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	Network: Init Network in SDL and QT
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					 2 changed files with 5 additions and 1 deletions
				
			
		|  | @ -16,7 +16,7 @@ set(HEADERS | |||
| create_directory_groups(${SRCS} ${HEADERS}) | ||||
| 
 | ||||
| add_executable(citra ${SRCS} ${HEADERS}) | ||||
| target_link_libraries(citra PRIVATE common core input_common) | ||||
| target_link_libraries(citra PRIVATE common core input_common network) | ||||
| target_link_libraries(citra PRIVATE inih glad) | ||||
| if (MSVC) | ||||
|     target_link_libraries(citra PRIVATE getopt) | ||||
|  |  | |||
|  | @ -16,6 +16,7 @@ | |||
| #include "core/settings.h" | ||||
| #include "input_common/keyboard.h" | ||||
| #include "input_common/main.h" | ||||
| #include "network/network.h" | ||||
| 
 | ||||
| void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { | ||||
|     TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); | ||||
|  | @ -58,6 +59,7 @@ void EmuWindow_SDL2::OnResize() { | |||
| 
 | ||||
| EmuWindow_SDL2::EmuWindow_SDL2() { | ||||
|     InputCommon::Init(); | ||||
|     Network::Init(); | ||||
| 
 | ||||
|     motion_emu = std::make_unique<Motion::MotionEmu>(*this); | ||||
| 
 | ||||
|  | @ -116,6 +118,8 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { | |||
|     SDL_GL_DeleteContext(gl_context); | ||||
|     SDL_Quit(); | ||||
|     motion_emu = nullptr; | ||||
| 
 | ||||
|     Network::Shutdown(); | ||||
|     InputCommon::Shutdown(); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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