mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	Common: Added MurmurHash3 hash function for general-purpose use.
This commit is contained in:
		
							parent
							
								
									ddbeebb887
								
							
						
					
					
						commit
						d67e2f78b7
					
				
					 6 changed files with 159 additions and 3 deletions
				
			
		|  | @ -6,6 +6,7 @@ set(SRCS | |||
|             break_points.cpp | ||||
|             emu_window.cpp | ||||
|             file_util.cpp | ||||
|             hash.cpp | ||||
|             key_map.cpp | ||||
|             logging/filter.cpp | ||||
|             logging/text_formatter.cpp | ||||
|  | @ -35,6 +36,7 @@ set(HEADERS | |||
|             debug_interface.h | ||||
|             emu_window.h | ||||
|             file_util.h | ||||
|             hash.h | ||||
|             key_map.h | ||||
|             linear_disk_cache.h | ||||
|             logging/text_formatter.h | ||||
|  | @ -59,7 +61,7 @@ set(HEADERS | |||
|             vector_math.h | ||||
|             ) | ||||
| 
 | ||||
| if(_M_X86) | ||||
| if(_M_X86_64) | ||||
|     set(SRCS ${SRCS} | ||||
|             cpu_detect_x86.cpp | ||||
|             x64_emitter.cpp) | ||||
|  |  | |||
|  | @ -3,12 +3,14 @@ | |||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "cpu_detect.h" | ||||
| #include "hash.h" | ||||
| 
 | ||||
| namespace Common { | ||||
| 
 | ||||
| CPUInfo cpu_info; | ||||
| 
 | ||||
| CPUInfo::CPUInfo() { } | ||||
| CPUInfo::CPUInfo() { | ||||
| } | ||||
| 
 | ||||
| std::string CPUInfo::Summarize() { | ||||
|     return "Generic"; | ||||
|  |  | |||
|  | @ -7,6 +7,7 @@ | |||
| 
 | ||||
| #include "common_types.h" | ||||
| #include "cpu_detect.h" | ||||
| #include "hash.h" | ||||
| 
 | ||||
| #ifndef _WIN32 | ||||
| 
 | ||||
|  |  | |||
							
								
								
									
										126
									
								
								src/common/hash.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										126
									
								
								src/common/hash.cpp
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,126 @@ | |||
| // Copyright 2015 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #if defined(_MSC_VER) | ||||
| #include <stdlib.h> | ||||
| #endif | ||||
| 
 | ||||
| #include "common_funcs.h" | ||||
| #include "common_types.h" | ||||
| #include "hash.h" | ||||
| 
 | ||||
| namespace Common { | ||||
| 
 | ||||
| // MurmurHash3 was written by Austin Appleby, and is placed in the public
 | ||||
| // domain. The author hereby disclaims copyright to this source code.
 | ||||
| 
 | ||||
| // Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
 | ||||
| // the conversion here
 | ||||
| 
 | ||||
| static FORCE_INLINE u32 getblock32(const u32* p, int i) { | ||||
|     return p[i]; | ||||
| } | ||||
| 
 | ||||
| static FORCE_INLINE u64 getblock64(const u64* p, int i) { | ||||
|     return p[i]; | ||||
| } | ||||
| 
 | ||||
| // Finalization mix - force all bits of a hash block to avalanche
 | ||||
| 
 | ||||
| static FORCE_INLINE u32 fmix32(u32 h) { | ||||
|     h ^= h >> 16; | ||||
|     h *= 0x85ebca6b; | ||||
|     h ^= h >> 13; | ||||
|     h *= 0xc2b2ae35; | ||||
|     h ^= h >> 16; | ||||
| 
 | ||||
|     return h; | ||||
| } | ||||
| 
 | ||||
| static FORCE_INLINE u64 fmix64(u64 k) { | ||||
|     k ^= k >> 33; | ||||
|     k *= 0xff51afd7ed558ccdllu; | ||||
|     k ^= k >> 33; | ||||
|     k *= 0xc4ceb9fe1a85ec53llu; | ||||
|     k ^= k >> 33; | ||||
| 
 | ||||
|     return k; | ||||
| } | ||||
| 
 | ||||
| // This is the 128-bit variant of the MurmurHash3 hash function that is targetted for 64-bit
 | ||||
| // platforms (MurmurHash3_x64_128). It was taken from:
 | ||||
| // https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
 | ||||
| void MurmurHash3_128(const void* key, int len, u32 seed, void* out) { | ||||
|     const u8 * data = (const u8*)key; | ||||
|     const int nblocks = len / 16; | ||||
| 
 | ||||
|     u64 h1 = seed; | ||||
|     u64 h2 = seed; | ||||
| 
 | ||||
|     const u64 c1 = 0x87c37b91114253d5llu; | ||||
|     const u64 c2 = 0x4cf5ad432745937fllu; | ||||
| 
 | ||||
|     // Body
 | ||||
| 
 | ||||
|     const u64 * blocks = (const u64 *)(data); | ||||
| 
 | ||||
|     for (int i = 0; i < nblocks; i++) { | ||||
|         u64 k1 = getblock64(blocks,i*2+0); | ||||
|         u64 k2 = getblock64(blocks,i*2+1); | ||||
| 
 | ||||
|         k1 *= c1; k1  = _rotl64(k1,31); k1 *= c2; h1 ^= k1; | ||||
| 
 | ||||
|         h1 = _rotl64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; | ||||
| 
 | ||||
|         k2 *= c2; k2  = _rotl64(k2,33); k2 *= c1; h2 ^= k2; | ||||
| 
 | ||||
|         h2 = _rotl64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; | ||||
|     } | ||||
| 
 | ||||
|     // Tail
 | ||||
| 
 | ||||
|     const u8 * tail = (const u8*)(data + nblocks*16); | ||||
| 
 | ||||
|     u64 k1 = 0; | ||||
|     u64 k2 = 0; | ||||
| 
 | ||||
|     switch (len & 15) { | ||||
|     case 15: k2 ^= ((u64)tail[14]) << 48; | ||||
|     case 14: k2 ^= ((u64)tail[13]) << 40; | ||||
|     case 13: k2 ^= ((u64)tail[12]) << 32; | ||||
|     case 12: k2 ^= ((u64)tail[11]) << 24; | ||||
|     case 11: k2 ^= ((u64)tail[10]) << 16; | ||||
|     case 10: k2 ^= ((u64)tail[ 9]) << 8; | ||||
|     case  9: k2 ^= ((u64)tail[ 8]) << 0; | ||||
|         k2 *= c2; k2  = _rotl64(k2,33); k2 *= c1; h2 ^= k2; | ||||
| 
 | ||||
|     case  8: k1 ^= ((u64)tail[ 7]) << 56; | ||||
|     case  7: k1 ^= ((u64)tail[ 6]) << 48; | ||||
|     case  6: k1 ^= ((u64)tail[ 5]) << 40; | ||||
|     case  5: k1 ^= ((u64)tail[ 4]) << 32; | ||||
|     case  4: k1 ^= ((u64)tail[ 3]) << 24; | ||||
|     case  3: k1 ^= ((u64)tail[ 2]) << 16; | ||||
|     case  2: k1 ^= ((u64)tail[ 1]) << 8; | ||||
|     case  1: k1 ^= ((u64)tail[ 0]) << 0; | ||||
|         k1 *= c1; k1  = _rotl64(k1,31); k1 *= c2; h1 ^= k1; | ||||
|     }; | ||||
| 
 | ||||
|     // Finalization
 | ||||
| 
 | ||||
|     h1 ^= len; h2 ^= len; | ||||
| 
 | ||||
|     h1 += h2; | ||||
|     h2 += h1; | ||||
| 
 | ||||
|     h1 = fmix64(h1); | ||||
|     h2 = fmix64(h2); | ||||
| 
 | ||||
|     h1 += h2; | ||||
|     h2 += h1; | ||||
| 
 | ||||
|     ((u64*)out)[0] = h1; | ||||
|     ((u64*)out)[1] = h2; | ||||
| } | ||||
| 
 | ||||
| } // namespace Common
 | ||||
							
								
								
									
										25
									
								
								src/common/hash.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								src/common/hash.h
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,25 @@ | |||
| // Copyright 2015 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| namespace Common { | ||||
| 
 | ||||
| void MurmurHash3_128(const void* key, int len, u32 seed, void* out); | ||||
| 
 | ||||
| /**
 | ||||
|  * Computes a 64-bit hash over the specified block of data | ||||
|  * @param data Block of data to compute hash over | ||||
|  * @param len Length of data (in bytes) to compute hash over | ||||
|  * @returns 64-bit hash value that was computed over the data block | ||||
|  */ | ||||
| static inline u64 ComputeHash64(const void* data, int len) { | ||||
|     u64 res[2]; | ||||
|     MurmurHash3_128(data, len, 0, res); | ||||
|     return res[0]; | ||||
| } | ||||
| 
 | ||||
| } // namespace Common
 | ||||
|  | @ -16,7 +16,7 @@ namespace Pica { | |||
| namespace Shader { | ||||
| 
 | ||||
| void Setup(UnitState& state) { | ||||
|     // TODO(bunnei): This will be used by the JIT in a subsequent commit
 | ||||
|     // TODO(bunnei): This will be used by the JIT in a subsequent patch
 | ||||
| } | ||||
| 
 | ||||
| static Common::Profiling::TimingCategory shader_category("Vertex Shader"); | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue