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	SDL2: Implement fullscreen
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					 3 changed files with 47 additions and 8 deletions
				
			
		|  | @ -57,6 +57,7 @@ static void PrintHelp(const char* argv0) { | ||||||
|                  " Nickname, password, address and port for multiplayer\n" |                  " Nickname, password, address and port for multiplayer\n" | ||||||
|                  "-r, --movie-record=[file]  Record a movie (game inputs) to the given file\n" |                  "-r, --movie-record=[file]  Record a movie (game inputs) to the given file\n" | ||||||
|                  "-p, --movie-play=[file]    Playback the movie (game inputs) from the given file\n" |                  "-p, --movie-play=[file]    Playback the movie (game inputs) from the given file\n" | ||||||
|  |                  "-f, --fullscreen     Start in fullscreen mode\n" | ||||||
|                  "-h, --help           Display this help and exit\n" |                  "-h, --help           Display this help and exit\n" | ||||||
|                  "-v, --version        Output version information and exit\n"; |                  "-v, --version        Output version information and exit\n"; | ||||||
| } | } | ||||||
|  | @ -134,20 +135,26 @@ int main(int argc, char** argv) { | ||||||
|     std::string filepath; |     std::string filepath; | ||||||
| 
 | 
 | ||||||
|     bool use_multiplayer = false; |     bool use_multiplayer = false; | ||||||
|  |     bool fullscreen = false; | ||||||
|     std::string nickname{}; |     std::string nickname{}; | ||||||
|     std::string password{}; |     std::string password{}; | ||||||
|     std::string address{}; |     std::string address{}; | ||||||
|     u16 port = Network::DefaultRoomPort; |     u16 port = Network::DefaultRoomPort; | ||||||
| 
 | 
 | ||||||
|     static struct option long_options[] = { |     static struct option long_options[] = { | ||||||
|         {"gdbport", required_argument, 0, 'g'},     {"install", required_argument, 0, 'i'}, |         {"gdbport", required_argument, 0, 'g'}, | ||||||
|         {"multiplayer", required_argument, 0, 'm'}, {"movie-record", required_argument, 0, 'r'}, |         {"install", required_argument, 0, 'i'}, | ||||||
|         {"movie-play", required_argument, 0, 'p'},  {"help", no_argument, 0, 'h'}, |         {"multiplayer", required_argument, 0, 'm'}, | ||||||
|         {"version", no_argument, 0, 'v'},           {0, 0, 0, 0}, |         {"movie-record", required_argument, 0, 'r'}, | ||||||
|  |         {"movie-play", required_argument, 0, 'p'}, | ||||||
|  |         {"fullscreen", no_argument, 0, 'f'}, | ||||||
|  |         {"help", no_argument, 0, 'h'}, | ||||||
|  |         {"version", no_argument, 0, 'v'}, | ||||||
|  |         {0, 0, 0, 0}, | ||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     while (optind < argc) { |     while (optind < argc) { | ||||||
|         char arg = getopt_long(argc, argv, "g:i:m:r:p:hv", long_options, &option_index); |         char arg = getopt_long(argc, argv, "g:i:m:r:p:fhv", long_options, &option_index); | ||||||
|         if (arg != -1) { |         if (arg != -1) { | ||||||
|             switch (arg) { |             switch (arg) { | ||||||
|             case 'g': |             case 'g': | ||||||
|  | @ -210,6 +217,10 @@ int main(int argc, char** argv) { | ||||||
|             case 'p': |             case 'p': | ||||||
|                 movie_play = optarg; |                 movie_play = optarg; | ||||||
|                 break; |                 break; | ||||||
|  |             case 'f': | ||||||
|  |                 fullscreen = true; | ||||||
|  |                 NGLOG_INFO(Frontend, "Starting in fullscreen mode..."); | ||||||
|  |                 break; | ||||||
|             case 'h': |             case 'h': | ||||||
|                 PrintHelp(argv[0]); |                 PrintHelp(argv[0]); | ||||||
|                 return 0; |                 return 0; | ||||||
|  | @ -255,7 +266,7 @@ int main(int argc, char** argv) { | ||||||
|     Settings::values.movie_record = std::move(movie_record); |     Settings::values.movie_record = std::move(movie_record); | ||||||
|     Settings::Apply(); |     Settings::Apply(); | ||||||
| 
 | 
 | ||||||
|     std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>()}; |     std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>(fullscreen)}; | ||||||
| 
 | 
 | ||||||
|     Core::System& system{Core::System::GetInstance()}; |     Core::System& system{Core::System::GetInstance()}; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -58,7 +58,28 @@ void EmuWindow_SDL2::OnResize() { | ||||||
|     UpdateCurrentFramebufferLayout(width, height); |     UpdateCurrentFramebufferLayout(width, height); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| EmuWindow_SDL2::EmuWindow_SDL2() { | void EmuWindow_SDL2::Fullscreen() { | ||||||
|  |     if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN) == 0) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     NGLOG_ERROR(Frontend, "Fullscreening failed: {}", SDL_GetError()); | ||||||
|  | 
 | ||||||
|  |     // Try a different fullscreening method
 | ||||||
|  |     NGLOG_INFO(Frontend, "Attempting to use borderless fullscreen..."); | ||||||
|  |     if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     NGLOG_ERROR(Frontend, "Borderless fullscreening failed: {}", SDL_GetError()); | ||||||
|  | 
 | ||||||
|  |     // Fallback algorithm: Maximise window.
 | ||||||
|  |     // Works on all systems (unless something is seriously wrong), so no fallback for this one.
 | ||||||
|  |     NGLOG_INFO(Frontend, "Falling back on a maximised window..."); | ||||||
|  |     SDL_MaximizeWindow(render_window); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { | ||||||
|     InputCommon::Init(); |     InputCommon::Init(); | ||||||
|     Network::Init(); |     Network::Init(); | ||||||
| 
 | 
 | ||||||
|  | @ -93,6 +114,10 @@ EmuWindow_SDL2::EmuWindow_SDL2() { | ||||||
|         exit(1); |         exit(1); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     if (fullscreen) { | ||||||
|  |         Fullscreen(); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     gl_context = SDL_GL_CreateContext(render_window); |     gl_context = SDL_GL_CreateContext(render_window); | ||||||
| 
 | 
 | ||||||
|     if (gl_context == nullptr) { |     if (gl_context == nullptr) { | ||||||
|  |  | ||||||
|  | @ -12,7 +12,7 @@ struct SDL_Window; | ||||||
| 
 | 
 | ||||||
| class EmuWindow_SDL2 : public EmuWindow { | class EmuWindow_SDL2 : public EmuWindow { | ||||||
| public: | public: | ||||||
|     EmuWindow_SDL2(); |     explicit EmuWindow_SDL2(bool fullscreen); | ||||||
|     ~EmuWindow_SDL2(); |     ~EmuWindow_SDL2(); | ||||||
| 
 | 
 | ||||||
|     /// Swap buffers to display the next frame
 |     /// Swap buffers to display the next frame
 | ||||||
|  | @ -43,6 +43,9 @@ private: | ||||||
|     /// Called by PollEvents when any event that may cause the window to be resized occurs
 |     /// Called by PollEvents when any event that may cause the window to be resized occurs
 | ||||||
|     void OnResize(); |     void OnResize(); | ||||||
| 
 | 
 | ||||||
|  |     /// Called when user passes the fullscreen parameter flag
 | ||||||
|  |     void Fullscreen(); | ||||||
|  | 
 | ||||||
|     /// Called when a configuration change affects the minimal size of the window
 |     /// Called when a configuration change affects the minimal size of the window
 | ||||||
|     void OnMinimalClientAreaChangeRequest( |     void OnMinimalClientAreaChangeRequest( | ||||||
|         const std::pair<unsigned, unsigned>& minimal_size) override; |         const std::pair<unsigned, unsigned>& minimal_size) override; | ||||||
|  |  | ||||||
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