mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 05:40:04 +00:00 
			
		
		
		
	OpenGL: Rename cache functions to better match what they actually do
This commit is contained in:
		
							parent
							
								
									87df493b5b
								
							
						
					
					
						commit
						da80ece8b9
					
				
					 3 changed files with 11 additions and 12 deletions
				
			
		|  | @ -135,7 +135,7 @@ void RasterizerOpenGL::Reset() { | ||||||
| 
 | 
 | ||||||
|     SetShader(); |     SetShader(); | ||||||
| 
 | 
 | ||||||
|     res_cache.FullFlush(); |     res_cache.InvalidateAll(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0, | void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0, | ||||||
|  | @ -176,8 +176,8 @@ void RasterizerOpenGL::DrawTriangles() { | ||||||
|     u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format) |     u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format) | ||||||
|                             * regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight(); |                             * regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight(); | ||||||
| 
 | 
 | ||||||
|     res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size, true); |     res_cache.InvalidateInRange(cur_fb_color_addr, cur_fb_color_size, true); | ||||||
|     res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size, true); |     res_cache.InvalidateInRange(cur_fb_depth_addr, cur_fb_depth_size, true); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void RasterizerOpenGL::CommitFramebuffer() { | void RasterizerOpenGL::CommitFramebuffer() { | ||||||
|  | @ -328,7 +328,7 @@ void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) { | ||||||
|         ReloadDepthBuffer(); |         ReloadDepthBuffer(); | ||||||
| 
 | 
 | ||||||
|     // Notify cache of flush in case the region touches a cached resource
 |     // Notify cache of flush in case the region touches a cached resource
 | ||||||
|     res_cache.NotifyFlush(addr, size); |     res_cache.InvalidateInRange(addr, size); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void RasterizerOpenGL::SamplerInfo::Create() { | void RasterizerOpenGL::SamplerInfo::Create() { | ||||||
|  |  | ||||||
|  | @ -15,7 +15,7 @@ | ||||||
| #include "video_core/renderer_opengl/pica_to_gl.h" | #include "video_core/renderer_opengl/pica_to_gl.h" | ||||||
| 
 | 
 | ||||||
| RasterizerCacheOpenGL::~RasterizerCacheOpenGL() { | RasterizerCacheOpenGL::~RasterizerCacheOpenGL() { | ||||||
|     FullFlush(); |     InvalidateAll(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| MICROPROFILE_DEFINE(OpenGL_TextureUpload, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); | MICROPROFILE_DEFINE(OpenGL_TextureUpload, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); | ||||||
|  | @ -58,8 +58,7 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) { | void RasterizerCacheOpenGL::InvalidateInRange(PAddr addr, u32 size, bool ignore_hash) { | ||||||
|     // Flush any texture that falls in the flushed region
 |  | ||||||
|     // TODO: Optimize by also inserting upper bound (addr + size) of each texture into the same map and also narrow using lower_bound
 |     // TODO: Optimize by also inserting upper bound (addr + size) of each texture into the same map and also narrow using lower_bound
 | ||||||
|     auto cache_upper_bound = texture_cache.upper_bound(addr + size); |     auto cache_upper_bound = texture_cache.upper_bound(addr + size); | ||||||
| 
 | 
 | ||||||
|  | @ -77,6 +76,6 @@ void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void RasterizerCacheOpenGL::FullFlush() { | void RasterizerCacheOpenGL::InvalidateAll() { | ||||||
|     texture_cache.clear(); |     texture_cache.clear(); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -23,11 +23,11 @@ public: | ||||||
|         LoadAndBindTexture(state, texture_unit, Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format)); |         LoadAndBindTexture(state, texture_unit, Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format)); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     /// Flush any cached resource that touches the flushed region
 |     /// Invalidate any cached resource intersecting the specified region.
 | ||||||
|     void NotifyFlush(PAddr addr, u32 size, bool ignore_hash = false); |     void InvalidateInRange(PAddr addr, u32 size, bool ignore_hash = false); | ||||||
| 
 | 
 | ||||||
|     /// Flush all cached OpenGL resources tracked by this cache manager
 |     /// Invalidate all cached OpenGL resources tracked by this cache manager
 | ||||||
|     void FullFlush(); |     void InvalidateAll(); | ||||||
| 
 | 
 | ||||||
| private: | private: | ||||||
|     struct CachedTexture { |     struct CachedTexture { | ||||||
|  |  | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue