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				synced 2025-11-03 23:28:48 +00:00 
			
		
		
		
	HLE: Move SessionRequestHandler from Service:: to Kernel::
Most of the code that works with this is or will be in the kernel, so it's a more appropriate place for it to be.
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					 14 changed files with 100 additions and 73 deletions
				
			
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			@ -6,6 +6,7 @@
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_session.h"
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			@ -5,6 +5,8 @@
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#include "common/assert.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/server_session.h"
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namespace Kernel {
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								src/core/hle/kernel/hle_ipc.cpp
									
										
									
									
									
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								src/core/hle/kernel/hle_ipc.cpp
									
										
									
									
									
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			@ -0,0 +1,22 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_session.h"
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namespace Kernel {
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void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
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    connected_sessions.push_back(server_session);
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}
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void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_session) {
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    boost::range::remove_erase(connected_sessions, server_session);
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}
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} // namespace Kernel
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								src/core/hle/kernel/hle_ipc.h
									
										
									
									
									
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								src/core/hle/kernel/hle_ipc.h
									
										
									
									
									
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			@ -0,0 +1,52 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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class ServerSession;
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/**
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 * Interface implemented by HLE Session handlers.
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 * This can be provided to a ServerSession in order to hook into several relevant events
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 * (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
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 */
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class SessionRequestHandler {
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public:
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    /**
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     * Handles a sync request from the emulated application.
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     * @param server_session The ServerSession that was triggered for this sync request,
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     * it should be used to differentiate which client (As in ClientSession) we're answering to.
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     * TODO(Subv): Use a wrapper structure to hold all the information relevant to
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     * this request (ServerSession, Originator thread, Translated command buffer, etc).
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     * @returns ResultCode the result code of the translate operation.
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     */
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    virtual void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) = 0;
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    /**
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     * Signals that a client has just connected to this HLE handler and keeps the
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     * associated ServerSession alive for the duration of the connection.
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     * @param server_session Owning pointer to the ServerSession associated with the connection.
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     */
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    void ClientConnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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    /**
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     * Signals that a client has just disconnected from this HLE handler and releases the
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     * associated ServerSession.
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     * @param server_session ServerSession associated with the connection.
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     */
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    void ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session);
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protected:
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    /// List of sessions that are connected to this handler.
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    /// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
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    // for the duration of the connection.
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    std::vector<Kernel::SharedPtr<Kernel::ServerSession>> connected_sessions;
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};
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} // namespace Kernel
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			@ -24,8 +24,7 @@ void ServerPort::Acquire(Thread* thread) {
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}
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
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    u32 max_sessions, std::string name,
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    std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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    u32 max_sessions, std::string name, std::shared_ptr<SessionRequestHandler> hle_handler) {
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    SharedPtr<ServerPort> server_port(new ServerPort);
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    SharedPtr<ClientPort> client_port(new ClientPort);
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			@ -11,13 +11,10 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/wait_object.h"
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namespace Service {
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class SessionRequestHandler;
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}
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namespace Kernel {
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class ClientPort;
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class SessionRequestHandler;
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class ServerPort final : public WaitObject {
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public:
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			@ -31,7 +28,7 @@ public:
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     */
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    static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
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        u32 max_sessions, std::string name = "UnknownPort",
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        std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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        std::shared_ptr<SessionRequestHandler> hle_handler = nullptr);
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    std::string GetTypeName() const override {
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        return "ServerPort";
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			@ -52,7 +49,7 @@ public:
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    /// This session's HLE request handler template (optional)
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    /// ServerSessions created from this port inherit a reference to this handler.
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    std::shared_ptr<Service::SessionRequestHandler> hle_handler;
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    std::shared_ptr<SessionRequestHandler> hle_handler;
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    bool ShouldWait(Thread* thread) const override;
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    void Acquire(Thread* thread) override;
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			@ -4,8 +4,11 @@
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#include <tuple>
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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			@ -26,7 +29,7 @@ ServerSession::~ServerSession() {
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}
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ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
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    std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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    std::string name, std::shared_ptr<SessionRequestHandler> hle_handler) {
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    SharedPtr<ServerSession> server_session(new ServerSession);
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    server_session->name = std::move(name);
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			@ -69,7 +72,7 @@ ResultCode ServerSession::HandleSyncRequest() {
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}
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ServerSession::SessionPair ServerSession::CreateSessionPair(
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    const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler,
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    const std::string& name, std::shared_ptr<SessionRequestHandler> hle_handler,
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    SharedPtr<ClientPort> port) {
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    auto server_session =
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			@ -12,7 +12,6 @@
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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#include "core/memory.h"
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namespace Kernel {
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			@ -20,6 +19,7 @@ namespace Kernel {
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class ClientSession;
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class ClientPort;
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class ServerSession;
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class SessionRequestHandler;
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class Thread;
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/**
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			@ -56,7 +56,7 @@ public:
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     */
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    static SessionPair CreateSessionPair(
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        const std::string& name = "Unknown",
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        std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr,
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        std::shared_ptr<SessionRequestHandler> hle_handler = nullptr,
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        SharedPtr<ClientPort> client_port = nullptr);
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    /**
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			@ -72,7 +72,7 @@ public:
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    std::string name;                ///< The name of this session (optional)
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    bool signaled;                   ///< Whether there's new data available to this ServerSession
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    std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
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    std::shared_ptr<Service::SessionRequestHandler>
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    std::shared_ptr<SessionRequestHandler>
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        hle_handler; ///< This session's HLE request handler (optional)
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private:
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			@ -87,8 +87,7 @@ private:
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     * @return The created server session
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     */
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    static ResultVal<SharedPtr<ServerSession>> Create(
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        std::string name = "Unknown",
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        std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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        std::string name = "Unknown", std::shared_ptr<SessionRequestHandler> hle_handler = nullptr);
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};
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/**
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