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	citra_qt: show demos on game list
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					 1 changed files with 10 additions and 3 deletions
				
			
		|  | @ -117,15 +117,22 @@ void GameListWorker::run() { | |||
|     stop_processing = false; | ||||
|     for (UISettings::GameDir& game_dir : game_dirs) { | ||||
|         if (game_dir.path == "INSTALLED") { | ||||
|             QString path = | ||||
|             QString games_path = | ||||
|                 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)) + | ||||
|                 "Nintendo " | ||||
|                 "3DS/00000000000000000000000000000000/" | ||||
|                 "00000000000000000000000000000000/title/00040000"; | ||||
|             watch_list.append(path); | ||||
|             QString demos_path = | ||||
|                 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)) + | ||||
|                 "Nintendo " | ||||
|                 "3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/" | ||||
|                 "00040002"; | ||||
|             watch_list.append(games_path); | ||||
|             watch_list.append(demos_path); | ||||
|             GameListDir* game_list_dir = new GameListDir(game_dir, GameListItemType::InstalledDir); | ||||
|             emit DirEntryReady({game_list_dir}); | ||||
|             AddFstEntriesToGameList(path.toStdString(), 2, game_list_dir); | ||||
|             AddFstEntriesToGameList(games_path.toStdString(), 2, game_list_dir); | ||||
|             AddFstEntriesToGameList(demos_path.toStdString(), 2, game_list_dir); | ||||
|         } else if (game_dir.path == "SYSTEM") { | ||||
|             QString path = | ||||
|                 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)) + | ||||
|  |  | |||
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