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	Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
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						e77dc4e9d2
					
				
					 2 changed files with 8 additions and 2 deletions
				
			
		|  | @ -235,7 +235,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | |||
| 
 | ||||
|             for (unsigned int index = 0; index < regs.num_vertices; ++index) | ||||
|             { | ||||
|                 unsigned int vertex = is_indexed ? (index_u16 ? index_address_16[index] : index_address_8[index]) : index; | ||||
|                 // Indexed rendering doesn't use the start offset
 | ||||
|                 unsigned int vertex = is_indexed ? (index_u16 ? index_address_16[index] : index_address_8[index]) : (index + regs.vertex_offset); | ||||
| 
 | ||||
|                 // -1 is a common special value used for primitive restart. Since it's unknown if
 | ||||
|                 // the PICA supports it, and it would mess up the caching, guard against it here.
 | ||||
|  |  | |||
|  | @ -769,7 +769,12 @@ struct Regs { | |||
|     // Number of vertices to render
 | ||||
|     u32 num_vertices; | ||||
| 
 | ||||
|     INSERT_PADDING_WORDS(0x5); | ||||
|     INSERT_PADDING_WORDS(0x1); | ||||
| 
 | ||||
|     // The index of the first vertex to render
 | ||||
|     u32 vertex_offset; | ||||
| 
 | ||||
|     INSERT_PADDING_WORDS(0x3); | ||||
| 
 | ||||
|     // These two trigger rendering of triangles
 | ||||
|     u32 trigger_draw; | ||||
|  |  | |||
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