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	video_core/utils: Remove unused variables in GetMortonOffset
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		|  | @ -72,11 +72,8 @@ static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { | ||||||
|     //
 |     //
 | ||||||
|     // This pattern is what's called Z-order curve, or Morton order.
 |     // This pattern is what's called Z-order curve, or Morton order.
 | ||||||
| 
 | 
 | ||||||
|     const unsigned int block_width = 8; |  | ||||||
|     const unsigned int block_height = 8; |     const unsigned int block_height = 8; | ||||||
| 
 |  | ||||||
|     const unsigned int coarse_x = x & ~7; |     const unsigned int coarse_x = x & ~7; | ||||||
|     const unsigned int coarse_y = y & ~7; |  | ||||||
| 
 | 
 | ||||||
|     u32 i = VideoCore::MortonInterleave(x, y); |     u32 i = VideoCore::MortonInterleave(x, y); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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