mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-30 21:30:04 +00:00 
			
		
		
		
	Merge pull request #2834 from wwylele/depth-enable-fix
gl_rasterizer_cache: fix using_depth_fb
This commit is contained in:
		
						commit
						e646bd902d
					
				
					 1 changed files with 5 additions and 4 deletions
				
			
		|  | @ -542,10 +542,11 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces( | ||||||
|             config.GetDepthBufferPhysicalAddress(), |             config.GetDepthBufferPhysicalAddress(), | ||||||
|             fb_area * Pica::FramebufferRegs::BytesPerDepthPixel(config.depth_format)); |             fb_area * Pica::FramebufferRegs::BytesPerDepthPixel(config.depth_format)); | ||||||
|     bool using_color_fb = config.GetColorBufferPhysicalAddress() != 0; |     bool using_color_fb = config.GetColorBufferPhysicalAddress() != 0; | ||||||
|     bool using_depth_fb = |     bool depth_write_enable = regs.framebuffer.output_merger.depth_write_enable && | ||||||
|         config.GetDepthBufferPhysicalAddress() != 0 && |                               regs.framebuffer.framebuffer.allow_depth_stencil_write; | ||||||
|         (regs.framebuffer.output_merger.depth_test_enable || |     bool using_depth_fb = config.GetDepthBufferPhysicalAddress() != 0 && | ||||||
|          regs.framebuffer.output_merger.depth_write_enable || !framebuffers_overlap); |                           (regs.framebuffer.output_merger.depth_test_enable || depth_write_enable || | ||||||
|  |                            !framebuffers_overlap); | ||||||
| 
 | 
 | ||||||
|     if (framebuffers_overlap && using_color_fb && using_depth_fb) { |     if (framebuffers_overlap && using_color_fb && using_depth_fb) { | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Color and depth framebuffer memory regions overlap; " |         LOG_CRITICAL(Render_OpenGL, "Color and depth framebuffer memory regions overlap; " | ||||||
|  |  | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue