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	Loader: Remove .bin file support
It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation.
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					 3 changed files with 1 additions and 21 deletions
				
			
		|  | @ -256,7 +256,7 @@ void GMainWindow::ShutdownGame() { | |||
| 
 | ||||
| void GMainWindow::OnMenuLoadFile() | ||||
| { | ||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)")); | ||||
|     QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)")); | ||||
|     if (filename.size()) { | ||||
|         // Shutdown previous session if the emu thread is still active...
 | ||||
|         if (emu_thread != nullptr) | ||||
|  |  | |||
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