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	service/cfg, citra_qt: add country code configuration
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					 5 changed files with 243 additions and 1 deletions
				
			
		|  | @ -666,6 +666,17 @@ SoundOutputMode Module::GetSoundOutputMode() { | |||
|     return static_cast<SoundOutputMode>(block); | ||||
| } | ||||
| 
 | ||||
| void Module::SetCountryCode(u8 country_code) { | ||||
|     ConsoleCountryInfo block = {{0, 0, 0}, country_code}; | ||||
|     SetConfigInfoBlock(CountryInfoBlockID, sizeof(block), 4, &block); | ||||
| } | ||||
| 
 | ||||
| u8 Module::GetCountryCode() { | ||||
|     ConsoleCountryInfo block; | ||||
|     GetConfigInfoBlock(CountryInfoBlockID, sizeof(block), 8, &block); | ||||
|     return block.country_code; | ||||
| } | ||||
| 
 | ||||
| void Module::GenerateConsoleUniqueId(u32& random_number, u64& console_id) { | ||||
|     CryptoPP::AutoSeededRandomPool rng; | ||||
|     random_number = rng.GenerateWord32(0, 0xFFFF); | ||||
|  |  | |||
|  | @ -357,6 +357,18 @@ public: | |||
|      */ | ||||
|     SoundOutputMode GetSoundOutputMode(); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Sets the country code in config savegame. | ||||
|      * @param country_code the country code to set | ||||
|      */ | ||||
|     void SetCountryCode(u8 country_code); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Gets the country code from config savegame. | ||||
|      * @returns the country code | ||||
|      */ | ||||
|     u8 GetCountryCode(); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Generates a new random console unique id. | ||||
|      * @param random_number a random generated 16bit number stored at 0x90002, used for generating | ||||
|  |  | |||
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