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	NWM_UDS: change SleepClientThread to use std::chrono::nanoseconds
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -555,7 +555,7 @@ void NWM_UDS::RecvBeaconBroadcastData(Kernel::HLERequestContext& ctx) { | |||
|     rb.PushMappedBuffer(out_buffer); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_NWM, "called out_buffer_size=0x%08X, wlan_comm_id=0x%08X, id=0x%08X," | ||||
|                             "unk1=0x%08X, unk2=0x%08X, offset=%zu", | ||||
|                            "unk1=0x%08X, unk2=0x%08X, offset=%zu", | ||||
|               out_buffer_size, wlan_comm_id, id, unk1, unk2, cur_buffer_size); | ||||
| } | ||||
| 
 | ||||
|  | @ -1061,7 +1061,7 @@ void NWM_UDS::ConnectToNetwork(Kernel::HLERequestContext& ctx) { | |||
| 
 | ||||
|     // 300 ms
 | ||||
|     // Since this timing is handled by core_timing it could differ from the 'real world' time
 | ||||
|     static constexpr u64 UDSConnectionTimeout = 300000000; | ||||
|     static constexpr std::chrono::nanoseconds UDSConnectionTimeout{300000000}; | ||||
| 
 | ||||
|     connection_event = ctx.SleepClientThread( | ||||
|         Kernel::GetCurrentThread(), "uds::ConnectToNetwork", UDSConnectionTimeout, | ||||
|  |  | |||
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