority); | ||||
| 
 | ||||
|     thread->thread_id = NewThreadId(); | ||||
|     thread->status = THREADSTATUS_DORMANT; | ||||
|     thread->status = ThreadStatus::Dormant; | ||||
|     thread->entry_point = entry_point; | ||||
|     thread->stack_top = stack_top; | ||||
|     thread->nominal_priority = thread->current_priority = priority; | ||||
|  | @ -408,16 +408,16 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, | |||
|     ResetThreadContext(thread->context, stack_top, entry_point, arg); | ||||
| 
 | ||||
|     ready_queue.push_back(thread->current_priority, thread.get()); | ||||
|     thread->status = THREADSTATUS_READY; | ||||
|     thread->status = ThreadStatus::Ready; | ||||
| 
 | ||||
|     return MakeResult<SharedPtr<Thread>>(std::move(thread)); | ||||
| } | ||||
| 
 | ||||
| void Thread::SetPriority(u32 priority) { | ||||
|     ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST, | ||||
|     ASSERT_MSG(priority <= ThreadPrioLowest && priority >= ThreadPrioHighest, | ||||
|                "Invalid priority value."); | ||||
|     // If thread was ready, adjust queues
 | ||||
|     if (status == THREADSTATUS_READY) | ||||
|     if (status == ThreadStatus::Ready) | ||||
|         ready_queue.move(this, current_priority, priority); | ||||
|     else | ||||
|         ready_queue.prepare(priority); | ||||
|  | @ -436,7 +436,7 @@ void Thread::UpdatePriority() { | |||
| 
 | ||||
| void Thread::BoostPriority(u32 priority) { | ||||
|     // If thread was ready, adjust queues
 | ||||
|     if (status == THREADSTATUS_READY) | ||||
|     if (status == ThreadStatus::Ready) | ||||
|         ready_queue.move(this, current_priority, priority); | ||||
|     else | ||||
|         ready_queue.prepare(priority); | ||||
|  |  | |||
|  | @ -15,32 +15,37 @@ | |||
| #include "core/hle/kernel/wait_object.h" | ||||
| #include "core/hle/result.h" | ||||
| 
 | ||||
| namespace Kernel { | ||||
| 
 | ||||
| class Mutex; | ||||
| class Process; | ||||
| 
 | ||||
| enum ThreadPriority : u32 { | ||||
|     THREADPRIO_HIGHEST = 0,       ///< Highest thread priority
 | ||||
|     THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
 | ||||
|     THREADPRIO_DEFAULT = 48,      ///< Default thread priority for userland apps
 | ||||
|     THREADPRIO_LOWEST = 63,       ///< Lowest thread priority
 | ||||
|     ThreadPrioHighest = 0,      ///< Highest thread priority
 | ||||
|     ThreadPrioUserlandMax = 24, ///< Highest thread priority for userland apps
 | ||||
|     ThreadPrioDefault = 48,     ///< Default thread priority for userland apps
 | ||||
|     ThreadPrioLowest = 63,      ///< Lowest thread priority
 | ||||
| }; | ||||
| 
 | ||||
| enum ThreadProcessorId : s32 { | ||||
|     THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
 | ||||
|     THREADPROCESSORID_ALL = -1,     ///< Run thread on either core
 | ||||
|     THREADPROCESSORID_0 = 0,        ///< Run thread on core 0 (AppCore)
 | ||||
|     THREADPROCESSORID_1 = 1,        ///< Run thread on core 1 (SysCore)
 | ||||
|     THREADPROCESSORID_MAX = 2,      ///< Processor ID must be less than this
 | ||||
|     ThreadProcessorIdDefault = -2, ///< Run thread on default core specified by exheader
 | ||||
|     ThreadProcessorIdAll = -1,     ///< Run thread on either core
 | ||||
|     ThreadProcessorId0 = 0,        ///< Run thread on core 0 (AppCore)
 | ||||
|     ThreadProcessorId1 = 1,        ///< Run thread on core 1 (SysCore)
 | ||||
|     ThreadProcessorIdMax = 2,      ///< Processor ID must be less than this
 | ||||
| }; | ||||
| 
 | ||||
| enum ThreadStatus { | ||||
|     THREADSTATUS_RUNNING,        ///< Currently running
 | ||||
|     THREADSTATUS_READY,          ///< Ready to run
 | ||||
|     THREADSTATUS_WAIT_ARB,       ///< Waiting on an address arbiter
 | ||||
|     THREADSTATUS_WAIT_SLEEP,     ///< Waiting due to a SleepThread SVC
 | ||||
|     THREADSTATUS_WAIT_IPC,       ///< Waiting for the reply from an IPC request
 | ||||
|     THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
 | ||||
|     THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
 | ||||
|     THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting due to an HLE handler pausing the thread
 | ||||
|     THREADSTATUS_DORMANT,        ///< Created but not yet made ready
 | ||||
|     THREADSTATUS_DEAD            ///< Run to completion, or forcefully terminated
 | ||||
| enum class ThreadStatus { | ||||
|     Running,      ///< Currently running
 | ||||
|     Ready,        ///< Ready to run
 | ||||
|     WaitArb,      ///< Waiting on an address arbiter
 | ||||
|     WaitSleep,    ///< Waiting due to a SleepThread SVC
 | ||||
|     WaitIPC,      ///< Waiting for the reply from an IPC request
 | ||||
|     WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
 | ||||
|     WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
 | ||||
|     WaitHleEvent, ///< Waiting due to an HLE handler pausing the thread
 | ||||
|     Dormant,      ///< Created but not yet made ready
 | ||||
|     Dead          ///< Run to completion, or forcefully terminated
 | ||||
| }; | ||||
| 
 | ||||
| enum class ThreadWakeupReason { | ||||
|  | @ -48,11 +53,6 @@ enum class ThreadWakeupReason { | |||
|     Timeout // The thread was woken up due to a wait timeout.
 | ||||
| }; | ||||
| 
 | ||||
| namespace Kernel { | ||||
| 
 | ||||
| class Mutex; | ||||
| class Process; | ||||
| 
 | ||||
| class Thread final : public WaitObject { | ||||
| public: | ||||
|     /**
 | ||||
|  | @ -178,16 +178,16 @@ public: | |||
|      * with wait_all = true. | ||||
|      */ | ||||
|     bool IsSleepingOnWaitAll() const { | ||||
|         return status == THREADSTATUS_WAIT_SYNCH_ALL; | ||||
|         return status == ThreadStatus::WaitSynchAll; | ||||
|     } | ||||
| 
 | ||||
|     std::unique_ptr<ARM_Interface::ThreadContext> context; | ||||
| 
 | ||||
|     u32 thread_id; | ||||
| 
 | ||||
|     u32 status; | ||||
|     u32 entry_point; | ||||
|     u32 stack_top; | ||||
|     ThreadStatus status; | ||||
|     VAddr entry_point; | ||||
|     VAddr stack_top; | ||||
| 
 | ||||
|     u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
 | ||||
|     u32 current_priority; ///< Current thread priority, can be temporarily changed
 | ||||
|  |  | |||
|  | @ -34,13 +34,13 @@ void WaitObject::RemoveWaitingThread(Thread* thread) { | |||
| 
 | ||||
| SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { | ||||
|     Thread* candidate = nullptr; | ||||
|     u32 candidate_priority = THREADPRIO_LOWEST + 1; | ||||
|     u32 candidate_priority = ThreadPrioLowest + 1; | ||||
| 
 | ||||
|     for (const auto& thread : waiting_threads) { | ||||
|         // The list of waiting threads must not contain threads that are not waiting to be awakened.
 | ||||
|         ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY || | ||||
|                        thread->status == THREADSTATUS_WAIT_SYNCH_ALL || | ||||
|                        thread->status == THREADSTATUS_WAIT_HLE_EVENT, | ||||
|         ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny || | ||||
|                        thread->status == ThreadStatus::WaitSynchAll || | ||||
|                        thread->status == ThreadStatus::WaitHleEvent, | ||||
|                    "Inconsistent thread statuses in waiting_threads"); | ||||
| 
 | ||||
|         if (thread->current_priority >= candidate_priority) | ||||
|  | @ -49,10 +49,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { | |||
|         if (ShouldWait(thread.get())) | ||||
|             continue; | ||||
| 
 | ||||
|         // A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
 | ||||
|         // in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
 | ||||
|         // A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
 | ||||
|         // in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
 | ||||
|         bool ready_to_run = true; | ||||
|         if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) { | ||||
|         if (thread->status == ThreadStatus::WaitSynchAll) { | ||||
|             ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(), | ||||
|                                         [&thread](const SharedPtr<WaitObject>& object) { | ||||
|                                             return object->ShouldWait(thread.get()); | ||||
|  |  | |||
|  | @ -107,7 +107,7 @@ void File::Read(Kernel::HLERequestContext& ctx) { | |||
|     std::chrono::nanoseconds read_timeout_ns{backend->GetReadDelayNs(length)}; | ||||
|     ctx.SleepClientThread(Kernel::GetCurrentThread(), "file::read", read_timeout_ns, | ||||
|                           [](Kernel::SharedPtr<Kernel::Thread> thread, | ||||
|                              Kernel::HLERequestContext& ctx, ThreadWakeupReason reason) { | ||||
|                              Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) { | ||||
|                               // Nothing to do here
 | ||||
|                           }); | ||||
| } | ||||
|  |  | |||
|  | @ -1161,7 +1161,7 @@ void NWM_UDS::ConnectToNetwork(Kernel::HLERequestContext& ctx) { | |||
|     connection_event = ctx.SleepClientThread( | ||||
|         Kernel::GetCurrentThread(), "uds::ConnectToNetwork", UDSConnectionTimeout, | ||||
|         [](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, | ||||
|            ThreadWakeupReason reason) { | ||||
|            Kernel::ThreadWakeupReason reason) { | ||||
|             // TODO(B3N30): Add error handling for host full and timeout
 | ||||
|             IPC::RequestBuilder rb(ctx, 0x1E, 1, 0); | ||||
|             rb.Push(RESULT_SUCCESS); | ||||
|  |  | |||
|  | @ -198,11 +198,12 @@ void ServiceFrameworkBase::HandleSyncRequest(SharedPtr<ServerSession> server_ses | |||
|     handler_invoker(this, info->handler_callback, context); | ||||
| 
 | ||||
|     auto thread = Kernel::GetCurrentThread(); | ||||
|     ASSERT(thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_WAIT_HLE_EVENT); | ||||
|     ASSERT(thread->status == Kernel::ThreadStatus::Running || | ||||
|            thread->status == Kernel::ThreadStatus::WaitHleEvent); | ||||
|     // Only write the response immediately if the thread is still running. If the HLE handler put
 | ||||
|     // the thread to sleep then the writing of the command buffer will be deferred to the wakeup
 | ||||
|     // callback.
 | ||||
|     if (thread->status == THREADSTATUS_RUNNING) { | ||||
|     if (thread->status == Kernel::ThreadStatus::Running) { | ||||
|         context.WriteToOutgoingCommandBuffer(cmd_buf, *Kernel::g_current_process, | ||||
|                                              Kernel::g_handle_table); | ||||
|     } | ||||
|  |  | |||
|  | @ -100,7 +100,8 @@ void SRV::GetServiceHandle(Kernel::HLERequestContext& ctx) { | |||
|     // TODO(yuriks): Permission checks go here
 | ||||
| 
 | ||||
|     auto get_handle = [name, this](Kernel::SharedPtr<Kernel::Thread> thread, | ||||
|                                    Kernel::HLERequestContext& ctx, ThreadWakeupReason reason) { | ||||
|                                    Kernel::HLERequestContext& ctx, | ||||
|                                    Kernel::ThreadWakeupReason reason) { | ||||
|         LOG_ERROR(Service_SRV, "called service={} wakeup", name); | ||||
|         auto client_port = service_manager->GetServicePort(name); | ||||
| 
 | ||||
|  |  | |||
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