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	video_core: Fix benign out-of-bounds indexing of array (#2553)
The resulting pointer wasn't written to unless the index was verified as valid, but that's still UB and triggered debug checks in MSVC. Reported by garrettboast on IRC
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					 1 changed files with 1 additions and 2 deletions
				
			
		|  | @ -39,9 +39,8 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, Attri | |||
| 
 | ||||
|         for (unsigned comp = 0; comp < 4; ++comp) { | ||||
|             RasterizerRegs::VSOutputAttributes::Semantic semantic = semantics[comp]; | ||||
|             float24* out = &vertex_slots[semantic]; | ||||
|             if (semantic < vertex_slots.size()) { | ||||
|                 *out = input.attr[i][comp]; | ||||
|                 vertex_slots[semantic] = input.attr[i][comp]; | ||||
|             } else if (semantic != RasterizerRegs::VSOutputAttributes::INVALID) { | ||||
|                 LOG_ERROR(HW_GPU, "Invalid/unknown semantic id: %u", (unsigned int)semantic); | ||||
|             } | ||||
|  |  | |||
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