mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 05:40:04 +00:00 
			
		
		
		
	Merge pull request #3145 from MerryMage/lg2-ex2
shader_jit_x64_compiler: Remove ABI overhead of LG2 and EX2
This commit is contained in:
		
						commit
						e23c3cd7f7
					
				
					 5 changed files with 285 additions and 20 deletions
				
			
		|  | @ -14,11 +14,17 @@ set(HEADERS | |||
|             core/arm/arm_test_common.h | ||||
|             ) | ||||
| 
 | ||||
| if (ARCHITECTURE_x86_64) | ||||
|     set(SRCS ${SRCS} | ||||
|             video_core/shader/shader_jit_x64_compiler.cpp | ||||
|             ) | ||||
| endif() | ||||
| 
 | ||||
| create_directory_groups(${SRCS} ${HEADERS}) | ||||
| 
 | ||||
| add_executable(tests ${SRCS} ${HEADERS}) | ||||
| target_link_libraries(tests PRIVATE common core) | ||||
| target_link_libraries(tests PRIVATE common core video_core) | ||||
| target_link_libraries(tests PRIVATE glad) # To support linker work-around | ||||
| target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} catch-single-include Threads::Threads) | ||||
| target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} catch-single-include nihstro-headers Threads::Threads) | ||||
| 
 | ||||
| add_test(NAME tests COMMAND tests) | ||||
|  |  | |||
							
								
								
									
										91
									
								
								src/tests/video_core/shader/shader_jit_x64_compiler.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										91
									
								
								src/tests/video_core/shader/shader_jit_x64_compiler.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,91 @@ | |||
| // Copyright 2017 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <algorithm> | ||||
| #include <cmath> | ||||
| #include <memory> | ||||
| #include <catch.hpp> | ||||
| #include <nihstro/inline_assembly.h> | ||||
| #include "video_core/shader/shader_jit_x64_compiler.h" | ||||
| 
 | ||||
| using float24 = Pica::float24; | ||||
| using JitShader = Pica::Shader::JitShader; | ||||
| 
 | ||||
| using DestRegister = nihstro::DestRegister; | ||||
| using OpCode = nihstro::OpCode; | ||||
| using SourceRegister = nihstro::SourceRegister; | ||||
| 
 | ||||
| static std::unique_ptr<JitShader> CompileShader(std::initializer_list<nihstro::InlineAsm> code) { | ||||
|     const auto shbin = nihstro::InlineAsm::CompileToRawBinary(code); | ||||
| 
 | ||||
|     std::array<u32, Pica::Shader::MAX_PROGRAM_CODE_LENGTH> program_code{}; | ||||
|     std::array<u32, Pica::Shader::MAX_SWIZZLE_DATA_LENGTH> swizzle_data{}; | ||||
| 
 | ||||
|     std::transform(shbin.program.begin(), shbin.program.end(), program_code.begin(), | ||||
|                    [](const auto& x) { return x.hex; }); | ||||
|     std::transform(shbin.swizzle_table.begin(), shbin.swizzle_table.end(), swizzle_data.begin(), | ||||
|                    [](const auto& x) { return x.hex; }); | ||||
| 
 | ||||
|     auto shader = std::make_unique<JitShader>(); | ||||
|     shader->Compile(&program_code, &swizzle_data); | ||||
| 
 | ||||
|     return shader; | ||||
| } | ||||
| 
 | ||||
| class ShaderTest { | ||||
| public: | ||||
|     explicit ShaderTest(std::initializer_list<nihstro::InlineAsm> code) | ||||
|         : shader(CompileShader(code)) {} | ||||
| 
 | ||||
|     float Run(float input) { | ||||
|         Pica::Shader::ShaderSetup shader_setup; | ||||
|         Pica::Shader::UnitState shader_unit; | ||||
| 
 | ||||
|         shader_unit.registers.input[0].x = float24::FromFloat32(input); | ||||
|         shader->Run(shader_setup, shader_unit, 0); | ||||
|         return shader_unit.registers.output[0].x.ToFloat32(); | ||||
|     } | ||||
| 
 | ||||
| public: | ||||
|     std::unique_ptr<JitShader> shader; | ||||
| }; | ||||
| 
 | ||||
| TEST_CASE("LG2", "[video_core][shader][shader_jit]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|         // clang-format off
 | ||||
|         {OpCode::Id::LG2, sh_output, sh_input}, | ||||
|         {OpCode::Id::END}, | ||||
|         // clang-format on
 | ||||
|     }); | ||||
| 
 | ||||
|     REQUIRE(std::isnan(shader.Run(NAN))); | ||||
|     REQUIRE(std::isnan(shader.Run(-1.f))); | ||||
|     REQUIRE(std::isinf(shader.Run(0.f))); | ||||
|     REQUIRE(shader.Run(4.f) == Approx(2.f)); | ||||
|     REQUIRE(shader.Run(64.f) == Approx(6.f)); | ||||
|     REQUIRE(shader.Run(1.e24f) == Approx(79.7262742773f)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("EX2", "[video_core][shader][shader_jit]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|         // clang-format off
 | ||||
|         {OpCode::Id::EX2, sh_output, sh_input}, | ||||
|         {OpCode::Id::END}, | ||||
|         // clang-format on
 | ||||
|     }); | ||||
| 
 | ||||
|     REQUIRE(std::isnan(shader.Run(NAN))); | ||||
|     REQUIRE(shader.Run(-800.f) == Approx(0.f)); | ||||
|     REQUIRE(shader.Run(0.f) == Approx(1.f)); | ||||
|     REQUIRE(shader.Run(2.f) == Approx(4.f)); | ||||
|     REQUIRE(shader.Run(6.f) == Approx(64.f)); | ||||
|     REQUIRE(shader.Run(79.7262742773f) == Approx(1.e24f)); | ||||
|     REQUIRE(std::isinf(shader.Run(800.f))); | ||||
| } | ||||
|  | @ -87,7 +87,7 @@ target_link_libraries(video_core PUBLIC common core) | |||
| target_link_libraries(video_core PRIVATE glad nihstro-headers) | ||||
| 
 | ||||
| if (ARCHITECTURE_x86_64) | ||||
|     target_link_libraries(video_core PRIVATE xbyak) | ||||
|     target_link_libraries(video_core PUBLIC xbyak) | ||||
| endif() | ||||
| 
 | ||||
| if (PNG_FOUND) | ||||
|  |  | |||
|  | @ -432,27 +432,13 @@ void JitShader::Compile_DPH(Instruction instr) { | |||
| 
 | ||||
| void JitShader::Compile_EX2(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     movss(xmm0, SRC1); // ABI_PARAM1
 | ||||
| 
 | ||||
|     ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0); | ||||
|     CallFarFunction(*this, exp2f); | ||||
|     ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0); | ||||
| 
 | ||||
|     shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
 | ||||
|     movaps(SRC1, xmm0); | ||||
|     call(exp2_subroutine); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitShader::Compile_LG2(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     movss(xmm0, SRC1); // ABI_PARAM1
 | ||||
| 
 | ||||
|     ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0); | ||||
|     CallFarFunction(*this, log2f); | ||||
|     ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0); | ||||
| 
 | ||||
|     shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
 | ||||
|     movaps(SRC1, xmm0); | ||||
|     call(log2_subroutine); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
|  | @ -935,7 +921,179 @@ void JitShader::Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_ | |||
|     LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize()); | ||||
| } | ||||
| 
 | ||||
| JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {} | ||||
| JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) { | ||||
|     CompilePrelude(); | ||||
| } | ||||
| 
 | ||||
| void JitShader::CompilePrelude() { | ||||
|     log2_subroutine = CompilePrelude_Log2(); | ||||
|     exp2_subroutine = CompilePrelude_Exp2(); | ||||
| } | ||||
| 
 | ||||
| Xbyak::Label JitShader::CompilePrelude_Log2() { | ||||
|     Xbyak::Label subroutine; | ||||
| 
 | ||||
|     // SSE does not have a log instruction, thus we must approximate.
 | ||||
|     // We perform this approximation first performaing a range reduction into the range [1.0, 2.0).
 | ||||
|     // A minimax polynomial which was fit for the function log2(x) / (x - 1) is then evaluated.
 | ||||
|     // We multiply the result by (x - 1) then restore the result into the appropriate range.
 | ||||
| 
 | ||||
|     // Coefficients for the minimax polynomial.
 | ||||
|     // f(x) computes approximately log2(x) / (x - 1).
 | ||||
|     // f(x) = c4 + x * (c3 + x * (c2 + x * (c1 + x * c0)).
 | ||||
|     align(64); | ||||
|     const void* c0 = getCurr(); | ||||
|     dd(0x3d74552f); | ||||
|     const void* c1 = getCurr(); | ||||
|     dd(0xbeee7397); | ||||
|     const void* c2 = getCurr(); | ||||
|     dd(0x3fbd96dd); | ||||
|     const void* c3 = getCurr(); | ||||
|     dd(0xc02153f6); | ||||
|     const void* c4 = getCurr(); | ||||
|     dd(0x4038d96c); | ||||
| 
 | ||||
|     align(16); | ||||
|     const void* negative_infinity_vector = getCurr(); | ||||
|     dd(0xff800000); | ||||
|     dd(0xff800000); | ||||
|     dd(0xff800000); | ||||
|     dd(0xff800000); | ||||
|     const void* default_qnan_vector = getCurr(); | ||||
|     dd(0x7fc00000); | ||||
|     dd(0x7fc00000); | ||||
|     dd(0x7fc00000); | ||||
|     dd(0x7fc00000); | ||||
| 
 | ||||
|     Xbyak::Label input_is_nan, input_is_zero, input_out_of_range; | ||||
| 
 | ||||
|     align(16); | ||||
|     L(input_out_of_range); | ||||
|     je(input_is_zero); | ||||
|     movaps(SRC1, xword[rip + default_qnan_vector]); | ||||
|     ret(); | ||||
|     L(input_is_zero); | ||||
|     movaps(SRC1, xword[rip + negative_infinity_vector]); | ||||
|     ret(); | ||||
| 
 | ||||
|     align(16); | ||||
|     L(subroutine); | ||||
| 
 | ||||
|     // Here we handle edge cases: input in {NaN, 0, -Inf, Negative}.
 | ||||
|     xorps(SCRATCH, SCRATCH); | ||||
|     ucomiss(SCRATCH, SRC1); | ||||
|     jp(input_is_nan); | ||||
|     jae(input_out_of_range); | ||||
| 
 | ||||
|     // Split input
 | ||||
|     movd(eax, SRC1); | ||||
|     mov(edx, eax); | ||||
|     and_(eax, 0x7f800000); | ||||
|     and_(edx, 0x007fffff); | ||||
|     movss(SCRATCH, xword[rip + c0]); // Preload c0.
 | ||||
|     or_(edx, 0x3f800000); | ||||
|     movd(SRC1, edx); | ||||
|     // SRC1 now contains the mantissa of the input.
 | ||||
|     mulss(SCRATCH, SRC1); | ||||
|     shr(eax, 23); | ||||
|     sub(eax, 0x7f); | ||||
|     cvtsi2ss(SCRATCH2, eax); | ||||
|     // SCRATCH2 now contains the exponent of the input.
 | ||||
| 
 | ||||
|     // Complete computation of polynomial
 | ||||
|     addss(SCRATCH, xword[rip + c1]); | ||||
|     mulss(SCRATCH, SRC1); | ||||
|     addss(SCRATCH, xword[rip + c2]); | ||||
|     mulss(SCRATCH, SRC1); | ||||
|     addss(SCRATCH, xword[rip + c3]); | ||||
|     mulss(SCRATCH, SRC1); | ||||
|     subss(SRC1, ONE); | ||||
|     addss(SCRATCH, xword[rip + c4]); | ||||
|     mulss(SCRATCH, SRC1); | ||||
|     addss(SCRATCH2, SCRATCH); | ||||
| 
 | ||||
|     // Duplicate result across vector
 | ||||
|     xorps(SRC1, SRC1); // break dependency chain
 | ||||
|     movss(SRC1, SCRATCH2); | ||||
|     L(input_is_nan); | ||||
|     shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); | ||||
| 
 | ||||
|     ret(); | ||||
| 
 | ||||
|     return subroutine; | ||||
| } | ||||
| 
 | ||||
| Xbyak::Label JitShader::CompilePrelude_Exp2() { | ||||
|     Xbyak::Label subroutine; | ||||
| 
 | ||||
|     // SSE does not have a exp instruction, thus we must approximate.
 | ||||
|     // We perform this approximation first performaing a range reduction into the range [-0.5, 0.5).
 | ||||
|     // A minimax polynomial which was fit for the function exp2(x) is then evaluated.
 | ||||
|     // We then restore the result into the appropriate range.
 | ||||
| 
 | ||||
|     align(64); | ||||
|     const void* input_max = getCurr(); | ||||
|     dd(0x43010000); | ||||
|     const void* input_min = getCurr(); | ||||
|     dd(0xc2fdffff); | ||||
|     const void* c0 = getCurr(); | ||||
|     dd(0x3c5dbe69); | ||||
|     const void* half = getCurr(); | ||||
|     dd(0x3f000000); | ||||
|     const void* c1 = getCurr(); | ||||
|     dd(0x3d5509f9); | ||||
|     const void* c2 = getCurr(); | ||||
|     dd(0x3e773cc5); | ||||
|     const void* c3 = getCurr(); | ||||
|     dd(0x3f3168b3); | ||||
|     const void* c4 = getCurr(); | ||||
|     dd(0x3f800016); | ||||
| 
 | ||||
|     Xbyak::Label ret_label; | ||||
| 
 | ||||
|     align(16); | ||||
|     L(subroutine); | ||||
| 
 | ||||
|     // Handle edge cases
 | ||||
|     ucomiss(SRC1, SRC1); | ||||
|     jp(ret_label); | ||||
|     // Clamp to maximum range since we shift the value directly into the exponent.
 | ||||
|     minss(SRC1, xword[rip + input_max]); | ||||
|     maxss(SRC1, xword[rip + input_min]); | ||||
| 
 | ||||
|     // Decompose input
 | ||||
|     movss(SCRATCH, SRC1); | ||||
|     movss(SCRATCH2, xword[rip + c0]); // Preload c0.
 | ||||
|     subss(SCRATCH, xword[rip + half]); | ||||
|     cvtss2si(eax, SCRATCH); | ||||
|     cvtsi2ss(SCRATCH, eax); | ||||
|     // SCRATCH now contains input rounded to the nearest integer.
 | ||||
|     add(eax, 0x7f); | ||||
|     subss(SRC1, SCRATCH); | ||||
|     // SRC1 contains input - round(input), which is in [-0.5, 0.5).
 | ||||
|     mulss(SCRATCH2, SRC1); | ||||
|     shl(eax, 23); | ||||
|     movd(SCRATCH, eax); | ||||
|     // SCRATCH contains 2^(round(input)).
 | ||||
| 
 | ||||
|     // Complete computation of polynomial.
 | ||||
|     addss(SCRATCH2, xword[rip + c1]); | ||||
|     mulss(SCRATCH2, SRC1); | ||||
|     addss(SCRATCH2, xword[rip + c2]); | ||||
|     mulss(SCRATCH2, SRC1); | ||||
|     addss(SCRATCH2, xword[rip + c3]); | ||||
|     mulss(SRC1, SCRATCH2); | ||||
|     addss(SRC1, xword[rip + c4]); | ||||
|     mulss(SRC1, SCRATCH); | ||||
| 
 | ||||
|     // Duplicate result across vector
 | ||||
|     L(ret_label); | ||||
|     shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); | ||||
| 
 | ||||
|     ret(); | ||||
| 
 | ||||
|     return subroutine; | ||||
| } | ||||
| 
 | ||||
| } // namespace Shader
 | ||||
| 
 | ||||
|  |  | |||
|  | @ -106,6 +106,13 @@ private: | |||
|      */ | ||||
|     void FindReturnOffsets(); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Emits data and code for utility functions. | ||||
|      */ | ||||
|     void CompilePrelude(); | ||||
|     Xbyak::Label CompilePrelude_Log2(); | ||||
|     Xbyak::Label CompilePrelude_Exp2(); | ||||
| 
 | ||||
|     const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_code = nullptr; | ||||
|     const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>* swizzle_data = nullptr; | ||||
| 
 | ||||
|  | @ -120,6 +127,9 @@ private: | |||
| 
 | ||||
|     using CompiledShader = void(const void* setup, void* state, const u8* start_addr); | ||||
|     CompiledShader* program = nullptr; | ||||
| 
 | ||||
|     Xbyak::Label log2_subroutine; | ||||
|     Xbyak::Label exp2_subroutine; | ||||
| }; | ||||
| 
 | ||||
| } // Shader
 | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue