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	Merge pull request #2222 from linkmauve/die-frameskip-die
Remove the broken frame_skip option
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						commit
						e279a6955e
					
				
					 7 changed files with 1 additions and 33 deletions
				
			
		|  | @ -59,7 +59,6 @@ void Config::ReadValues() { | ||||||
| 
 | 
 | ||||||
|     // Core
 |     // Core
 | ||||||
|     Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); |     Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); | ||||||
|     Settings::values.frame_skip = sdl2_config->GetInteger("Core", "frame_skip", 0); |  | ||||||
| 
 | 
 | ||||||
|     // Renderer
 |     // Renderer
 | ||||||
|     Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); |     Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); | ||||||
|  |  | ||||||
|  | @ -42,10 +42,6 @@ pad_circle_modifier_scale = | ||||||
| # 0: Interpreter (slow), 1 (default): JIT (fast) | # 0: Interpreter (slow), 1 (default): JIT (fast) | ||||||
| use_cpu_jit = | use_cpu_jit = | ||||||
| 
 | 
 | ||||||
| # The applied frameskip amount. Must be a power of two. |  | ||||||
| # 0 (default): No frameskip, 1: x2 frameskip, 2: x4 frameskip, 3: x8 frameskip, etc. |  | ||||||
| frame_skip = |  | ||||||
| 
 |  | ||||||
| [Renderer] | [Renderer] | ||||||
| # Whether to use software or hardware rendering. | # Whether to use software or hardware rendering. | ||||||
| # 0: Software, 1 (default): Hardware | # 0: Software, 1 (default): Hardware | ||||||
|  |  | ||||||
|  | @ -39,7 +39,6 @@ void Config::ReadValues() { | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Core"); |     qt_config->beginGroup("Core"); | ||||||
|     Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool(); |     Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool(); | ||||||
|     Settings::values.frame_skip = qt_config->value("frame_skip", 0).toInt(); |  | ||||||
|     qt_config->endGroup(); |     qt_config->endGroup(); | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Renderer"); |     qt_config->beginGroup("Renderer"); | ||||||
|  | @ -146,7 +145,6 @@ void Config::SaveValues() { | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Core"); |     qt_config->beginGroup("Core"); | ||||||
|     qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit); |     qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit); | ||||||
|     qt_config->setValue("frame_skip", Settings::values.frame_skip); |  | ||||||
|     qt_config->endGroup(); |     qt_config->endGroup(); | ||||||
| 
 | 
 | ||||||
|     qt_config->beginGroup("Renderer"); |     qt_config->beginGroup("Renderer"); | ||||||
|  |  | ||||||
|  | @ -29,16 +29,12 @@ namespace GPU { | ||||||
| 
 | 
 | ||||||
| Regs g_regs; | Regs g_regs; | ||||||
| 
 | 
 | ||||||
| /// True if the current frame was skipped
 |  | ||||||
| bool g_skip_frame; |  | ||||||
| /// 268MHz CPU clocks / 60Hz frames per second
 | /// 268MHz CPU clocks / 60Hz frames per second
 | ||||||
| const u64 frame_ticks = 268123480ull / 60; | const u64 frame_ticks = 268123480ull / 60; | ||||||
| /// Event id for CoreTiming
 | /// Event id for CoreTiming
 | ||||||
| static int vblank_event; | static int vblank_event; | ||||||
| /// Total number of frames drawn
 | /// Total number of frames drawn
 | ||||||
| static u64 frame_count; | static u64 frame_count; | ||||||
| /// True if the last frame was skipped
 |  | ||||||
| static bool last_skip_frame; |  | ||||||
| 
 | 
 | ||||||
| template <typename T> | template <typename T> | ||||||
| inline void Read(T& var, const u32 raw_addr) { | inline void Read(T& var, const u32 raw_addr) { | ||||||
|  | @ -519,20 +515,7 @@ template void Write<u8>(u32 addr, const u8 data); | ||||||
| /// Update hardware
 | /// Update hardware
 | ||||||
| static void VBlankCallback(u64 userdata, int cycles_late) { | static void VBlankCallback(u64 userdata, int cycles_late) { | ||||||
|     frame_count++; |     frame_count++; | ||||||
|     last_skip_frame = g_skip_frame; |     VideoCore::g_renderer->SwapBuffers(); | ||||||
|     g_skip_frame = (frame_count & Settings::values.frame_skip) != 0; |  | ||||||
| 
 |  | ||||||
|     // Swap buffers based on the frameskip mode, which is a little bit tricky. When
 |  | ||||||
|     // a frame is being skipped, nothing is being rendered to the internal framebuffer(s).
 |  | ||||||
|     // So, we should only swap frames if the last frame was rendered. The rules are:
 |  | ||||||
|     //  - If frameskip == 0 (disabled), always swap buffers
 |  | ||||||
|     //  - If frameskip == 1, swap buffers every other frame (starting from the first frame)
 |  | ||||||
|     //  - If frameskip > 1, swap buffers every frameskip^n frames (starting from the second frame)
 |  | ||||||
|     if ((((Settings::values.frame_skip != 1) ^ last_skip_frame) && |  | ||||||
|          last_skip_frame != g_skip_frame) || |  | ||||||
|         Settings::values.frame_skip == 0) { |  | ||||||
|         VideoCore::g_renderer->SwapBuffers(); |  | ||||||
|     } |  | ||||||
| 
 | 
 | ||||||
|     // Signal to GSP that GPU interrupt has occurred
 |     // Signal to GSP that GPU interrupt has occurred
 | ||||||
|     // TODO(yuriks): hwtest to determine if PDC0 is for the Top screen and PDC1 for the Sub
 |     // TODO(yuriks): hwtest to determine if PDC0 is for the Top screen and PDC1 for the Sub
 | ||||||
|  | @ -579,8 +562,6 @@ void Init() { | ||||||
|     framebuffer_sub.color_format.Assign(Regs::PixelFormat::RGB8); |     framebuffer_sub.color_format.Assign(Regs::PixelFormat::RGB8); | ||||||
|     framebuffer_sub.active_fb = 0; |     framebuffer_sub.active_fb = 0; | ||||||
| 
 | 
 | ||||||
|     last_skip_frame = false; |  | ||||||
|     g_skip_frame = false; |  | ||||||
|     frame_count = 0; |     frame_count = 0; | ||||||
| 
 | 
 | ||||||
|     vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback); |     vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback); | ||||||
|  |  | ||||||
|  | @ -316,7 +316,6 @@ ASSERT_REG_POSITION(command_processor_config, 0x00638); | ||||||
| static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set"); | static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set"); | ||||||
| 
 | 
 | ||||||
| extern Regs g_regs; | extern Regs g_regs; | ||||||
| extern bool g_skip_frame; |  | ||||||
| 
 | 
 | ||||||
| template <typename T> | template <typename T> | ||||||
| void Read(T& var, const u32 addr); | void Read(T& var, const u32 addr); | ||||||
|  |  | ||||||
|  | @ -78,7 +78,6 @@ struct Values { | ||||||
| 
 | 
 | ||||||
|     // Core
 |     // Core
 | ||||||
|     bool use_cpu_jit; |     bool use_cpu_jit; | ||||||
|     int frame_skip; |  | ||||||
| 
 | 
 | ||||||
|     // Data Storage
 |     // Data Storage
 | ||||||
|     bool use_virtual_sd; |     bool use_virtual_sd; | ||||||
|  |  | ||||||
|  | @ -52,10 +52,6 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||||
|     if (id >= regs.NumIds()) |     if (id >= regs.NumIds()) | ||||||
|         return; |         return; | ||||||
| 
 | 
 | ||||||
|     // If we're skipping this frame, only allow trigger IRQ
 |  | ||||||
|     if (GPU::g_skip_frame && id != PICA_REG_INDEX(trigger_irq)) |  | ||||||
|         return; |  | ||||||
| 
 |  | ||||||
|     // TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
 |     // TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
 | ||||||
|     u32 old_value = regs[id]; |     u32 old_value = regs[id]; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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