mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	Merge branch 'master' into feature/savestates-2
This commit is contained in:
		
						commit
						da3ab3d56e
					
				
					 80 changed files with 7297 additions and 2608 deletions
				
			
		|  | @ -62,6 +62,13 @@ elseif(ENABLE_FFMPEG_AUDIO_DECODER) | |||
|         target_include_directories(audio_core PRIVATE ${FFMPEG_DIR}/include) | ||||
|     endif() | ||||
|     target_compile_definitions(audio_core PUBLIC HAVE_FFMPEG) | ||||
| elseif(ENABLE_FDK) | ||||
|     target_sources(audio_core PRIVATE | ||||
|         hle/fdk_decoder.cpp | ||||
|         hle/fdk_decoder.h | ||||
|     ) | ||||
|     target_link_libraries(audio_core PRIVATE ${FDK_AAC}) | ||||
|     target_compile_definitions(audio_core PUBLIC HAVE_FDK) | ||||
| endif() | ||||
| 
 | ||||
| if(SDL2_FOUND) | ||||
|  |  | |||
							
								
								
									
										233
									
								
								src/audio_core/hle/fdk_decoder.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										233
									
								
								src/audio_core/hle/fdk_decoder.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,233 @@ | |||
| // Copyright 2019 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <fdk-aac/aacdecoder_lib.h> | ||||
| #include "audio_core/hle/fdk_decoder.h" | ||||
| 
 | ||||
| namespace AudioCore::HLE { | ||||
| 
 | ||||
| class FDKDecoder::Impl { | ||||
| public: | ||||
|     explicit Impl(Memory::MemorySystem& memory); | ||||
|     ~Impl(); | ||||
|     std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request); | ||||
|     bool IsValid() const { | ||||
|         return decoder != nullptr; | ||||
|     } | ||||
| 
 | ||||
| private: | ||||
|     std::optional<BinaryResponse> Initalize(const BinaryRequest& request); | ||||
| 
 | ||||
|     std::optional<BinaryResponse> Decode(const BinaryRequest& request); | ||||
| 
 | ||||
|     void Clear(); | ||||
| 
 | ||||
|     Memory::MemorySystem& memory; | ||||
| 
 | ||||
|     HANDLE_AACDECODER decoder = nullptr; | ||||
| }; | ||||
| 
 | ||||
| FDKDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) { | ||||
|     // allocate an array of LIB_INFO structures
 | ||||
|     // if we don't pre-fill the whole segment with zeros, when we call `aacDecoder_GetLibInfo`
 | ||||
|     // it will segfault, upon investigation, there is some code in fdk_aac depends on your initial
 | ||||
|     // values in this array
 | ||||
|     LIB_INFO decoder_info[FDK_MODULE_LAST] = {}; | ||||
|     // get library information and fill the struct
 | ||||
|     if (aacDecoder_GetLibInfo(decoder_info) != 0) { | ||||
|         LOG_ERROR(Audio_DSP, "Failed to retrieve fdk_aac library information!"); | ||||
|         return; | ||||
|     } | ||||
|     // This segment: identify the broken fdk_aac implementation
 | ||||
|     // and refuse to initialize if identified as broken (check for module IDs)
 | ||||
|     // although our AAC samples do not contain SBC feature, this is a way to detect
 | ||||
|     // watered down version of fdk_aac implementations
 | ||||
|     if (FDKlibInfo_getCapabilities(decoder_info, FDK_SBRDEC) == 0) { | ||||
|         LOG_ERROR(Audio_DSP, "Bad fdk_aac library found! Initialization aborted!"); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     LOG_INFO(Audio_DSP, "Using fdk_aac version {} (build date: {})", decoder_info[0].versionStr, | ||||
|              decoder_info[0].build_date); | ||||
| 
 | ||||
|     // choose the input format when initializing: 1 layer of ADTS
 | ||||
|     decoder = aacDecoder_Open(TRANSPORT_TYPE::TT_MP4_ADTS, 1); | ||||
|     // set maximum output channel to two (stereo)
 | ||||
|     // if the input samples have more channels, fdk_aac will perform a downmix
 | ||||
|     AAC_DECODER_ERROR ret = aacDecoder_SetParam(decoder, AAC_PCM_MAX_OUTPUT_CHANNELS, 2); | ||||
|     if (ret != AAC_DEC_OK) { | ||||
|         // unable to set this parameter reflects the decoder implementation might be broken
 | ||||
|         // we'd better shuts down everything
 | ||||
|         aacDecoder_Close(decoder); | ||||
|         decoder = nullptr; | ||||
|         LOG_ERROR(Audio_DSP, "Unable to set downmix parameter: {}", ret); | ||||
|         return; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| std::optional<BinaryResponse> FDKDecoder::Impl::Initalize(const BinaryRequest& request) { | ||||
|     BinaryResponse response; | ||||
|     std::memcpy(&response, &request, sizeof(response)); | ||||
|     response.unknown1 = 0x0; | ||||
| 
 | ||||
|     if (decoder) { | ||||
|         LOG_INFO(Audio_DSP, "FDK Decoder initialized"); | ||||
|         Clear(); | ||||
|     } else { | ||||
|         LOG_ERROR(Audio_DSP, "Decoder not initialized"); | ||||
|     } | ||||
| 
 | ||||
|     return response; | ||||
| } | ||||
| 
 | ||||
| FDKDecoder::Impl::~Impl() { | ||||
|     if (decoder) | ||||
|         aacDecoder_Close(decoder); | ||||
| } | ||||
| 
 | ||||
| void FDKDecoder::Impl::Clear() { | ||||
|     s16 decoder_output[8192]; | ||||
|     // flush and re-sync the decoder, discarding the internal buffer
 | ||||
|     // we actually don't care if this succeeds or not
 | ||||
|     // FLUSH - flush internal buffer
 | ||||
|     // INTR - treat the current internal buffer as discontinuous
 | ||||
|     // CONCEAL - try to interpolate and smooth out the samples
 | ||||
|     if (decoder) | ||||
|         aacDecoder_DecodeFrame(decoder, decoder_output, 8192, | ||||
|                                AACDEC_FLUSH & AACDEC_INTR & AACDEC_CONCEAL); | ||||
| } | ||||
| 
 | ||||
| std::optional<BinaryResponse> FDKDecoder::Impl::ProcessRequest(const BinaryRequest& request) { | ||||
|     if (request.codec != DecoderCodec::AAC) { | ||||
|         LOG_ERROR(Audio_DSP, "FDK AAC Decoder cannot handle such codec: {}", | ||||
|                   static_cast<u16>(request.codec)); | ||||
|         return {}; | ||||
|     } | ||||
| 
 | ||||
|     switch (request.cmd) { | ||||
|     case DecoderCommand::Init: { | ||||
|         return Initalize(request); | ||||
|     } | ||||
|     case DecoderCommand::Decode: { | ||||
|         return Decode(request); | ||||
|     } | ||||
|     case DecoderCommand::Unknown: { | ||||
|         BinaryResponse response; | ||||
|         std::memcpy(&response, &request, sizeof(response)); | ||||
|         response.unknown1 = 0x0; | ||||
|         return response; | ||||
|     } | ||||
|     default: | ||||
|         LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd)); | ||||
|         return {}; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| std::optional<BinaryResponse> FDKDecoder::Impl::Decode(const BinaryRequest& request) { | ||||
|     BinaryResponse response; | ||||
|     response.codec = request.codec; | ||||
|     response.cmd = request.cmd; | ||||
|     response.size = request.size; | ||||
| 
 | ||||
|     if (!decoder) { | ||||
|         LOG_DEBUG(Audio_DSP, "Decoder not initalized"); | ||||
|         // This is a hack to continue games that are not compiled with the aac codec
 | ||||
|         response.num_channels = 2; | ||||
|         response.num_samples = 1024; | ||||
|         return response; | ||||
|     } | ||||
| 
 | ||||
|     if (request.src_addr < Memory::FCRAM_PADDR || | ||||
|         request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { | ||||
|         LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr); | ||||
|         return {}; | ||||
|     } | ||||
|     u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR); | ||||
| 
 | ||||
|     std::array<std::vector<s16>, 2> out_streams; | ||||
| 
 | ||||
|     std::size_t data_size = request.size; | ||||
| 
 | ||||
|     // decoding loops
 | ||||
|     AAC_DECODER_ERROR result = AAC_DEC_OK; | ||||
|     // 8192 units of s16 are enough to hold one frame of AAC-LC or AAC-HE/v2 data
 | ||||
|     s16 decoder_output[8192]; | ||||
|     // note that we don't free this pointer as it is automatically freed by fdk_aac
 | ||||
|     CStreamInfo* stream_info; | ||||
|     // how many bytes to be queued into the decoder, decrementing from the buffer size
 | ||||
|     u32 buffer_remaining = data_size; | ||||
|     // alias the data_size as an u32
 | ||||
|     u32 input_size = data_size; | ||||
| 
 | ||||
|     while (buffer_remaining) { | ||||
|         // queue the input buffer, fdk_aac will automatically slice out the buffer it needs
 | ||||
|         // from the input buffer
 | ||||
|         result = aacDecoder_Fill(decoder, &data, &input_size, &buffer_remaining); | ||||
|         if (result != AAC_DEC_OK) { | ||||
|             // there are some issues when queuing the input buffer
 | ||||
|             LOG_ERROR(Audio_DSP, "Failed to enqueue the input samples"); | ||||
|             return std::nullopt; | ||||
|         } | ||||
|         // get output from decoder
 | ||||
|         result = aacDecoder_DecodeFrame(decoder, decoder_output, 8192, 0); | ||||
|         if (result == AAC_DEC_OK) { | ||||
|             // get the stream information
 | ||||
|             stream_info = aacDecoder_GetStreamInfo(decoder); | ||||
|             // fill the stream information for binary response
 | ||||
|             response.num_channels = stream_info->aacNumChannels; | ||||
|             response.num_samples = stream_info->frameSize; | ||||
|             // fill the output
 | ||||
|             // the sample size = frame_size * channel_counts
 | ||||
|             for (int sample = 0; sample < (stream_info->frameSize * 2); sample++) { | ||||
|                 for (int ch = 0; ch < stream_info->aacNumChannels; ch++) { | ||||
|                     out_streams[ch].push_back(decoder_output[(sample * 2) + 1]); | ||||
|                 } | ||||
|             } | ||||
|         } else if (result == AAC_DEC_TRANSPORT_SYNC_ERROR) { | ||||
|             // decoder has some synchronization problems, try again with new samples,
 | ||||
|             // using old samples might trigger this error again
 | ||||
|             continue; | ||||
|         } else { | ||||
|             LOG_ERROR(Audio_DSP, "Error decoding the sample: {}", result); | ||||
|             return std::nullopt; | ||||
|         } | ||||
|     } | ||||
|     // transfer the decoded buffer from vector to the FCRAM
 | ||||
|     if (out_streams[0].size() != 0) { | ||||
|         if (request.dst_addr_ch0 < Memory::FCRAM_PADDR || | ||||
|             request.dst_addr_ch0 + out_streams[0].size() > | ||||
|                 Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { | ||||
|             LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0); | ||||
|             return {}; | ||||
|         } | ||||
|         std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR), | ||||
|                     out_streams[0].data(), out_streams[0].size()); | ||||
|     } | ||||
| 
 | ||||
|     if (out_streams[1].size() != 0) { | ||||
|         if (request.dst_addr_ch1 < Memory::FCRAM_PADDR || | ||||
|             request.dst_addr_ch1 + out_streams[1].size() > | ||||
|                 Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { | ||||
|             LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1); | ||||
|             return {}; | ||||
|         } | ||||
|         std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR), | ||||
|                     out_streams[1].data(), out_streams[1].size()); | ||||
|     } | ||||
|     return response; | ||||
| } | ||||
| 
 | ||||
| FDKDecoder::FDKDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {} | ||||
| 
 | ||||
| FDKDecoder::~FDKDecoder() = default; | ||||
| 
 | ||||
| std::optional<BinaryResponse> FDKDecoder::ProcessRequest(const BinaryRequest& request) { | ||||
|     return impl->ProcessRequest(request); | ||||
| } | ||||
| 
 | ||||
| bool FDKDecoder::IsValid() const { | ||||
|     return impl->IsValid(); | ||||
| } | ||||
| 
 | ||||
| } // namespace AudioCore::HLE
 | ||||
							
								
								
									
										23
									
								
								src/audio_core/hle/fdk_decoder.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								src/audio_core/hle/fdk_decoder.h
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,23 @@ | |||
| // Copyright 2019 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "audio_core/hle/decoder.h" | ||||
| 
 | ||||
| namespace AudioCore::HLE { | ||||
| 
 | ||||
| class FDKDecoder final : public DecoderBase { | ||||
| public: | ||||
|     explicit FDKDecoder(Memory::MemorySystem& memory); | ||||
|     ~FDKDecoder() override; | ||||
|     std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override; | ||||
|     bool IsValid() const override; | ||||
| 
 | ||||
| private: | ||||
|     class Impl; | ||||
|     std::unique_ptr<Impl> impl; | ||||
| }; | ||||
| 
 | ||||
| } // namespace AudioCore::HLE
 | ||||
|  | @ -13,6 +13,8 @@ | |||
| #include "audio_core/hle/wmf_decoder.h" | ||||
| #elif HAVE_FFMPEG | ||||
| #include "audio_core/hle/ffmpeg_decoder.h" | ||||
| #elif HAVE_FDK | ||||
| #include "audio_core/hle/fdk_decoder.h" | ||||
| #endif | ||||
| #include "audio_core/hle/common.h" | ||||
| #include "audio_core/hle/decoder.h" | ||||
|  | @ -124,6 +126,8 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(paren | |||
|     decoder = std::make_unique<HLE::WMFDecoder>(memory); | ||||
| #elif defined(HAVE_FFMPEG) | ||||
|     decoder = std::make_unique<HLE::FFMPEGDecoder>(memory); | ||||
| #elif defined(HAVE_FDK) | ||||
|     decoder = std::make_unique<HLE::FDKDecoder>(memory); | ||||
| #else | ||||
|     LOG_WARNING(Audio_DSP, "No decoder found, this could lead to missing audio"); | ||||
|     decoder = std::make_unique<HLE::NullDecoder>(); | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue