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	file_util: Use a u64 to represent number of entries
This avoids a truncating cast on size. I doubt we'd ever traverse a directory this large, however we also shouldn't truncate sizes away.
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					 3 changed files with 14 additions and 14 deletions
				
			
		|  | @ -630,7 +630,7 @@ void GameList::RefreshGameDirectory() { | |||
| 
 | ||||
| void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion, | ||||
|                                              GameListDir* parent_dir) { | ||||
|     const auto callback = [this, recursion, parent_dir](unsigned* num_entries_out, | ||||
|     const auto callback = [this, recursion, parent_dir](u64* num_entries_out, | ||||
|                                                         const std::string& directory, | ||||
|                                                         const std::string& virtual_name) -> bool { | ||||
|         std::string physical_name = directory + DIR_SEP + virtual_name; | ||||
|  |  | |||
|  | @ -394,12 +394,12 @@ bool CreateEmptyFile(const std::string& filename) { | |||
|     return true; | ||||
| } | ||||
| 
 | ||||
| bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory, | ||||
| bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, | ||||
|                            DirectoryEntryCallable callback) { | ||||
|     LOG_TRACE(Common_Filesystem, "directory {}", directory); | ||||
| 
 | ||||
|     // How many files + directories we found
 | ||||
|     unsigned found_entries = 0; | ||||
|     u64 found_entries = 0; | ||||
| 
 | ||||
|     // Save the status of callback function
 | ||||
|     bool callback_error = false; | ||||
|  | @ -429,7 +429,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo | |||
|         if (virtual_name == "." || virtual_name == "..") | ||||
|             continue; | ||||
| 
 | ||||
|         unsigned ret_entries = 0; | ||||
|         u64 ret_entries = 0; | ||||
|         if (!callback(&ret_entries, directory, virtual_name)) { | ||||
|             callback_error = true; | ||||
|             break; | ||||
|  | @ -453,9 +453,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo | |||
|     return true; | ||||
| } | ||||
| 
 | ||||
| unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | ||||
|                            unsigned int recursion) { | ||||
|     const auto callback = [recursion, &parent_entry](unsigned* num_entries_out, | ||||
| u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | ||||
|                       unsigned int recursion) { | ||||
|     const auto callback = [recursion, &parent_entry](u64* num_entries_out, | ||||
|                                                      const std::string& directory, | ||||
|                                                      const std::string& virtual_name) -> bool { | ||||
|         FSTEntry entry; | ||||
|  | @ -467,7 +467,7 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | |||
|             // is a directory, lets go inside if we didn't recurse to often
 | ||||
|             if (recursion > 0) { | ||||
|                 entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1); | ||||
|                 *num_entries_out += (int)entry.size; | ||||
|                 *num_entries_out += entry.size; | ||||
|             } else { | ||||
|                 entry.size = 0; | ||||
|             } | ||||
|  | @ -482,12 +482,12 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | |||
|         return true; | ||||
|     }; | ||||
| 
 | ||||
|     unsigned num_entries; | ||||
|     u64 num_entries; | ||||
|     return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0; | ||||
| } | ||||
| 
 | ||||
| bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) { | ||||
|     const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory, | ||||
|     const auto callback = [recursion](u64* num_entries_out, const std::string& directory, | ||||
|                                       const std::string& virtual_name) -> bool { | ||||
|         std::string new_path = directory + DIR_SEP_CHR + virtual_name; | ||||
| 
 | ||||
|  |  | |||
|  | @ -85,7 +85,7 @@ bool CreateEmptyFile(const std::string& filename); | |||
|  * @return whether handling the entry succeeded | ||||
|  */ | ||||
| using DirectoryEntryCallable = std::function<bool( | ||||
|     unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name)>; | ||||
|     u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>; | ||||
| 
 | ||||
| /**
 | ||||
|  * Scans a directory, calling the callback for each file/directory contained within. | ||||
|  | @ -96,7 +96,7 @@ using DirectoryEntryCallable = std::function<bool( | |||
|  * @param callback The callback which will be called for each entry | ||||
|  * @return whether scanning the directory succeeded | ||||
|  */ | ||||
| bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory, | ||||
| bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, | ||||
|                            DirectoryEntryCallable callback); | ||||
| 
 | ||||
| /**
 | ||||
|  | @ -106,8 +106,8 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo | |||
|  * @param recursion Number of children directories to read before giving up. | ||||
|  * @return the total number of files/directories found | ||||
|  */ | ||||
| unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | ||||
|                            unsigned int recursion = 0); | ||||
| u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, | ||||
|                       unsigned int recursion = 0); | ||||
| 
 | ||||
| // deletes the given directory and anything under it. Returns true on success.
 | ||||
| bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256); | ||||
|  |  | |||
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