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	Qt: rework input configuration for new input system
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					 2 changed files with 144 additions and 68 deletions
				
			
		|  | @ -2,13 +2,21 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <algorithm> | ||||
| #include <memory> | ||||
| #include <utility> | ||||
| #include <QTimer> | ||||
| #include "citra_qt/config.h" | ||||
| #include "citra_qt/configure_input.h" | ||||
| #include "common/param_package.h" | ||||
| #include "input_common/main.h" | ||||
| 
 | ||||
| static QString getKeyName(Qt::Key key_code) { | ||||
| const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM> | ||||
|     ConfigureInput::analog_sub_buttons{{ | ||||
|         "up", "down", "left", "right", "modifier", | ||||
|     }}; | ||||
| 
 | ||||
| static QString getKeyName(int key_code) { | ||||
|     switch (key_code) { | ||||
|     case Qt::Key_Shift: | ||||
|         return QObject::tr("Shift"); | ||||
|  | @ -23,6 +31,20 @@ static QString getKeyName(Qt::Key key_code) { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| static void SetButtonKey(int key, Common::ParamPackage& button_param) { | ||||
|     button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)}; | ||||
| } | ||||
| 
 | ||||
| static void SetAnalogKey(int key, Common::ParamPackage& analog_param, | ||||
|                          const std::string& button_name) { | ||||
|     if (analog_param.Get("engine", "") != "analog_from_button") { | ||||
|         analog_param = { | ||||
|             {"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, | ||||
|         }; | ||||
|     } | ||||
|     analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key)); | ||||
| } | ||||
| 
 | ||||
| ConfigureInput::ConfigureInput(QWidget* parent) | ||||
|     : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), | ||||
|       timer(std::make_unique<QTimer>()) { | ||||
|  | @ -31,36 +53,38 @@ ConfigureInput::ConfigureInput(QWidget* parent) | |||
|     setFocusPolicy(Qt::ClickFocus); | ||||
| 
 | ||||
|     button_map = { | ||||
|         {Settings::NativeInput::Values::A, ui->buttonA}, | ||||
|         {Settings::NativeInput::Values::B, ui->buttonB}, | ||||
|         {Settings::NativeInput::Values::X, ui->buttonX}, | ||||
|         {Settings::NativeInput::Values::Y, ui->buttonY}, | ||||
|         {Settings::NativeInput::Values::L, ui->buttonL}, | ||||
|         {Settings::NativeInput::Values::R, ui->buttonR}, | ||||
|         {Settings::NativeInput::Values::ZL, ui->buttonZL}, | ||||
|         {Settings::NativeInput::Values::ZR, ui->buttonZR}, | ||||
|         {Settings::NativeInput::Values::START, ui->buttonStart}, | ||||
|         {Settings::NativeInput::Values::SELECT, ui->buttonSelect}, | ||||
|         {Settings::NativeInput::Values::HOME, ui->buttonHome}, | ||||
|         {Settings::NativeInput::Values::DUP, ui->buttonDpadUp}, | ||||
|         {Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown}, | ||||
|         {Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft}, | ||||
|         {Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight}, | ||||
|         {Settings::NativeInput::Values::CUP, ui->buttonCStickUp}, | ||||
|         {Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown}, | ||||
|         {Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft}, | ||||
|         {Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight}, | ||||
|         {Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp}, | ||||
|         {Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown}, | ||||
|         {Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft}, | ||||
|         {Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight}, | ||||
|         {Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod}, | ||||
|         ui->buttonA,        ui->buttonB,        ui->buttonX,         ui->buttonY,  ui->buttonDpadUp, | ||||
|         ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL,  ui->buttonR, | ||||
|         ui->buttonStart,    ui->buttonSelect,   ui->buttonZL,        ui->buttonZR, ui->buttonHome, | ||||
|     }; | ||||
| 
 | ||||
|     for (const auto& entry : button_map) { | ||||
|         const Settings::NativeInput::Values input_id = entry.first; | ||||
|         connect(entry.second, &QPushButton::released, | ||||
|                 [this, input_id]() { handleClick(input_id); }); | ||||
|     analog_map = {{ | ||||
|         { | ||||
|             ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight, | ||||
|             ui->buttonCircleMod, | ||||
|         }, | ||||
|         { | ||||
|             ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight, | ||||
|             nullptr, | ||||
|         }, | ||||
|     }}; | ||||
| 
 | ||||
|     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||
|         if (button_map[button_id]) | ||||
|             connect(button_map[button_id], &QPushButton::released, [=]() { | ||||
|                 handleClick(button_map[button_id], | ||||
|                             [=](int key) { SetButtonKey(key, buttons_param[button_id]); }); | ||||
|             }); | ||||
|     } | ||||
| 
 | ||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||
|             connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() { | ||||
|                 handleClick(analog_map[analog_id][sub_button_id], [=](int key) { | ||||
|                     SetAnalogKey(key, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); | ||||
|                 }); | ||||
|             }); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); | ||||
|  | @ -69,43 +93,93 @@ ConfigureInput::ConfigureInput(QWidget* parent) | |||
|     connect(timer.get(), &QTimer::timeout, [this]() { | ||||
|         releaseKeyboard(); | ||||
|         releaseMouse(); | ||||
|         current_input_id = boost::none; | ||||
|         key_setter = boost::none; | ||||
|         updateButtonLabels(); | ||||
|     }); | ||||
| 
 | ||||
|     this->loadConfiguration(); | ||||
| 
 | ||||
|     // TODO(wwylele): enable these when the input emulation for them is implemented
 | ||||
|     ui->buttonZL->setEnabled(false); | ||||
|     ui->buttonZR->setEnabled(false); | ||||
|     ui->buttonHome->setEnabled(false); | ||||
|     ui->buttonCStickUp->setEnabled(false); | ||||
|     ui->buttonCStickDown->setEnabled(false); | ||||
|     ui->buttonCStickLeft->setEnabled(false); | ||||
|     ui->buttonCStickRight->setEnabled(false); | ||||
| } | ||||
| 
 | ||||
| void ConfigureInput::applyConfiguration() { | ||||
|     for (const auto& input_id : Settings::NativeInput::All) { | ||||
|         const size_t index = static_cast<size_t>(input_id); | ||||
|         Settings::values.input_mappings[index] = static_cast<int>(key_map[input_id]); | ||||
|     } | ||||
|     std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), | ||||
|                    [](const Common::ParamPackage& param) { return param.Serialize(); }); | ||||
|     std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), | ||||
|                    [](const Common::ParamPackage& param) { return param.Serialize(); }); | ||||
| 
 | ||||
|     Settings::Apply(); | ||||
| } | ||||
| 
 | ||||
| void ConfigureInput::loadConfiguration() { | ||||
|     for (const auto& input_id : Settings::NativeInput::All) { | ||||
|         const size_t index = static_cast<size_t>(input_id); | ||||
|         key_map[input_id] = static_cast<Qt::Key>(Settings::values.input_mappings[index]); | ||||
|     } | ||||
|     std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), | ||||
|                    buttons_param.begin(), | ||||
|                    [](const std::string& str) { return Common::ParamPackage(str); }); | ||||
|     std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), | ||||
|                    analogs_param.begin(), | ||||
|                    [](const std::string& str) { return Common::ParamPackage(str); }); | ||||
|     updateButtonLabels(); | ||||
| } | ||||
| 
 | ||||
| void ConfigureInput::restoreDefaults() {} | ||||
| void ConfigureInput::restoreDefaults() { | ||||
|     for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { | ||||
|         SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]); | ||||
|     } | ||||
| 
 | ||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||
|         for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||
|             SetAnalogKey(Config::default_analogs[analog_id][sub_button_id], | ||||
|                          analogs_param[analog_id], analog_sub_buttons[sub_button_id]); | ||||
|         } | ||||
|     } | ||||
|     updateButtonLabels(); | ||||
|     applyConfiguration(); | ||||
| } | ||||
| 
 | ||||
| void ConfigureInput::updateButtonLabels() { | ||||
|     for (const auto& input_id : Settings::NativeInput::All) { | ||||
|         button_map[input_id]->setText(getKeyName(key_map[input_id])); | ||||
|     QString non_keyboard(tr("[non-keyboard]")); | ||||
| 
 | ||||
|     auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) { | ||||
|         if (param.Get("engine", "") != "keyboard") { | ||||
|             return non_keyboard; | ||||
|         } else { | ||||
|             return getKeyName(param.Get("code", 0)); | ||||
|         } | ||||
|     }; | ||||
| 
 | ||||
|     for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { | ||||
|         button_map[button]->setText(KeyToText(buttons_param[button])); | ||||
|     } | ||||
| 
 | ||||
|     for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { | ||||
|         if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") { | ||||
|             for (QPushButton* button : analog_map[analog_id]) { | ||||
|                 if (button) | ||||
|                     button->setText(non_keyboard); | ||||
|             } | ||||
|         } else { | ||||
|             for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { | ||||
|                 Common::ParamPackage param( | ||||
|                     analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], "")); | ||||
|                 if (analog_map[analog_id][sub_button_id]) | ||||
|                     analog_map[analog_id][sub_button_id]->setText(KeyToText(param)); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void ConfigureInput::handleClick(Settings::NativeInput::Values input_id) { | ||||
|     QPushButton* button = button_map[input_id]; | ||||
| void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) { | ||||
|     button->setText(tr("[press key]")); | ||||
|     button->setFocus(); | ||||
| 
 | ||||
|     current_input_id = input_id; | ||||
|     key_setter = new_key_setter; | ||||
| 
 | ||||
|     grabKeyboard(); | ||||
|     grabMouse(); | ||||
|  | @ -116,23 +190,13 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event) { | |||
|     releaseKeyboard(); | ||||
|     releaseMouse(); | ||||
| 
 | ||||
|     if (!current_input_id || !event) | ||||
|     if (!key_setter || !event) | ||||
|         return; | ||||
| 
 | ||||
|     if (event->key() != Qt::Key_Escape) | ||||
|         setInput(*current_input_id, static_cast<Qt::Key>(event->key())); | ||||
|         (*key_setter)(event->key()); | ||||
| 
 | ||||
|     updateButtonLabels(); | ||||
|     current_input_id = boost::none; | ||||
|     key_setter = boost::none; | ||||
|     timer->stop(); | ||||
| } | ||||
| 
 | ||||
| void ConfigureInput::setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed) { | ||||
|     // Remove duplicates
 | ||||
|     for (auto& pair : key_map) { | ||||
|         if (pair.second == key_pressed) | ||||
|             pair.second = Qt::Key_unknown; | ||||
|     } | ||||
| 
 | ||||
|     key_map[input_id] = key_pressed; | ||||
| } | ||||
|  |  | |||
|  | @ -4,10 +4,14 @@ | |||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <array> | ||||
| #include <functional> | ||||
| #include <memory> | ||||
| #include <string> | ||||
| #include <QKeyEvent> | ||||
| #include <QWidget> | ||||
| #include <boost/optional.hpp> | ||||
| #include "common/param_package.h" | ||||
| #include "core/settings.h" | ||||
| #include "ui_configure_input.h" | ||||
| 
 | ||||
|  | @ -31,15 +35,25 @@ public: | |||
| private: | ||||
|     std::unique_ptr<Ui::ConfigureInput> ui; | ||||
| 
 | ||||
|     /// This input is currently awaiting configuration.
 | ||||
|     /// (i.e.: its corresponding QPushButton has been pressed.)
 | ||||
|     boost::optional<Settings::NativeInput::Values> current_input_id; | ||||
|     std::unique_ptr<QTimer> timer; | ||||
| 
 | ||||
|     /// Each input is represented by a QPushButton.
 | ||||
|     std::map<Settings::NativeInput::Values, QPushButton*> button_map; | ||||
|     /// Each input is configured to respond to the press of a Qt::Key.
 | ||||
|     std::map<Settings::NativeInput::Values, Qt::Key> key_map; | ||||
|     /// This will be the the setting function when an input is awaiting configuration.
 | ||||
|     boost::optional<std::function<void(int)>> key_setter; | ||||
| 
 | ||||
|     std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; | ||||
|     std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; | ||||
| 
 | ||||
|     static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; | ||||
| 
 | ||||
|     /// Each button input is represented by a QPushButton.
 | ||||
|     std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; | ||||
| 
 | ||||
|     /// Each analog input is represented by five QPushButtons which represents up, down, left, right
 | ||||
|     /// and modifier
 | ||||
|     std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> | ||||
|         analog_map; | ||||
| 
 | ||||
|     static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; | ||||
| 
 | ||||
|     /// Load configuration settings.
 | ||||
|     void loadConfiguration(); | ||||
|  | @ -48,10 +62,8 @@ private: | |||
|     /// Update UI to reflect current configuration.
 | ||||
|     void updateButtonLabels(); | ||||
| 
 | ||||
|     /// Called when the button corresponding to input_id was pressed.
 | ||||
|     void handleClick(Settings::NativeInput::Values input_id); | ||||
|     /// Called when the button was pressed.
 | ||||
|     void handleClick(QPushButton* button, std::function<void(int)> new_key_setter); | ||||
|     /// Handle key press events.
 | ||||
|     void keyPressEvent(QKeyEvent* event) override; | ||||
|     /// Configure input input_id to respond to key key_pressed.
 | ||||
|     void setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed); | ||||
| }; | ||||
|  |  | |||
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