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	Merge pull request #5248 from lioncash/view
post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
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						df92b37bbf
					
				
					 2 changed files with 3 additions and 2 deletions
				
			
		|  | @ -150,7 +150,7 @@ std::vector<std::string> GetPostProcessingShaderList(bool anaglyph) { | |||
|     return shader_names; | ||||
| } | ||||
| 
 | ||||
| std::string GetPostProcessingShaderCode(bool anaglyph, std::string shader) { | ||||
| std::string GetPostProcessingShaderCode(bool anaglyph, std::string_view shader) { | ||||
|     std::string shader_dir = FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir); | ||||
|     std::string shader_path; | ||||
| 
 | ||||
|  |  | |||
|  | @ -5,6 +5,7 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <string> | ||||
| #include <string_view> | ||||
| #include <vector> | ||||
| 
 | ||||
| namespace OpenGL { | ||||
|  | @ -18,6 +19,6 @@ std::vector<std::string> GetPostProcessingShaderList(bool anaglyph); | |||
| // If anaglyph is true, it searches the shaders/anaglyph directory rather than
 | ||||
| // the shaders directory
 | ||||
| // If the shader cannot be loaded, an empty string is returned
 | ||||
| std::string GetPostProcessingShaderCode(bool anaglyph, std::string shader_name); | ||||
| std::string GetPostProcessingShaderCode(bool anaglyph, std::string_view shader_name); | ||||
| 
 | ||||
| } // namespace OpenGL
 | ||||
|  |  | |||
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