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	AudioCore: Move samples_per_frame and num_sources into hle/common.h
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					 3 changed files with 11 additions and 12 deletions
				
			
		|  | @ -10,8 +10,6 @@ class VMManager; | |||
| 
 | ||||
| namespace AudioCore { | ||||
| 
 | ||||
| constexpr int num_sources = 24; | ||||
| constexpr int samples_per_frame = 160;     ///< Samples per audio frame at native sample rate
 | ||||
| constexpr int native_sample_rate = 32728;  ///< 32kHz
 | ||||
| 
 | ||||
| /// Initialise Audio Core
 | ||||
|  |  | |||
|  | @ -7,18 +7,19 @@ | |||
| #include <algorithm> | ||||
| #include <array> | ||||
| 
 | ||||
| #include "audio_core/audio_core.h" | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| namespace DSP { | ||||
| namespace HLE { | ||||
| 
 | ||||
| constexpr int num_sources = 24; | ||||
| constexpr int samples_per_frame = 160;     ///< Samples per audio frame at native sample rate
 | ||||
| 
 | ||||
| /// The final output to the speakers is stereo. Preprocessing output in Source is also stereo.
 | ||||
| using StereoFrame16 = std::array<std::array<s16, 2>, AudioCore::samples_per_frame>; | ||||
| using StereoFrame16 = std::array<std::array<s16, 2>, samples_per_frame>; | ||||
| 
 | ||||
| /// The DSP is quadraphonic internally.
 | ||||
| using QuadFrame32   = std::array<std::array<s32, 4>, AudioCore::samples_per_frame>; | ||||
| using QuadFrame32   = std::array<std::array<s32, 4>, samples_per_frame>; | ||||
| 
 | ||||
| /**
 | ||||
|  * This performs the filter operation defined by FilterT::ProcessSample on the frame in-place. | ||||
|  |  | |||
|  | @ -7,7 +7,7 @@ | |||
| #include <cstddef> | ||||
| #include <type_traits> | ||||
| 
 | ||||
| #include "audio_core/audio_core.h" | ||||
| #include "audio_core/hle/common.h" | ||||
| 
 | ||||
| #include "common/bit_field.h" | ||||
| #include "common/common_funcs.h" | ||||
|  | @ -305,7 +305,7 @@ struct SourceConfiguration { | |||
|         u16_le buffer_id; | ||||
|     }; | ||||
| 
 | ||||
|     Configuration config[AudioCore::num_sources]; | ||||
|     Configuration config[num_sources]; | ||||
| }; | ||||
| ASSERT_DSP_STRUCT(SourceConfiguration::Configuration, 192); | ||||
| ASSERT_DSP_STRUCT(SourceConfiguration::Configuration::Buffer, 20); | ||||
|  | @ -320,7 +320,7 @@ struct SourceStatus { | |||
|         INSERT_PADDING_DSPWORDS(1); | ||||
|     }; | ||||
| 
 | ||||
|     Status status[AudioCore::num_sources]; | ||||
|     Status status[num_sources]; | ||||
| }; | ||||
| ASSERT_DSP_STRUCT(SourceStatus::Status, 12); | ||||
| 
 | ||||
|  | @ -413,7 +413,7 @@ ASSERT_DSP_STRUCT(DspConfiguration::ReverbEffect, 52); | |||
| struct AdpcmCoefficients { | ||||
|     /// Coefficients are signed fixed point with 11 fractional bits.
 | ||||
|     /// Each source has 16 coefficients associated with it.
 | ||||
|     s16_le coeff[AudioCore::num_sources][16]; | ||||
|     s16_le coeff[num_sources][16]; | ||||
| }; | ||||
| ASSERT_DSP_STRUCT(AdpcmCoefficients, 768); | ||||
| 
 | ||||
|  | @ -427,7 +427,7 @@ ASSERT_DSP_STRUCT(DspStatus, 32); | |||
| /// Final mixed output in PCM16 stereo format, what you hear out of the speakers.
 | ||||
| /// When the application writes to this region it has no effect.
 | ||||
| struct FinalMixSamples { | ||||
|     s16_le pcm16[2 * AudioCore::samples_per_frame]; | ||||
|     s16_le pcm16[2 * samples_per_frame]; | ||||
| }; | ||||
| ASSERT_DSP_STRUCT(FinalMixSamples, 640); | ||||
| 
 | ||||
|  | @ -437,7 +437,7 @@ ASSERT_DSP_STRUCT(FinalMixSamples, 640); | |||
| /// Values that exceed s16 range will be clipped by the DSP after further processing.
 | ||||
| struct IntermediateMixSamples { | ||||
|     struct Samples { | ||||
|         s32_le pcm32[4][AudioCore::samples_per_frame]; ///< Little-endian as opposed to DSP middle-endian.
 | ||||
|         s32_le pcm32[4][samples_per_frame]; ///< Little-endian as opposed to DSP middle-endian.
 | ||||
|     }; | ||||
| 
 | ||||
|     Samples mix1; | ||||
|  |  | |||
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