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	Add override keyword through the code.
				
					
				
			This was automated using `clang-modernize`.
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					 23 changed files with 87 additions and 87 deletions
				
			
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			@ -20,60 +20,60 @@ public:
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     * Set the Program Counter to an address
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     * @param addr Address to set PC to
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     */
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    void SetPC(u32 pc);
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    void SetPC(u32 pc) override;
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    /*
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     * Get the current Program Counter
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     * @return Returns current PC
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     */
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    u32 GetPC() const;
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    u32 GetPC() const override;
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    /**
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     * Get an ARM register
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     * @param index Register index (0-15)
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     * @return Returns the value in the register
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     */
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    u32 GetReg(int index) const;
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    u32 GetReg(int index) const override;
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    /**
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     * Set an ARM register
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     * @param index Register index (0-15)
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     * @param value Value to set register to
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     */
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    void SetReg(int index, u32 value);
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    void SetReg(int index, u32 value) override;
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    /**
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     * Get the current CPSR register
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     * @return Returns the value of the CPSR register
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     */
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    u32 GetCPSR() const;
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    u32 GetCPSR() const override;
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    /**
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     * Set the current CPSR register
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     * @param cpsr Value to set CPSR to
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     */
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    void SetCPSR(u32 cpsr);
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    void SetCPSR(u32 cpsr) override;
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    /**
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     * Returns the number of clock ticks since the last reset
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     * @return Returns number of clock ticks
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     */
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    u64 GetTicks() const;
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    u64 GetTicks() const override;
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    /**
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     * Saves the current CPU context
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     * @param ctx Thread context to save
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     */
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    void SaveContext(ThreadContext& ctx);
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    void SaveContext(ThreadContext& ctx) override;
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    /**
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     * Loads a CPU context
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     * @param ctx Thread context to load
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     */
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    void LoadContext(const ThreadContext& ctx);
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    void LoadContext(const ThreadContext& ctx) override;
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    /// Prepare core for thread reschedule (if needed to correctly handle state)
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    void PrepareReschedule();
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    void PrepareReschedule() override;
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protected:
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			@ -81,7 +81,7 @@ protected:
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     * Executes the given number of instructions
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     * @param num_instructions Number of instructions to executes
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     */
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    void ExecuteInstructions(int num_instructions);
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    void ExecuteInstructions(int num_instructions) override;
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private:
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